Finish indie dev: You fix car, get drunk, drive car, run over pedestrian, get arrested, serve time, get out, fix car, get drunk, have piss but don't piss on TV because then you die.
Canadian and UK indie developers: It's a rogue-like zombie apocalypse RPG where you are guaranteed to die, filled with some of the craziest levels of detail seen in a video game. Also, it's set in the US state of Kentucky, because reasons.
BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT comes to mind for the latter, the former sounds like something I need to experience
Slavic dev - either evict every tenant or feed them to the rats you bought from the homeless guy after stealing prescription drugs from the doctor that was beat to death by the thinly veiled gestapo allegory while they were-
Hungarian developer 2: "Oh, so you're telling us 3D real-time physics is impossible? Well, we just made a demo that has 3D real-time physics without knowing that."
Hungarian developer 3: "What if I invented a motorbike game, that will be very influential on a lot of flash game developers?"
Hungarian developer 4: "I did gamer radicalization in the nineties, then I became a far-right blogger, because the only thing people were nostalgic about my games is the cifrakáromkodás, which I left out from Revenge on Army for the sake of a »better« dialogue system."
i'm not polish, but it kinda seems like nazi shit is on the rise fucking everywhere. capitalism is eating itself, and people are uneasy. it seems that, when they've been trained their whole life to let authorities do their thinking for them, in times of uncertainty, a lot of people will want to support a loud blustering "strongman" who will tell them exactly which outgroup is responsible for all their woes. even if they know deep down it's all bullshit, at least they don't need to face their actual problems, which are difficult and complex and nuanced, and would probably require personal sacrifice to actually solve.
43 Comments
Natanox@discuss.tchncs.de · 86 pts · 296d
German indie developer: Either a loveletter to some 16-bit classic or a simulator for literally any workplace-related thing imaginable.
Kellenved@sh.itjust.works · 45 pts · 296d
Try the new simulation game developer sim game!
Natanox@discuss.tchncs.de · 17 pts · 296d
I'm not yet finished with Forklift Simulator. Klaus needs my full attention!
celeste@feddit.org · 16 pts · 296d
Train simulations <3
Smorty@lemmy.blahaj.zone · 3 pts · 294d
awwawawarwarwarrrwawrwaa edna bricht aus >v< hey hi ednaaaaa <3<3
celeste@feddit.org · 2 pts · 294d
Hi Maria :3
Smorty@lemmy.blahaj.zone · 3 pts · 293d
aawawawwwwwwwawwwaqaa how do u do? ~ ~ ~ ~<3
celeste@feddit.org · 2 pts · 293d
OwO I'm doing fine. Doing shit that's fun but also exhausting. <3. Wish you the best
Diplomjodler3@lemmy.world · 12 pts · 296d
Mülltrennungs-Simulator 23
ThePyroPython@lemmy.world · 70 pts · 296d
Finish indie dev: You fix car, get drunk, drive car, run over pedestrian, get arrested, serve time, get out, fix car, get drunk, have piss but don't piss on TV because then you die.
mossy_@lemmy.world · 44 pts · 296d
that's too specific to be anything other than My Summer Car
Rozauhtuno@lemmy.blahaj.zone · 12 pts · 296d
Or Finnish Cottage Simulator.
undeffeined@lemmy.ml · 9 pts · 296d
Also recall a GTA-like game set in finland which kinda fits that description
Truscape@lemmy.blahaj.zone · 56 pts · 296d
Canadian and UK indie developers: It's a rogue-like zombie apocalypse RPG where you are guaranteed to die, filled with some of the craziest levels of detail seen in a video game. Also, it's set in the US state of Kentucky, because reasons.
Swedish indie developers: BLOCKS
TotallynotJessica@lemmy.blahaj.zone · 36 pts · 296d
Kentucky is a reasonable setting for zombie fiction tbh
IvyisAngy@lemmy.world · 24 pts · 296d
I grew up in Kentucky.
Yes. Though too easy of a place to escape Zombies. The woods are rough enough to reduce an undead corpse to paste.
You will die of starvation wandering through endless wilderness though. That's accurate.
Samdell@lemmy.eco.br · 52 pts · 296d
brazilian indie developers: its either more anime than anime or putting so much effort into a bad meme that it becomes good
driving_crooner@lemmy.eco.br · 15 pts · 296d
A mix of Rio de Janeiro and the Amazon, but with anime esthetics.
eupraxia@lemmy.blahaj.zone · 8 pts · 296d
BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT comes to mind for the latter, the former sounds like something I need to experience
Samdell@lemmy.eco.br · 3 pts · 296d
I was specifically thinking of Brazilian Drug Dealer and Dodgeball Academia
eupraxia@lemmy.blahaj.zone · 3 pts · 295d
Nice! Looks fun, thanks 😁
0ops@piefed.zip · 51 pts · 296d
Scandinavian: side-scroller about depression
DragonTypeWyvern@midwest.social · 12 pts · 296d
Banner Saga is about MORE than depression like
Uh
Resource management
RedSnt@feddit.dk · 3 pts · 295d
Limbo and Inside comes to mind.
ShaggySnacks@lemmy.myserv.one · 31 pts · 296d
Russian dev - Life is brutal and so is this game.
Slavic dev - I got jank with your jank.
Derpenheim@lemmy.zip · 11 pts · 296d
Slavic dev - either evict every tenant or feed them to the rats you bought from the homeless guy after stealing prescription drugs from the doctor that was beat to death by the thinly veiled gestapo allegory while they were-
ZILtoid1991@lemmy.world · 24 pts · 296d
Hungarian developer 1: "RTS IN SPACE!!!"
Hungarian developer 2: "Oh, so you're telling us 3D real-time physics is impossible? Well, we just made a demo that has 3D real-time physics without knowing that."
Hungarian developer 3: "What if I invented a motorbike game, that will be very influential on a lot of flash game developers?"
Hungarian developer 4: "I did gamer radicalization in the nineties, then I became a far-right blogger, because the only thing people were nostalgic about my games is the cifrakáromkodás, which I left out from Revenge on Army for the sake of a »better« dialogue system."
AI_toothbrush@lemmy.zip · 15 pts · 296d
Could you elaborate a bit cause im hungarian but actually didnt know there was any significant game development there.
ZILtoid1991@lemmy.world · 10 pts · 296d
AI_toothbrush@lemmy.zip · 3 pts · 296d
Apparently Polgár is also an "activist" by which they mean they prey on poor people but yeah...
Echolynx@lemmy.zip · 17 pts · 296d
What are some examples of these?
QuantumStorm@lemmy.world · 7 pts · 296d
The French one sounds like Greedfall.
Echolynx@lemmy.zip · 2 pts · 291d
Makes sense, I'm playing it right now and thought it was really familiar lol.
Flickerby@lemmy.zip · 7 pts · 296d
Every indie ever
Expedition 33
The Thaumaturge
WanderingThoughts@europe.pub · 9 pts · 296d
Brussels developer: a maze in a surreal environment filled with ghouls
celeste@feddit.org · 7 pts · 296d
Canadian indie dev: Precision plattformer about mental illness
Zoomboingding@lemmy.world · 6 pts · 295d
Czech Republic indie games: Adorable sidescroller that will give you nightmares
spip@lemmy.world · 6 pts · 295d
They forgot the abandoned mine. Small American indie game towns gotta have the abandoned mine that will factor into the story later.
Smorty@lemmy.blahaj.zone · 5 pts · 294d
dogs really r popular, hm?...
Unlix86@lemmy.blahaj.zone · 2 pts · 293d
Woof :D
chrislowles@lemmy.zip · 4 pts · 296d
Aussie indie dev: 2D side scrolling Dark Souls or game made by clear fans of TF2 lore
1985MustangCobra@lemmy.ca · 2 pts · 295d
anyone here polish? is there a reason nazi shit is on the rise there?
juliebean@lemmy.zip · 6 pts · 295d
i'm not polish, but it kinda seems like nazi shit is on the rise fucking everywhere. capitalism is eating itself, and people are uneasy. it seems that, when they've been trained their whole life to let authorities do their thinking for them, in times of uncertainty, a lot of people will want to support a loud blustering "strongman" who will tell them exactly which outgroup is responsible for all their woes. even if they know deep down it's all bullshit, at least they don't need to face their actual problems, which are difficult and complex and nuanced, and would probably require personal sacrifice to actually solve.