MrGiblets

u/MrGiblets@lemmy.world
15 posts · 73 comments

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on Patch 1.1.1 is up! · c/diablo · 4 pts · 3y

Pretty common with games nowadays. Not sure why when they seem to be just fixes and not new arts/sound assets.

The Wizard did have telekinesis. Just remembered the assassin had some psychic stuff too. The D3 monk had some borderline psychic abilities.

Throwing enemies around and into walls would be cool. I also want to explode heads but not sure that fits thematically, heh.

There’s an occult book called “The Lesser Key of Solomon” that details 72 demons ruled by 72 angels. Might make for an interesting endgame endeavor. Each demon rules over seemingly random things like one teaches languages, stops and retrieves runaway persons, causes earthquakes, and grants noble titles. Would probably need to make them more game related, heh.

Wouldn’t surprise me if they added another tier; I think they were trying to get away from the 20 difficulty levels in D3.

The horde mode with temp powers sounds like it would be fun.

Couldn’t get into the monk much myself but would be interested to see what they could do now. The tinker type class would be cool and there’s a lot they could explore there.