moakley

u/moakley@lemmy.world
18 posts · 1.5k comments

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I don't think I have autism, but my story to relate to this: I was in downtown Houston once with some friends and I told them about this spot nearby where there's a big red button that you can push. It was only a couple of blocks away, and no one was interested. It's a big red button! You push it and it does something! Am I the only one with a sense of adventure?!

There are a lot of things about Elden Ring that are great, but they're just not for me. Like the whole gross aesthetic or the sweaty-rolly-dodgy combat. None of that works for me.

But in terms of creating an actual meaningfully open world, it's a fucking masterpiece. I was constantly, constantly astounded at how full the world was. If that's something you value, I can't recommend it enough.

on Guntron (2008-04-23) · c/pbf · 52 pts · 3d

I've seen this comic many times and only now realized that the Green guy's worried expression is because he's the other bullet.

I'm not saying you need to play the entire game, but you said you enjoyed act 1. Act 3 is more open, like act 1. Act 2 is just a short interlude that plays differently than most of the game.

It's also just a huge part of the game and feels like it's what the game as a whole is meant to be.

You're entitled to your opinions, but the question at hand refers to a game you sunk a lot of time into, and you didn't even get halfway through this one.

I felt ambivalent about BotW mostly because I thought the destructible weapons were bullshit. I'm a completionist for Zelda games, and this one didn't let me feel I'd completed it.

Still, I didn't hate it. I guess the open world was impressive?

Then a few years later Elden Ring came out and I realized that BotW's open world is actually garbage. In Elden Ring I see something that looks interesting in the distance. I go to it and find a new, unique dungeon. When I finish it, I get a reward, usually some kind of new weapon or spell. And even if that weapon or spell doesn't fit my playstyle, I can totally imagine a scenario where it's actually really great.

BotW I see something that looks interesting in the distance, and it's just another fucking shrine or Korok seed or some other bullshit.

on Which is it Lemmy? · c/lemmyshitpost · 4 pts · 7d

The top of that masher is clearly protecting the cube from the rain, so I'm not sure how the rain is expected to shoot the cube out as in option B.

A.

Nostalgia makes us lie to ourselves.

Have you ever noticed that almost all of the retro games worth playing happen to be the ones you played back in the day? But the games you didn't play don't hold up? What a crazy coincidence.

Game design is better today than it has ever been, and it keeps improving. All those old mechanics still exist. You just don't have to slog through hours of bullshit to get to them anymore. Unless that's what you want, in which case that is also available.

If you want a manual, play Tunic. If you want punishing difficulty, play Hollow Knight. If you want to delve into new games with unknown mechanics that you figure out as you go, play UFO 50. There are so many options, and you never need to see a microtransaction unless you want to.

When they're older, sure. But I don't need my daughter telling people that the president is a Nazi, for example, because she's not equipped to have that argument.

I mean she knows the president is a Nazi, but I told her not to talk about it with others and to generally not call people Nazis.

This led to her asking her mother, "What's that N Word that Daddy didn't want me to say again?"

Luckily she didn't ask that in public.