It was a good 5+ hour learning curve, but I now swear by it for all Souls games (except DS remastered, since you can't use joystick + mouse movement at the same time). In Elden Ring: Jump and dodge on the grips, holding LB engages gyro for aiming with the bow, and touch instead of click left trackpad for dpad input. Being able to swing the camera around instantly, or just being able to maneuver it while sprinting is so nice. Customizing the guide chords is great too: Guide+X = save OBS replay, Guide+Y = turn off controller, Guide+A = toggle MangoHud, etc.
Although, I'd probably trade the left trackpad for an actual dpad, though it is nice for typing if i ever need it. It's a shame they removed "require clicks" for navigation in the new Big Picture mode. I also wish the LB/RB weren't so clicky and loud. Maybe there's a DIY mod for that.
Sadly I didn't like the steam deck for Souls games. Maybe it's because the trackpad is too far down and just feels more awkward to use. Steam controller just fits so nice.
EDIT: forgot to mention that I use Guide+right trackpad to simulate right analog stick, since in Elden Ring you need it for zooming the map or adjusting the camera angle during dialogue or character creation.
If it helps, you're not logged into EOS automatically anymore in 1.0. You have the option for direct IP connect, Steam, or EOS.
There are many new settings that you can apply to a session. Now you can play singleplayer with all the multiplayer capabilities disabled. You can now play exclusively using Steam to connect, or exclusively use Epic Online Services, as well as choose to have Crossplay between both platforms.
Since 2008. Here's some footage of the early version. In 2015 I rewrote the game in my SDL2/OpenGL based engine and redid all the content, then more or less "finished" the game in 2020-2021. I'm working on a fairly big patch right now though. Maybe in a few weeks it'll be released.
Writing code inside Mindustry's logic processor that test belt speeds, benchmark different schematics, etc.
This isn't FOSS gaming related.
Chromium added it a while back, but you have to launch with
--enable-blink-features=MiddleClickAutoscrollIt was a good 5+ hour learning curve, but I now swear by it for all Souls games (except DS remastered, since you can't use joystick + mouse movement at the same time). In Elden Ring: Jump and dodge on the grips, holding LB engages gyro for aiming with the bow, and touch instead of click left trackpad for dpad input. Being able to swing the camera around instantly, or just being able to maneuver it while sprinting is so nice. Customizing the guide chords is great too: Guide+X = save OBS replay, Guide+Y = turn off controller, Guide+A = toggle MangoHud, etc.
Although, I'd probably trade the left trackpad for an actual dpad, though it is nice for typing if i ever need it. It's a shame they removed "require clicks" for navigation in the new Big Picture mode. I also wish the LB/RB weren't so clicky and loud. Maybe there's a DIY mod for that.
Sadly I didn't like the steam deck for Souls games. Maybe it's because the trackpad is too far down and just feels more awkward to use. Steam controller just fits so nice.
EDIT: forgot to mention that I use Guide+right trackpad to simulate right analog stick, since in Elden Ring you need it for zooming the map or adjusting the camera angle during dialogue or character creation.
From LibreGameWiki:
Amazing! Anyway to go fullscreen or capture the mouse cursor in LBreakoutHD?
Pretty fun game. Anyway to remap the start race key from Enter to something like left-click or another key?
My greatest achievement was beating the entire game on a Steam Deck. Waaaaaaay harder. 😆
Looks like src files in the repo have been there for two years, but maybe the LICENSE update is the news?
Here's their post on Steam: https://store.steampowered.com/news/app/2370310/view/519711143023870664
Alright dude, enough with the "Let's Play" spam. Please post other content.
If it helps, you're not logged into EOS automatically anymore in 1.0. You have the option for direct IP connect, Steam, or EOS.
I always add a space or two before the flag:
/ -xWhat license is the source code under?
Does this output anything?
journalctl -q -t kernel -g "gpu reset begin"I believe classic refers to the FOSS version before the fork, while "Nexuiz" refers to the commercial version.
Since 2008. Here's some footage of the early version. In 2015 I rewrote the game in my SDL2/OpenGL based engine and redid all the content, then more or less "finished" the game in 2020-2021. I'm working on a fairly big patch right now though. Maybe in a few weeks it'll be released.
You should! Best game ever, no doubt! I also created the game so I might be a little biased 😉
It's this: https://gitlab.freedesktop.org/drm/amd/-/issues/2657
Are we looking at the same website?
This isn't FOSS. Try https://lemmy.ml/c/freegames