I don't know about yours but I had a very similar store near me years ago, which was exclusively batteries but then eventually expanded into bulbs as well.
I don't think the crisis they're referring to is about the situation he caused. I think they were referring to his mental condition, hence 'individual in crisis'. He felt trapped and was trying to escape from his home (seemingly in any way possible) and I'm sure the drinks only helped with making a poor choice in what to do then and there.
The other problem with repairing things is very often these days there's no where to buy the parts from. You can try buying a broken version of the thing you want to fix, but you're gambling on whether the specific part(s) you need will actually be functional. If the thing you're trying to fix is expensive then a broken one is likely going to be in a similar price range, and if it's not expensive there may not be anyone selling a broken one since it's not going to be worth the time or effort.
100% this. I've seen so many people say "I don't have the brain power/I'm not smart enough to play Factorio" but you can still enjoy the game plenty enough without putting any thought at all into what you're doing.
I plan things out because I enjoy planning these things out, but I have a friend who usually beats me in Factorio randomizers because he just slaps something down that works and waits for it to churn out something, meanwhile I'm having my own fun planning out perfect ratios, optimizing placements, and designing a better factory. By the time I have an order list of what machines I'll need to build, my friend has already finished two science packs and is expanding them to double his production.
In my opinion both styles of play are perfectly valid, and the both of us still have our fun playing the same game in very different ways.
Fixing one's use of filler words is orders of magnitude easier than learning a "better" language. Doubly so for convincing everyone you know to also put in that effort for the same "better" target language.
My guy, of all my close friends I know a single couple with kids. Everyone else is struggling to stay afloat. Aside from that one couple, the others are more or less all just making ends meet as is.
I can't imagine many of them are really thinking "this month was really tight between food prices going way up, rent going up, and my wages staying the same. Y'know what we really need right now? A $10k medical bill to have a baby delivered, having to move to a larger apartment, buying all sorts of furniture, clothes, and services, and then another mouth to feed for the next 18 years. Then maybe we'll do it another 2 or 3 times!"
The 2 degree offset for Iris angles is something I'd never thought about. I wonder if that's because each eye independently looking at an object in 3D space will need to be pointed slightly toward each other. If so I wonder if that 2 degree offset is just kinda an average they used so they wouldn't need to calculate that angle once per eye.
Not OP but I take it that you're asking because you're trying to figure out why they weren't visually assumed to be a foreigner and why they were assumed to be able to speak Japanese?
A friend and I have this small game we love called Shadows of Doubt where you're a detective solving procedurally generated crimes in a procedurally generated world. I think the game's pretty fun and very unique, but I also acknowledge that once you get a feel for how the game works then it starts to get pretty same-y as there's not a large variety of ways to figure out what's going on and there are quite a few ways to kinda cheat your way through some mysteries.
The idea we had was a procedurally generated detective game but set in a fantasy world. I'm talking trying to figure out who sent poisoned food offerings to the dragon lording over the area, taking down the local death cult sacrificing people to some god of chaos, tracking down dangerous wizards who broke out of jail right before being executed, and whatever other silly, absurd, or creative ideas they come up with for crimes to be committed or be solved in a high fantasy setting.
I think the game should have enough variety in the types of crimes to be solved that it shouldn't really run into the issue of getting into a routine of how things work, but I also feel like this could be addressed by having it so if you start getting into a routine of mechanics you engage with then it starts nerfing those mechanics. Keep using mana sensing to find the people at the crime scene? New crime scenes will start to have more muddled mana so it's harder to detect or isolate exact matches of people. Keep using eye witness testimonies? People start having trouble remembering exactly what they saw. Keep using company/government logs to track who could have been involved? They become less cooperative as time goes on as they start to think you're leaking that info OR the next criminal heard you did that so they specifically damaged those logs so you can't use them.
I can't remember which game it is but I'm thinking in the same vein as that game which adapts to how the player disposes of enemies by identifying you're doing a lot of head shots so giving enemies helmets, or body shots so body armor, etc.
I've somewhat recently been to some fairly small cities in both of those states and while I'll agree that Texas had some of the worst drivers I've ever seen, the areas I went to didn't look pitifully run down unlike Louisiana. Of course much of this is just anecdotal since I only went to a few locations in both states, but every single Louisiana city I saw felt much more morbid and sullen to me than any city I saw in Texas.
As far as policies go, I'll agree that I don't think they're making great policy choices in Texas but I also think they get more headlines than Louisiana which (from my very limited experience) appears to just quietly sink further into poverty.
Truth be told, I feel the same way about Subnautica. Saw that the reviews were almost unanimously positive, saw the promotional materials, and bought a steam key on a site that had a pretty good deal. I don't remember which one, but the important bit is that I didn't purchase it on steam so I couldn't get a refund.
Tried it out and found it to be a mess of conflating design choices, poor attempts at humor, hitboxes that didn't remotely match their graphics, flavor text that gave the wrong impression on how things worked, and just generally couldn't understand the appeal. I gave it about 6-8 hours of time about half of that with a few people who adore the game, and I've just come to the conclusion that something about this game just isn't for me.
In retrospect it didn't help a few people gave me wildly wrong ideas about what to expect from the game: Factorio like automation, Minecraft Redstone like circuitry, and Dark Souls like atmosphere among other bold claims.
Counterpoint, businesses currently hide their incomes in offshore shell companies, so a higher sales tax means it's harder for them to pay less taxes via these methods.
In my experience, microcenter doesn't have much in the way of component level stuff. All I've ever seen at my local store and on their website all seems like stuff just meant for breadboarding small circuits, usually for working with an RPi or Arduino. I've never seen them carry surface mount components, but you may have better luck than me.
There are plenty of sites which carry plenty of retro game repair components which should include those battery slots.
I've never understood why it is that so many companies make trying to get proper tools to actually do the job you were hired to do is like pulling teeth. That same job I mentioned never wanted to buy me a proper screwdriver set because we had a lot of random junk coming through which could potentially include screwdrivers.
Convincing management took showing them how many computers I had to pass on because the random screwdrivers I can find will basically never include the dozen or so sizes of torx bits, triangle bits, square bits, or random other security bits that those computer used.
My proposed solution was to get one nice screwdriver with a nice varied set of bits meant for computers so that this one purchase can cover as many computers as possible and do it well. The set that I proposed would include 100 or so bits (overkill, but they're not expensive so why not), would include a nice screwdriver that could reach deep into weird spaces, and would cost about $30-$40. The benefit would be that it would allow me to work on hundreds of dollars of machines every day that were otherwise being wasted.
After literally months of me asking about it on the regular, they came back with a $10 harbor freight ratcheting screwdriver with 10-20 bits that was too bulky to get recessed screws.
One of the most stressful times I've ever had at a job was when I was disassembling old tech to remove hard drives and batteries like this one, particularly when my boss wouldn't understand that inflated batteries are a huge fire risk and are very much pressure sensitive.
After hearing all of that he picked one up as if it were some phone and tossed it around in his hands looking at it all over meanwhile I'm trying to simultaneously tell him to stop that immediately because of the fire risk I just told him about and simultaneously create distance between us in case it does go off.
Knowing what I know now it would have been very fitting if it popped on him, injured by his own stupidity and inability to listen when people are telling him what to do or what not to do. Eventually he put it down then I had another stressful month or so waiting for a proper disposal method to be implemented.
The size you need is entirely dependent on the game. Pokemon Red and Blue both use CR2025's, whereas Pokemon Yellow uses a CR1616. GBA games often use flash memory instead of SRAM so they don't usually need their batteries changed for the actual saves, but usually for an RTC if the game has one.
In my personal experience local stores usually have batteries in the right sizes, but I've never seen them have tabbed batteries.
Which ones have you tried?
I don't know about yours but I had a very similar store near me years ago, which was exclusively batteries but then eventually expanded into bulbs as well.
I don't think the crisis they're referring to is about the situation he caused. I think they were referring to his mental condition, hence 'individual in crisis'. He felt trapped and was trying to escape from his home (seemingly in any way possible) and I'm sure the drinks only helped with making a poor choice in what to do then and there.
The other problem with repairing things is very often these days there's no where to buy the parts from. You can try buying a broken version of the thing you want to fix, but you're gambling on whether the specific part(s) you need will actually be functional. If the thing you're trying to fix is expensive then a broken one is likely going to be in a similar price range, and if it's not expensive there may not be anyone selling a broken one since it's not going to be worth the time or effort.
100% this. I've seen so many people say "I don't have the brain power/I'm not smart enough to play Factorio" but you can still enjoy the game plenty enough without putting any thought at all into what you're doing.
I plan things out because I enjoy planning these things out, but I have a friend who usually beats me in Factorio randomizers because he just slaps something down that works and waits for it to churn out something, meanwhile I'm having my own fun planning out perfect ratios, optimizing placements, and designing a better factory. By the time I have an order list of what machines I'll need to build, my friend has already finished two science packs and is expanding them to double his production.
In my opinion both styles of play are perfectly valid, and the both of us still have our fun playing the same game in very different ways.
Oh shit I didn't realize this next volume was coming soon. Looking forward to having some good reading for the next few weeks.
Fixing one's use of filler words is orders of magnitude easier than learning a "better" language. Doubly so for convincing everyone you know to also put in that effort for the same "better" target language.
My guy, of all my close friends I know a single couple with kids. Everyone else is struggling to stay afloat. Aside from that one couple, the others are more or less all just making ends meet as is.
I can't imagine many of them are really thinking "this month was really tight between food prices going way up, rent going up, and my wages staying the same. Y'know what we really need right now? A $10k medical bill to have a baby delivered, having to move to a larger apartment, buying all sorts of furniture, clothes, and services, and then another mouth to feed for the next 18 years. Then maybe we'll do it another 2 or 3 times!"
The 2 degree offset for Iris angles is something I'd never thought about. I wonder if that's because each eye independently looking at an object in 3D space will need to be pointed slightly toward each other. If so I wonder if that 2 degree offset is just kinda an average they used so they wouldn't need to calculate that angle once per eye.
It looks like there's still quite a few of us here lurking, just no one's been posting for a long while.
Not OP but I take it that you're asking because you're trying to figure out why they weren't visually assumed to be a foreigner and why they were assumed to be able to speak Japanese?
A friend and I have this small game we love called Shadows of Doubt where you're a detective solving procedurally generated crimes in a procedurally generated world. I think the game's pretty fun and very unique, but I also acknowledge that once you get a feel for how the game works then it starts to get pretty same-y as there's not a large variety of ways to figure out what's going on and there are quite a few ways to kinda cheat your way through some mysteries.
The idea we had was a procedurally generated detective game but set in a fantasy world. I'm talking trying to figure out who sent poisoned food offerings to the dragon lording over the area, taking down the local death cult sacrificing people to some god of chaos, tracking down dangerous wizards who broke out of jail right before being executed, and whatever other silly, absurd, or creative ideas they come up with for crimes to be committed or be solved in a high fantasy setting.
I think the game should have enough variety in the types of crimes to be solved that it shouldn't really run into the issue of getting into a routine of how things work, but I also feel like this could be addressed by having it so if you start getting into a routine of mechanics you engage with then it starts nerfing those mechanics. Keep using mana sensing to find the people at the crime scene? New crime scenes will start to have more muddled mana so it's harder to detect or isolate exact matches of people. Keep using eye witness testimonies? People start having trouble remembering exactly what they saw. Keep using company/government logs to track who could have been involved? They become less cooperative as time goes on as they start to think you're leaking that info OR the next criminal heard you did that so they specifically damaged those logs so you can't use them.
I can't remember which game it is but I'm thinking in the same vein as that game which adapts to how the player disposes of enemies by identifying you're doing a lot of head shots so giving enemies helmets, or body shots so body armor, etc.
I've somewhat recently been to some fairly small cities in both of those states and while I'll agree that Texas had some of the worst drivers I've ever seen, the areas I went to didn't look pitifully run down unlike Louisiana. Of course much of this is just anecdotal since I only went to a few locations in both states, but every single Louisiana city I saw felt much more morbid and sullen to me than any city I saw in Texas.
As far as policies go, I'll agree that I don't think they're making great policy choices in Texas but I also think they get more headlines than Louisiana which (from my very limited experience) appears to just quietly sink further into poverty.
Truth be told, I feel the same way about Subnautica. Saw that the reviews were almost unanimously positive, saw the promotional materials, and bought a steam key on a site that had a pretty good deal. I don't remember which one, but the important bit is that I didn't purchase it on steam so I couldn't get a refund.
Tried it out and found it to be a mess of conflating design choices, poor attempts at humor, hitboxes that didn't remotely match their graphics, flavor text that gave the wrong impression on how things worked, and just generally couldn't understand the appeal. I gave it about 6-8 hours of time about half of that with a few people who adore the game, and I've just come to the conclusion that something about this game just isn't for me.
In retrospect it didn't help a few people gave me wildly wrong ideas about what to expect from the game: Factorio like automation, Minecraft Redstone like circuitry, and Dark Souls like atmosphere among other bold claims.
Counterpoint, businesses currently hide their incomes in offshore shell companies, so a higher sales tax means it's harder for them to pay less taxes via these methods.
In my experience, microcenter doesn't have much in the way of component level stuff. All I've ever seen at my local store and on their website all seems like stuff just meant for breadboarding small circuits, usually for working with an RPi or Arduino. I've never seen them carry surface mount components, but you may have better luck than me.
There are plenty of sites which carry plenty of retro game repair components which should include those battery slots.
I've never understood why it is that so many companies make trying to get proper tools to actually do the job you were hired to do is like pulling teeth. That same job I mentioned never wanted to buy me a proper screwdriver set because we had a lot of random junk coming through which could potentially include screwdrivers.
Convincing management took showing them how many computers I had to pass on because the random screwdrivers I can find will basically never include the dozen or so sizes of torx bits, triangle bits, square bits, or random other security bits that those computer used.
My proposed solution was to get one nice screwdriver with a nice varied set of bits meant for computers so that this one purchase can cover as many computers as possible and do it well. The set that I proposed would include 100 or so bits (overkill, but they're not expensive so why not), would include a nice screwdriver that could reach deep into weird spaces, and would cost about $30-$40. The benefit would be that it would allow me to work on hundreds of dollars of machines every day that were otherwise being wasted.
After literally months of me asking about it on the regular, they came back with a $10 harbor freight ratcheting screwdriver with 10-20 bits that was too bulky to get recessed screws.
One of the most stressful times I've ever had at a job was when I was disassembling old tech to remove hard drives and batteries like this one, particularly when my boss wouldn't understand that inflated batteries are a huge fire risk and are very much pressure sensitive.
After hearing all of that he picked one up as if it were some phone and tossed it around in his hands looking at it all over meanwhile I'm trying to simultaneously tell him to stop that immediately because of the fire risk I just told him about and simultaneously create distance between us in case it does go off.
Knowing what I know now it would have been very fitting if it popped on him, injured by his own stupidity and inability to listen when people are telling him what to do or what not to do. Eventually he put it down then I had another stressful month or so waiting for a proper disposal method to be implemented.
The size you need is entirely dependent on the game. Pokemon Red and Blue both use CR2025's, whereas Pokemon Yellow uses a CR1616. GBA games often use flash memory instead of SRAM so they don't usually need their batteries changed for the actual saves, but usually for an RTC if the game has one.
In my personal experience local stores usually have batteries in the right sizes, but I've never seen them have tabbed batteries.
Funny that you ask. They made a video about how they got the game to fit in 40KB: https://youtu.be/ZWQ0591PAxM