Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive
https://www.xda-developers.com/wine-11-rewrites-linux-runs-windows-games-speed-gains/
https://www.xda-developers.com/wine-11-rewrites-linux-runs-windows-games-speed-gains/
16 Comments
Eggymatrix@sh.itjust.works · 30 pts · 133d
Why does this headline read like an overstated CV achievement?
exu@feditown.com · 18 pts · 133d
Because XDA is an Android forum attached to a blogspam site.
umbrella@lemmy.ml · 19 pts · 132d
racketlauncher831@lemmy.ml · 4 pts · 132d
Thanks. I cancelled my upvote.
geneva_convenience@lemmy.ml · 10 pts · 132d
No refunds
Mohamed@lemmy.ca · 3 pts · 132d
The article listed 800% fps gains due to ntsync. Wait, were those over fsync, or vanilla?
umbrella@lemmy.ml · 2 pts · 132d
geneva_convenience@lemmy.ml · 9 pts · 132d
Nice. I mean. massieve
kozy138@slrpnk.net · 7 pts · 133d
How does this compare to valve's proton for running Windows programs?
LiveLM@lemmy.zip · 26 pts · 133d
Proton is Wine with dipping sauces and gaming stuff. When it comes to running Windows Programs they'll run basically the same things.
EveryMuffinIsNowEncrypted@lemmy.blahaj.zone · 3 pts · 133d
Not necessarily.
I've had a couple instances where a game would run in Wine but not in Proton or even GE-Proton.
It was Warhammer 40,000: Boltgun. Lol. In Proton (or GE-Proton), the game would run but it wouldn't save games, not even autosaves. But I played it using Wine and it worked totally fine.
My point is it's very rare but it can happen.
netvor@lemmy.world · 4 pts · 132d
Good point.
Ironically .. i've played exactly the same game in Proton on Steamdeck (I'm assuming that's using Proton; i did not check TBH) just few weeks ago and it all worked just fine. Maybe they fixed it in the meantime or it depends...
(But yeah your point stands.)
EveryMuffinIsNowEncrypted@lemmy.blahaj.zone · 3 pts · 132d
Yeah this was I think a few months ago so they very well might have fixed that issue. Haha.
bjoern_tantau@swg-empire.de · 2 pts · 132d
There have been plenty of similar techniques (esync and fsync) in Proton for years. That's basically why the work was started to get this into Wine in the first place.
The way I understand it this is proper support in the kernel and Wine. So you will still get some improvement. But it won't be any way nearly as large as the article suggests.
I bet those patches are already in Proton-GE or at least GE is likely already working on adding them. For Valve's Proton I suspect they will be added for version 11 or 12 at the latest.
daggermoon@piefed.world · 6 pts · 133d
Resident Evil Revelations Circle Pad Pro for the 3DS spotted
TCB13@lemmy.world · -5 pts · 132d
Basic Windows 95-era GUIs made with standard Windows APIs still look broken.
Cyber@feddit.uk · 3 pts · 132d
But, to be fair, how many people are using Win95 apps now?
MonkeMischief@lemmy.today · 2 pts · 132d
I imagine people trying to run aged applications through WINE?