"Tim Sweeney claims that the technology he is behind will be a cure-all. Somehow reporters think that a CEO backing their own business venture is newsworthy."
Idk if you like quake as much as doom but you can get hours of fun out of a map pack like the quake brutalist jam. Very high quality maps completely for free. Those thousand hours for 4 pounds definitely beat all my top games, I'd say it was worth it.
Most value is probably Awesomenauts at around €50 spent and 1950 hours coming to 2.5c/h
Team Fortress 2 is there for me too, about €100 spent and 2200 hours for a shocking 4.5c/h. Still play it to this day.
Minecraft is also around the somewhere but like everyone else I have no clue about hours played. Might be anything from 500 to 2000 hours, impossible to estimate. Since I got the beta or alpha for cheap, I think €10, it might top the other two.
My worst value game is definitely GTA 5. I think I got that at €50 or so directly from Rockstar and only played it for an hour online and like an hour singleplayer. I enjoyed gta in the past but just don't care for it anymore, got bored out of my mind. Least time I ever spent on a game that expensive without being able to refund.
I remember Marvel vs Capcom 3 being advertised on Newgrounds yeaaaars ago. By Egoraptor and a bunch of other artists if I remember correctly. The animations should still be there.
AI correcting the user is so insane. I've had Mistral's agentic ai (Vibe) confidently tell me that you can't, in Unity3D, implicitly cast a MonoBehaviour to a bool. Even though this has been a feature since before Unity 2018.
Not to mention I have to delete 90% of the code it generates because it doesn't serve any function. I'm sure you can wrangle it to write some boilerplate for you but rest assured I'm not impressed by its capibilities.
Some things in the game definitely piss me off. But I avoid ranting about it because then the game would only be about the bad parts. It can still be a lot of fun if you take it slowly.
Big tip for boss fights: turn off the music and it becomes 10x easier. For me the music is way too overdramatic and distracting during a boss fight.
Also it does really get easier when you have more movement abilities.
I think the point is to run on solar energy. Being blackout resistant is not an end goal.
Edit: Ohh you're talking about the post title lol
"Tim Sweeney claims that the technology he is behind will be a cure-all. Somehow reporters think that a CEO backing their own business venture is newsworthy."
Revenue per hour of fun instead of cost. Now we're thinking with hat trading!
Idk if you like quake as much as doom but you can get hours of fun out of a map pack like the quake brutalist jam. Very high quality maps completely for free. Those thousand hours for 4 pounds definitely beat all my top games, I'd say it was worth it.
Now that you mention it I also got PUBG to play at an afterwork event with colleagues. Might be down there with GTA in terms of value for me.
Sounds like mirrors edge is a real comfort game for you. Unless you Speedrun it or something😅
Most value is probably Awesomenauts at around €50 spent and 1950 hours coming to 2.5c/h
Team Fortress 2 is there for me too, about €100 spent and 2200 hours for a shocking 4.5c/h. Still play it to this day.
Minecraft is also around the somewhere but like everyone else I have no clue about hours played. Might be anything from 500 to 2000 hours, impossible to estimate. Since I got the beta or alpha for cheap, I think €10, it might top the other two.
My worst value game is definitely GTA 5. I think I got that at €50 or so directly from Rockstar and only played it for an hour online and like an hour singleplayer. I enjoyed gta in the past but just don't care for it anymore, got bored out of my mind. Least time I ever spent on a game that expensive without being able to refund.
I remember Marvel vs Capcom 3 being advertised on Newgrounds yeaaaars ago. By Egoraptor and a bunch of other artists if I remember correctly. The animations should still be there.
They want to get listed as contributors on as many projects as possible because they use their github as portfolio.
Also a relatively easier way to keep your github history active for every day I guess, compared to making new projects and keeping them functional.
In other words, its to generate stupid metrics for stupid employers.
AI correcting the user is so insane. I've had Mistral's agentic ai (Vibe) confidently tell me that you can't, in Unity3D, implicitly cast a MonoBehaviour to a bool. Even though this has been a feature since before Unity 2018.
Not to mention I have to delete 90% of the code it generates because it doesn't serve any function. I'm sure you can wrangle it to write some boilerplate for you but rest assured I'm not impressed by its capibilities.
When I read Rayman I can immediately hear the song of the first level. Insane to replace the ost.
What about the 120 bonus levels? Do those make it worth it? I never heard of bonus levels for Rayman
I would ask someone to hold the other end just to eat it end to end myself.
I'll settle with GNUIMP, or gnooymp.
Nesticle sounds like a bait term similar to ligma.
I would play Eve if running multiple accounts wasn't the norm... It stifles the MMO part so much when a lot of players just run their own group.
The clues for Bruce are tough but its correct
Sounds like nonsense hyperbole
Reading old game reviews or game development blogs and books where AI was just pathfinding and decision trees is something special.
Je kan een Lemmy variant van cirkeltrek of ik_ihe maken voor Nederlandse meems
Some things in the game definitely piss me off. But I avoid ranting about it because then the game would only be about the bad parts. It can still be a lot of fun if you take it slowly.
Big tip for boss fights: turn off the music and it becomes 10x easier. For me the music is way too overdramatic and distracting during a boss fight.
Also it does really get easier when you have more movement abilities.
I'm confused, what dlc? This is a year old trailer for the pristine cut which was a free update.
Moss is great. And I agree that it's a breath of fresh air from first person VR games. As much as I loved Alyx and Elite Dangerous.