I've tried using collections in Jellyfin to mimic my folders, but it's not great. Collections are very slow when you get a lot of content in them, plus they only take albums, not songs. Took a weekend to script the stuff in using the API, but wasn't worth it.
left 4 dead 2 - imperfect as it is, the friends and communities i played and modded versus games with, made it the best, thousands of hours well spent.
Played around with it. I love the idea and it's already pretty usable. It needs some QoL tweaks (allow resizing response window, add visible scrollbar, small stuff like that). Moving away from postman to this for work.
when you can rebind movement keys (I'm an esdf player as opposed to wasd), but it does not rebind consistently. So a map is panned using wasd still, or menu browsing is, or even basic movement in a mini-game, or driving using a vehicle etc. It seems developers rarely really test anything but wasd...
Worst was cyberpunk, which always jettisoned me from the car in a super dramatic leap... on every right turn. XD
edit: also, when rebound keys are not represented correctly in tutorials or prompts.. ugh.
I've been playing Clonehero drumming for about four years now. Nearly every day... and I still suck, miss pads completely, piss poor timing, no groove. Still enjoy it.
CloneHero drumming on an e-kit. Still suck at it, still love doing it, every day.
It's a great challenge and a real workout in one.
same, tree structure is how I listen and find stuff, ever since my winamp days
I've tried using collections in Jellyfin to mimic my folders, but it's not great. Collections are very slow when you get a lot of content in them, plus they only take albums, not songs. Took a weekend to script the stuff in using the API, but wasn't worth it.
I'll try navidrome soon.
I don't disagree, but have to say that I love the new Solaris' soundtrack.
same - they had the success formula, and just let it go
left 4 dead 2 - imperfect as it is, the friends and communities i played and modded versus games with, made it the best, thousands of hours well spent.
His Girl Friday (1940)
The best screwball movie ever made. Fast, funny, but with an edge. Doesn't feel it's age to me at all.
Played around with it. I love the idea and it's already pretty usable. It needs some QoL tweaks (allow resizing response window, add visible scrollbar, small stuff like that). Moving away from postman to this for work.
clonehero drumming
how ahout kingdom come deliverance? combat is a bit more interesting in that series
That one insane hour-long-wait shape trace in The Witness. Respect if you completed that one, not worth it for me..
If you haven't, you might give Blush (2021) a try.
Favourite in the sense that they ripped me up by the emotional gonads and I thought the movie was really good:
The broken circle breakdown
La haine
The whale
Secrets and lies
The grey zone
replace digits with letters of the alphabet
you can configure the keys separately... but it does not work right - F remains hard coded for some features
when you can rebind movement keys (I'm an esdf player as opposed to wasd), but it does not rebind consistently. So a map is panned using wasd still, or menu browsing is, or even basic movement in a mini-game, or driving using a vehicle etc. It seems developers rarely really test anything but wasd...
Worst was cyberpunk, which always jettisoned me from the car in a super dramatic leap... on every right turn. XD
edit: also, when rebound keys are not represented correctly in tutorials or prompts.. ugh.
for someone that only played 3: what did you like better in 2?
I've been told it's usually at night because it's coldest, and batteries work less well the colder they get. Makes sense to me, still sucks though.
I've been playing Clonehero drumming for about four years now. Nearly every day... and I still suck, miss pads completely, piss poor timing, no groove. Still enjoy it.