Lmao beyond the instance/user bans, I just noticed the shitty community regex bans include GirlsFrontline for some reason. Looking at it, it's seemingly pretty much empty too.
This place confuses me. Random Toshiba ad with both English and Japanese. Chinese signs hanging from the ceiling. Person on the left in a chador (?). Where the fuck is this?
I'm referring to nondeterminism for the same prompt, since unless you start a session from scratch, it's unlikely you'll have the same history. If you give it a prompt, then depending on what you've told it previously, it may blow up in your face.
Tbh them being nondeterministic is a big part of why they're so unreliable. Like, maybe it'll work fine for 9/10 people, but then there will be that one person whose home directory gets wiped for whatever reason. Or maybe it'll do math right for those nine people, but then for that one person it'll say 1 + 1 = 11.
You're basically gambling if you don't verify the answers.
What exactly do you mean by "permissions" here? It sounds like you're just talking about basic Unix-style permissions. Also, what do you mean by "only the one based on BSD?"
Unless you're talking about Mac OS 9 and earlier (like more than 20 years old), all their OSes have permissions and are based on BSD at this point.
Standard Unix permissions also aren't gonna save you when you run an exploitable program as your home user and it can then access everything in your home directory (in other words, pretty much all of your important files for most users).
Last I checked, FreeBSD frequently includes very outdated versions of stuff like OpenSSL. It also lacks privilege separation for pkg/ports. Of course, there are Linux distributions with these same problems, but there are also ones that don't have them.
Also, a lot of the practical problems with desktop usage stem from most/all of your valuable data being in the home directory and everything running as the same user with no real filesystem restrictions (can be different if you've got something like SELinux configured correctly). AFAIK FreeBSD doesn't do anything to make this less of a problem than Linux.
To anyone who knows more about this: does this actually do anything particularly unique to avoid collecting user data, or is it basically just "trust us bro" and we just need to rely on the privacy policy and so on? It seems like DuckDuckGo but European everything (and with more of an AI focus) from my reading here.
The funniest part about this is either they chose to specifically look up the length of a school bus to write this article or they just happen to be a school bus enthusiast excited to share their random school bus facts.
Tbh it's linked to a ton of things (lots of cancers), so it'd be a pretty big deal in general if they're able to scale it into something widely usable.
I think this is true for all games that access the internet. However, it seems an especially large number of Chinese games that make it to the West require an internet connection to function. Sometimes it makes sense (multiplayer mechanics, gacha, etc.), sometimes it doesn't at all (some relatively popular single-player RPGs with no online play require a connection just to make a save file, for example).
This is just to say I understand people being concerned if all they see are these Chinese online-required games everywhere when they can also find some random completely offline game made in America, Europe, Japan, etc. just as easily (or even a game with an optional online mode that can be disabled without the game breaking).
Shouldn’t my obvious willingness to engage with people about this topic serve as some sort of indicator that I’m serious and not “drive by”?
Shouldn’t the fact that I’m not being rude or crass like the other poster you brought up (to achieve rhetorical ends I’m not exactly clear on!) be an indicator that my input should be taken seriously?
Given that you replied quite positively to the dude who wrote about the maintainers being "cucks" and keep talking about the "perverse incentives of rust," the answer is no.
The requirements are not at all strict. Submit even one bug report or issue, or do literally anything positive rather than show up for the first time and whine about the management of the project or whatever out of nowhere and then maybe people will take your opinion more seriously.
The threads are indeed filled with people like you given that in a number of your posts you went and complained about Rust as a whole. This is ignoring that the other highly upvoted (license-related) top-level post in this very thread (before it got deleted by mods) called the project maintainers cucks and so on.
If they've been living in Canada 30 years, these are overall probably not the sort of people who are gonna use this (unless the political climate in the US changes significantly I guess). Most of the right wingers I know have a very "America is better than Canada, why would I want to be Canadian?" sort of view.
Lmao beyond the instance/user bans, I just noticed the shitty community regex bans include GirlsFrontline for some reason. Looking at it, it's seemingly pretty much empty too.
This place confuses me. Random Toshiba ad with both English and Japanese. Chinese signs hanging from the ceiling. Person on the left in a chador (?). Where the fuck is this?
Make it make sense
TIL immigrants are vikings.
Thus far at least, IVPN hasn't done anything like this AFAIK.
Are you having a stroke or something?
LGTM!
That still exists BTW. It's called Lomiri now.
I'm referring to nondeterminism for the same prompt, since unless you start a session from scratch, it's unlikely you'll have the same history. If you give it a prompt, then depending on what you've told it previously, it may blow up in your face.
Tbh them being nondeterministic is a big part of why they're so unreliable. Like, maybe it'll work fine for 9/10 people, but then there will be that one person whose home directory gets wiped for whatever reason. Or maybe it'll do math right for those nine people, but then for that one person it'll say
1 + 1 = 11.You're basically gambling if you don't verify the answers.
What exactly do you mean by "permissions" here? It sounds like you're just talking about basic Unix-style permissions. Also, what do you mean by "only the one based on BSD?"
Unless you're talking about Mac OS 9 and earlier (like more than 20 years old), all their OSes have permissions and are based on BSD at this point.
Standard Unix permissions also aren't gonna save you when you run an exploitable program as your home user and it can then access everything in your home directory (in other words, pretty much all of your important files for most users).
Last I checked, FreeBSD frequently includes very outdated versions of stuff like OpenSSL. It also lacks privilege separation for pkg/ports. Of course, there are Linux distributions with these same problems, but there are also ones that don't have them.
Also, a lot of the practical problems with desktop usage stem from most/all of your valuable data being in the home directory and everything running as the same user with no real filesystem restrictions (can be different if you've got something like SELinux configured correctly). AFAIK FreeBSD doesn't do anything to make this less of a problem than Linux.
To anyone who knows more about this: does this actually do anything particularly unique to avoid collecting user data, or is it basically just "trust us bro" and we just need to rely on the privacy policy and so on? It seems like DuckDuckGo but European everything (and with more of an AI focus) from my reading here.
The funniest part about this is either they chose to specifically look up the length of a school bus to write this article or they just happen to be a school bus enthusiast excited to share their random school bus facts.
Tbh it's linked to a ton of things (lots of cancers), so it'd be a pretty big deal in general if they're able to scale it into something widely usable.
I think this is true for all games that access the internet. However, it seems an especially large number of Chinese games that make it to the West require an internet connection to function. Sometimes it makes sense (multiplayer mechanics, gacha, etc.), sometimes it doesn't at all (some relatively popular single-player RPGs with no online play require a connection just to make a save file, for example).
This is just to say I understand people being concerned if all they see are these Chinese online-required games everywhere when they can also find some random completely offline game made in America, Europe, Japan, etc. just as easily (or even a game with an optional online mode that can be disabled without the game breaking).
Given that you replied quite positively to the dude who wrote about the maintainers being "cucks" and keep talking about the "perverse incentives of rust," the answer is no.
I'm going to block you now, byebye.
The requirements are not at all strict. Submit even one bug report or issue, or do literally anything positive rather than show up for the first time and whine about the management of the project or whatever out of nowhere and then maybe people will take your opinion more seriously.
The threads are indeed filled with people like you given that in a number of your posts you went and complained about Rust as a whole. This is ignoring that the other highly upvoted (license-related) top-level post in this very thread (before it got deleted by mods) called the project maintainers cucks and so on.
Anyway, now I'm actually done.
You don't need to be a programmer to contribute. That's just your bias. Anyway, I'm done with this.
If they've been living in Canada 30 years, these are overall probably not the sort of people who are gonna use this (unless the political climate in the US changes significantly I guess). Most of the right wingers I know have a very "America is better than Canada, why would I want to be Canadian?" sort of view.