In short, I want to begin a hobby project on making a collection of offline games to pass the time with no nagging advertisements or micro transactions.
I would like a mix of puzzle-style games (Wordle, Sudoku, Solitaire, etc.) and more traditional games (Subway Surfers-style, that arrow game where you click while the bow is moving and you need to aim for the target)
I'm looking to focus on relatively easy to make 2D singleplayer games, since multiplayer and 3D will both add additional layers of complexity.
Anyone have any suggestions? Thanks!
16 Comments
owenfromcanada@lemmy.ca · 12 pts · 290d
Check out Simon Tatham's Puzzles for inspiration. Mostly logic and puzzle games, but they seem in line with what you're thinking.
markz@suppo.fi · 10 pts · 290d
Just remember quality over quantity.
janus2@lemmy.zip · 7 pts · 290d
classics like Snake, Puzzle Bobble, Angry Birds, etc. are worth emulating
*edit: emulating as in coding your own version not literal emulation
sbeak@sopuli.xyz · 5 pts · 290d
Ooh, definitely will try to make snake
Babbiorsetto@lemmy.sdf.org · 1 pts · 289d
I made snake in Godot some time ago. I'll leave it here just in case you want some inspiration.
DerteTrdelnik@lemmy.world · 5 pts · 290d
Ball on a maze controlled with gyro - simple acceleration and friction physics, just design levels with hazard pits, walls, pins, bumpers etc.
emb@lemmy.world · 4 pts · 290d
The helicopter game (though I guess now Flappy Bird would be the reference work) - http://arcade.flashgamearchive.com/game.php?game=Helicopter&m=0
Bejewled style match-3 puzzle game.
sbeak@sopuli.xyz · 2 pts · 290d
match puzzle game could be interesting
Cris_Color@lemmy.world · 4 pts · 290d
I've been thinking about attempting to make a foss Pokémon go like game, or walking focused virtual pet game, but without the dark patterns and monetization that constantly tries to separate you from your money
Absolutely enormous amount of work for character/monster design though, so for now I've just been thinking about it occasionally and will try to doodle creature designs as I think of ones I think might be interesting
At least gameplay doesn't need to be very complex
I was thinking just a regular android app to make it easy to use the stepcounting activity api or whatever though, rather than using godot, unless I think of functionality it really needs an engine for
0ops@piefed.zip · 3 pts · 290d
Minesweeper!
supersquirrel@sopuli.xyz · 3 pts · 290d
Slime volleyball
Feyter@programming.dev · 4 pts · 290d
You mean Blobby Volley?
supersquirrel@sopuli.xyz · 2 pts · 290d
yes
Rinzler@lemmy.world · 2 pts · 290d
Ok golf
driving_crooner@lemmy.eco.br · 2 pts · 290d
Checkout merge maestro
Nemo@slrpnk.net · 1 pts · 290d
Drug Wars!
Or y'know, a bowdlerized knockoff.