Video games often have crouch and crawl for stealth but not the much more commonly used tiptoeing

202 points · 22 comments · view on lemmy.world

22 Comments

Rhynoplaz@lemmy.world · 129 pts · 328d (6 replies)

The older I get the harder it is for me to understand why crouching is supposed to be quieter than walking.

If I was crouching you'd hear my groans and my joints crack and pop from another room.

iamericandre@lemmy.world · 46 pts · 328d

I like how gta v did the like hunched over sleuth walk instead of crouching because agreed, I wouldn’t make it ten feet with out groaning or falling over

Deconceptualist@leminal.space · 31 pts · 328d (1 reply)

In purely game terms, I think it's just visual shorthand for walking gingerly. Because actually manouvering your body carefully and quietly IRL depends on a lot of factors (surface texture, surrounding environment, footwear, wind conditions, etc) and would be a bitch to fully animate for every permutation.

Rhynoplaz@lemmy.world · 8 pts · 327d

Oh absolutely. It only makes sense to map both of those "sometimes" actions to a single button, but it's still fun to laugh at.

RampantParanoia2365@lemmy.world · 18 pts · 328d

My sister once commented that the crouch walking was the unrealistic part of Last of Us

saltesc@lemmy.world · 5 pts · 328d

And somehow crawling is silent mode.

adarza@lemmy.ca · 1 pts · 328d

and the 'game' forces you to drop half your carried inventory as well as whatever was equipped in either hand when you do try to get back up.

Thedogdrinkscoffee@lemmy.ca · 39 pts · 328d (2 replies)

When you tiptoe, everyone will hear the piccolo.

TropicalDingdong@lemmy.world · 5 pts · 328d

piccolo theme?

Deconceptualist@leminal.space · 3 pts · 328d

Shut up and take my upvote 😂

pineapplelover@lemmy.dbzer0.com · 29 pts · 328d (1 reply)

In CSGO you hold shift to walk and that silences your movement. I think most fps has this

AnyOldName3@lemmy.world · 11 pts · 327d

Most FPS games have holding shift bound to sprinting, which makes movement much louder.

AnimalsDream@slrpnk.net · 26 pts · 328d

neidu3@sh.itjust.works · 12 pts · 327d

Ah, reminds me of Little Big Adventure. The gameplay emphasizes choosing the correct movement mode. I don't remember them all, but one of them was "discreet" which was basically tiptoe-mode.

prole@lemmy.blahaj.zone · 11 pts · 327d

Didn't the Sly Cooper games have this?

Krudler@lemmy.world · 6 pts · 328d

This is hilarious

treadful@lemmy.zip · 6 pts · 328d

Tarkov sort of has it. You can slow down and walk quieter.

zipzoopaboop@lemmynsfw.com · 6 pts · 328d (1 reply)

SneaKing

GreenKnight23@lemmy.world · 5 pts · 327d

1000002144

you rang?

Ironfacebuster@lemmy.world · 5 pts · 327d

I think rainbow six: siege lets you hold alt for slow walking! If I remember correctly though, nobody does this and the pros make fun of you for using it

Fun times!

Chiarottide@lemmy.world · 5 pts · 326d

Sheep dog 'n' wolf is a PS1 stealth game based on Ralph the wolf, Wile E Coyote's cousin. And guess what!

Jankatarch@lemmy.world · 1 pts · 328d

Cubeworld had a ninja/assasin class that could tiptoe.