A classic space sim conceived by Star Citizen's creator just got an unofficial sequel after 15 years of development: 'The project was based on the crazy idea that Microsoft "axed" Chris Roberts' Freel
https://www.pcgamer.com/games/sim/a-classic-space-sim-conceived-by-star-citizens-creator-just-got-an-unofficial-sequel-after-15-years-of-development-the-project-was-based-on-the-crazy-idea-that-microsoft-axed-christ-roberts-freelancer/
31 points · 9 comments · view on lemmy.world
9 Comments
Kolanaki@pawb.social · 15 pts · 236d
I happen to have an image of what that game would have looked like right here:
Don't see anything? Exactly. Because it never would have been finished.
Also that typo in the title...
Agent_Karyo@piefed.world · 2 pts · 236d
That's a funny typo!
TheObviousSolution@lemmy.ca · 1 pts · 235d
I wonder how Freelancer would have worked out with Early Access. Star Citizen isn't it since you have to be logged in to their server to play it and Squadron 42 is apparently going to be linear, regressing back to the Wind Commander series style of doing games.
Klanky@sopuli.xyz · 1 pts · 236d
DdCno1@beehaw.org · 11 pts · 236d
Saved you a click: It uses AI voice actors.
Tolstoy@lemmy.world · 9 pts · 236d
I'm torn about your comments. On one side voice ai is destroying the industry. Ok the other side it's a free fan made mod...
meldrik@lemmy.wtf · 9 pts · 236d
Because it’s a fan made mod, I have absolutely no problem with it.
apotheotic@beehaw.org · 1 pts · 235d
Ewwww
essell@lemmy.world · 4 pts · 235d
An oddly intoned voice would be in keeping with the original. The voice acting was B-movie bad and hilarious.
NachBarcelona@piefed.social · 1 pts · 236d
TheObviousSolution@lemmy.ca · 1 pts · 235d
Hope this doesn't go down the route of Microsoft seeing the demand that exists and sending cease and desists without bothering to make a decent rerelease.