Luanti 5.17.0 released!

https://blog.luanti.org/2026/08/21/5.17.0-released/

53 points · 12 comments · view on lemmy.world

12 Comments

SailorFuzz@lemmy.world · 13 pts · 3d (8 replies)

I understand the modular system and world gen possibilites of voxel based games. It is a cool thing..... I just wish people would do something else with it other than just reinvent Minecraft over and over again.

moonpiedumplings@programming.dev · 5 pts · 3d

Okay, we'll remake cube world!

https://veloren.net/ (FOSS)

mnemonicmonkeys@sh.itjust.works · 3 pts · 3d

You can't make people work on something they aren't excited for. At least not free

LongLive@lemmy.world · 3 pts · 3d (2 replies)

perhaps reiterate rather than reinvent?
Mind you there are novel concepts.

I guess general purpose game engines are able to support more concepts, so luanti doesn't benefit those cases.

insomniac_lemon@lemmy.cafe · 2 pts · 3d (1 reply)

Yeah, I think for me it (many of Luanti's games) reiterates MC's aspects more than I'd like. (aside from the completely non-MC games, which can be hit-or-miss IMO)

This probably could be fixed, though it's a somewhat-specific laundry list of things (one is less inventory management due to clutter) so I imagine it's unlikely someone else will. I lack motivation, especially lacking a starting point. Although Luanti does seem like it's probably easier to create mods/games for (assuming I haven't missed something with MC, unless you could count data packs but I was gone before that made it to JE).

Ephera@lemmy.ml · 2 pts · 3d

Yeah, Luanti has an official modding API, which is documented and which doesn't break with every release: https://api.luanti.org/

For Minecraft Java Edition, they promised that a long time ago, but never delivered, so folks still just dick around with the decompiled code.

chip@piefed.social · 2 pts · 2d (2 replies)
insomniac_lemon@lemmy.cafe · 2 pts · 9h (1 reply)

It's a bit of tonal whiplash trying those one-after-the-other (especially funny that Repixture has hunger but seemingly no sprinting, AoM is the opposite).

I like a lot of ways AoM does things, though I don't really like the fuel/cooking system (charcoal esp.) nor how they handle block movement (pistons esp., though disappointing that ropes/chains/block-welder don't work via the gate system AFAICT, and can only place 1 chain with node placer).

chip@piefed.social · 1 pts · 2h

it takes some getting used to on how the fuel/cooking system in AoM works, regarding Repixture you could add sprinting very quickly to it with just Hbsprint mod by tacotexmex or tweak it with also the Stamina Redo by TenPlus1

EnsignWashout@startrek.website · 6 pts · 3d (2 replies)

Native controller support is exiting! excitingยก

Luanti plays great on SteamDeck, but setting up the controls has required some experience with Steams controller to keyboard mapping tools.

mnemonicmonkeys@sh.itjust.works · 3 pts · 3d (1 reply)

Native controller support is exiting!

Honest question, did you mean 'exciting'?

EnsignWashout@startrek.website · 1 pts · 3d

yes