I actually really hate that every hobby should be incorporated into hustle culture these days. You crafty? Sell what you make. You like fixing things? Charge people for it. You play video games? Stream.
We've built a world that only cares about cash and it's exhausting
While I'm not strictly arguing with your points here, I do feel like a lot of this thread is ignoring a lot of Japanese gaming companies, especially Sony, who have been playing the same game as microsoft, just on a smaller scale. Squeenix have also been obsessively chasing live service games, making dozens and then shutting them all down, most of them surviving 3 years or less. Meanwhile konami shut down their gaming development entirely (unless you include gambling games) not that long ago and have had 3rd party devs (like bloober team for silent hill 2) making anything involving their properties so they can back out anytime they want.
It's getting closer. We keep getting dotcom bust parallels. We saw the desperation superbowl ads following private investor funding dry up, we're on to IPO to cover that gap, and spacex has demonstrated the writing on the wall for public market investors, that AI stocks will plummet. Probably even further once insiders are allowed to sell. Combining trying to pay your employees in stock, which is worthless by compounding forces of big stock generation, lack of investors, and attempting to reduce costs by taking advantage of stock value, it's 2001 all over again soon
It gets worse. The FDA identified where the cyclospora was coming from, then said "actually never mind, they're perfect" after realizing the company had donated $3mil to conservatives
This is a GOOD TAKE by YOU. The big danger on puts is that you can AT MOST make 100% of the investment if the company collapses completely to $0. If, for whatever reason (the market can remain irrational longer than you can remain solvent), the stock explodes upwards, you can be on the hook for WAY more than 100% if the stock increases dramatically.
I don't mind hard games. At all. I've done all the souls games, big fan of meat boy and hotline miami. I have the skill and the willingness. Overcoming challenging trials feels rewarding. Unfair difficulty can be frustrating, but I can get through it in limited amounts.
What I don't have as much patience for is punishing games. Hotline miami in particular comes to mind as "this game is actually very difficult, but death is a single click to get back to the action, so 15 attempts to get through a room feel trivial." Many roguelikes are the opposite, not necessarily terribly difficult, but a mistake can be punished with restarting an entire run. Either your build catches on fire, or you've burned an hour or more with no hope from the start. If they're punishing (start the entire run over), AND difficult (extremely threatening encounters), AND unfair (complete RNG on what's on the other side of every door, might be a death sentence)? No thanks.
I do appreciate the appeal of "the world is threatening and you'll need to learn what's survivable by exploring it" though. Big fan of that.
Listen I'm at least POSTING in the lancer ttrpg community here
Edit: point being, even if I got no traction, making an effort to get community bubbling up in those spaces before resigning yourself to looking on reddit is the only way any of them will get started
Ehhhh, I think the best historic comparison here is opium hitting the silk road. Tech companies, for decades now, have been working very hard to make the most addictive product possible so they can make more money
The secondary hump going up is presumably SpaceX being entered in NASDAQ indexes, which they recently changed the rules for spacex and other AI companies. It's a direct drain on most retirement funds in the country, and another calculated move to steal from the middle class to give to billionaires a trillionaire
Note that this is the NASDAQ. They just changed the rules, specifically for spacex and upcoming AI IPOs that make it so they can be added to stock indexes (most of what your 401k is made of, probably) after 2 weeks instead of a year after their IPO. So we get initial IPO, shoots up, then drops to get more in line with expectations, but then after that, the stock is added to indexes, which was an expected massive bump on the stock. At this point, guys who floated Elon buying out twitter, among other things, who were given ownership that turned into stock at the IPO are cashing out.
I hate that we know it's all happening and we'll just let them do it anyway.
I modded my gamecube for various reasons related to SGDQ last week, so I've been on a gamecube kick. Just finished FromSoft's action deckbuilder: Lost Kingdoms (1) and thinking about moving on to it's sequel. Unfortunately, I got the corruption issues common in the official 1019 block memory card and lost pretty much all my saves, including the Lost Kingdoms save immediately after beating it, so I guess I'm not going back for any card collecting or postgame content.
It was a fun little novelty. Ran around 6 hours and was decently mixed in its card attack options. A number of quality of life complaints common to the era, plus some specific to the core game design, but worth playing for its short run time
I actually really hate that every hobby should be incorporated into hustle culture these days. You crafty? Sell what you make. You like fixing things? Charge people for it. You play video games? Stream.
We've built a world that only cares about cash and it's exhausting
While I'm not strictly arguing with your points here, I do feel like a lot of this thread is ignoring a lot of Japanese gaming companies, especially Sony, who have been playing the same game as microsoft, just on a smaller scale. Squeenix have also been obsessively chasing live service games, making dozens and then shutting them all down, most of them surviving 3 years or less. Meanwhile konami shut down their gaming development entirely (unless you include gambling games) not that long ago and have had 3rd party devs (like bloober team for silent hill 2) making anything involving their properties so they can back out anytime they want.
It used to be Uncle Ben and Gwen Stacey. But now it's only Uncle Ben
It's getting closer. We keep getting dotcom bust parallels. We saw the desperation superbowl ads following private investor funding dry up, we're on to IPO to cover that gap, and spacex has demonstrated the writing on the wall for public market investors, that AI stocks will plummet. Probably even further once insiders are allowed to sell. Combining trying to pay your employees in stock, which is worthless by compounding forces of big stock generation, lack of investors, and attempting to reduce costs by taking advantage of stock value, it's 2001 all over again soon
Okay yes, per article
In the paragraph about how this isn't a decision to spend more on EVs, it's a decision not to cut them
Wasn't Toyota the brand most hesitant to move to proper EVs from hybrids and also the third biggest anti-climate lobbyist in the world?
I'm pretty sure their definition of EV is more focused on PHEVs than BEVs, which is to say, gas powered vehicles
Well we're pumping the defense budget up to $1.15 TRILLION. So we gotta spend that money somehow. Edit: can't spent it ALL on Israels genocide
So a few dates in does she still record to ask claude how she performed in bed?
It gets worse. The FDA identified where the cyclospora was coming from, then said "actually never mind, they're perfect" after realizing the company had donated $3mil to conservatives
Yeah they said, only Trump controls it. Also he doesn't remember invading or that the account exists
Ahhhh forgive my confusion, thank you for explaining.
This is a GOOD TAKE by YOU. The big danger on puts is that you can AT MOST make 100% of the investment if the company collapses completely to $0. If, for whatever reason (the market can remain irrational longer than you can remain solvent), the stock explodes upwards, you can be on the hook for WAY more than 100% if the stock increases dramatically.
Let's not forget they've been emulating amazons efforts to drive prices up across the market
I don't mind hard games. At all. I've done all the souls games, big fan of meat boy and hotline miami. I have the skill and the willingness. Overcoming challenging trials feels rewarding. Unfair difficulty can be frustrating, but I can get through it in limited amounts.
What I don't have as much patience for is punishing games. Hotline miami in particular comes to mind as "this game is actually very difficult, but death is a single click to get back to the action, so 15 attempts to get through a room feel trivial." Many roguelikes are the opposite, not necessarily terribly difficult, but a mistake can be punished with restarting an entire run. Either your build catches on fire, or you've burned an hour or more with no hope from the start. If they're punishing (start the entire run over), AND difficult (extremely threatening encounters), AND unfair (complete RNG on what's on the other side of every door, might be a death sentence)? No thanks.
I do appreciate the appeal of "the world is threatening and you'll need to learn what's survivable by exploring it" though. Big fan of that.
Listen I'm at least POSTING in the lancer ttrpg community here Edit: point being, even if I got no traction, making an effort to get community bubbling up in those spaces before resigning yourself to looking on reddit is the only way any of them will get started
We're probably still years out at this point, but it's only a matter of time
Ehhhh, I think the best historic comparison here is opium hitting the silk road. Tech companies, for decades now, have been working very hard to make the most addictive product possible so they can make more money
The secondary hump going up is presumably SpaceX being entered in NASDAQ indexes, which they recently changed the rules for spacex and other AI companies. It's a direct drain on most retirement funds in the country, and another calculated move to steal from the middle class to give to
billionairesa trillionaireNote that this is the NASDAQ. They just changed the rules, specifically for spacex and upcoming AI IPOs that make it so they can be added to stock indexes (most of what your 401k is made of, probably) after 2 weeks instead of a year after their IPO. So we get initial IPO, shoots up, then drops to get more in line with expectations, but then after that, the stock is added to indexes, which was an expected massive bump on the stock. At this point, guys who floated Elon buying out twitter, among other things, who were given ownership that turned into stock at the IPO are cashing out.
I hate that we know it's all happening and we'll just let them do it anyway.
I modded my gamecube for various reasons related to SGDQ last week, so I've been on a gamecube kick. Just finished FromSoft's action deckbuilder: Lost Kingdoms (1) and thinking about moving on to it's sequel. Unfortunately, I got the corruption issues common in the official 1019 block memory card and lost pretty much all my saves, including the Lost Kingdoms save immediately after beating it, so I guess I'm not going back for any card collecting or postgame content.
It was a fun little novelty. Ran around 6 hours and was decently mixed in its card attack options. A number of quality of life complaints common to the era, plus some specific to the core game design, but worth playing for its short run time