Natanael

u/Natanael@slrpnk.net
13 posts · 2.8k comments

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The problem with defending bullying these people is that bullies simply don't care what's justified. You need to fix culture. People don't get the social purpose of shame, TLDR social accountability.

When you need to match the monitor to a printer, you have two different color spaces and have to restrict yourself to only the overlap in colors between those spaces, and even that is still restricted to certain lightning and backlight color tone as well as your lights' color rendering index (you need high CRI light to make quality print look good).

Ideally you'd both have a HDR capable well calibrated monitor and a printer with more than just CMYK, like 6 inks (but some go beyond that, these do 9 inks; https://supergamut.com/product/the-hydra/)

Was planning to get another Sony now but they stopped selling their phones in my country...

With Asus taking a pause and all other options being random Chinese brands or budget phones there wasn't really a choice left...

The brilliance market justification of "see, people are buying [literally the only thing offered because options were removed], they like it [complaining loudly]"

Android is sufficiently Linux still (having it as a kernel and all) to run Linux binaries as long at you can supply the dependencies. FEX + Wine/Proton does most of the job for you, and works on Android too.

The other interesting Android related thing Frame does is Android app containers, which will help Android emulation on PC in general. (inb4 Gamenative on Frame)

The FEX solution used by Valve for Steam Frame is neat, they blend Wine/Proton into the x86 to ARM translation layer so if a game engine has code in x86 to talk Vulkan it just straight up substitute it with ARM code and pass through the actual Vulkan API calls untranslated, and substitutes a lot of other native x86 libraries for the matching library in ARM code.

I assume Gamenative uses the Valve solution to reduce overhead