Ulu-Mulu-no-die

u/ulu_mulu@lemmy.world
28 posts · 746 comments

Recent posts

Recent comments

I don't have any idea of who they are, but I don't get it: we're not preemptively defederating from Meta because it would be closed minded to do so (as per your admin decision), while Meta bad behavior is well documented (they've been fined by EU several times already), and we want to preemptively defederate from these people without even knowing how they will actually behave? Why? Shouldn't they be "innocent until proven guilty"?

Well, to be honest, I believe runes are quite bloated currently, there are several that are basically useless and sometimes you can't choose the best stats because the set bonus can be more important depending on the build, so a rework was needed in my opinion.

BUT I agree they didn't think it properly, tho I believe we have to see the actual implementation before we can make a final judgment.

I'm currently on a wait and see approach.

When the expansion launches, each character of level 60 or above will receive a relic chest to get you started in the new system with a choice of three core relics (exact number subject to change). Additional core relics will not be account bound and can be crafted and shared between players

I appreciate they listened and are now giving one box per char instead of one per account.

As for legendaries, I'll wait for the full list of requirements and what kind of progress is unlocked before we can say it's "significant", tho their solution looks reasonable to me.

When the expansion launches, each character of level 60 or above will receive a relic chest to get you started in the new system with a choice of three core relics (exact number subject to change). Additional core relics will not be account bound and can be crafted and shared between players

I appreciate they listened and are now giving one box per char instead of one per account.

As for legendaries:

Legendary relics will be introduced to Guild Wars 2: Secrets of the Obscure during one of the quarterly releases in 2024. These prestigious relics will offer the convenience of freely swapping between the various relic effects. Players who have already crafted legendary runes will be compensated with significant progress toward unlocking legendary relics. In fact, each of the seven legendary runes you create will unlock further progress toward these relics. We’ll be able to share more details when we are closer to the launch of legendary relics next year.

Seems reasonable, tho I'll wait for the full list of requirements and what kind of progress is unlocked before we can say it's "significant".

I agree those arguments have no legal ground, but I don't believe emulators are made with the primary purpose of circumventing protections, it's just naive to think people wouldn't use them for that purpose IMO.

Valve then forwarded us the statement from Nintendo's lawyers, and told us that we had to come to an agreement with Nintendo in order to release on Steam.

We all know Nintendo is a bitch and there's nothing illegal in emulators, but Valve's stance looks reasonable to me, it would be serious damage to Steam if they were involved in legal litigation.