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u/tb_@lemmy.world
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That's a conclusion the article doesn't leap to:

What Created the Honeycomb Patterns?

Some polygonal formations previously examined by Curiosity clearly began as cracks in drying mud. However, several different processes can produce this kind of honeycomb appearance.

Repeated warming and cooling can fracture the ground into geometric shapes. Compression may also create similar patterns by forcing water out of sediment after the material becomes buried beneath the surface.

Scientists are now studying the newly discovered formations to determine which of these processes, or possibly a combination of them, shaped the landscape in Valle Grande.

The rover's speed is measured in meters per day I'm pretty sure, it goes at a very slow pace.

Edit: yes. Given tests I imagine it frequently travels a lot less than that.

Based on variables including power levels, terrain difficulty, slippage and visibility, the maximum terrain-traverse speed is estimated to be 200 m (660 ft) per day by automatic navigation.

Further edit: NASA has an interactive map of its journey so far, neat.
https://science.nasa.gov/mission/msl-curiosity/location-map/

That's not what that means. Open source/source available only pertains to how the source code is published, it has nothing to do with how the app itself is distrubuted/sold.

Open source distributions are usually free, but don't have to be.
Open source code may be copied in part or in full, source available generally may not.
Similarly, just because an app is closed source doesn't mean it can't be free.

Does the GPL allow me to sell copies of the program for money?

Yes, the GPL allows everyone to do this. The right to sell copies is part of the definition of free software. Except in one special situation, there is no limit on what price you can charge.

https://www.gnu.org/licenses/gpl-faq.html#DoesTheGPLAllowMoney

There are open source licences that say you can't charge money for any project which use said licenced code, but that's not the case with the (A)GPL licence used here.

Do you know if Android Auto works with /e/os?

I'm using regular android on my fp6, but given everything google does–

I wish there was an easier way to try it out without the need to wipe/move everything.

Ubisoft has Snowdrop, EA has Frostbite. FromSoft uses their own engine. Bandai Namco Capcom has the RE engine. Square Enix uses their own for the FF games. The Horizon and Death Stranding games are built on the Decima(?) engine. Nintendo does their own thing.
There's plenty more out there.

CD Projekt and 343 have been the highest profile switches to Unreal, I suppose. I think Unreal Engine has been most prevalent in "AA" releases? Though I'm sure there's a lot I'm not thinking of.