anhydrous

u/anhydrous@lemmy.world
46 posts · 170 comments

Recent posts

Recent comments

on *Permanently Deleted* · c/asklemmy · 2 pts · 48d

Yeah this weighs on my mind much of the time. We seem to be rapidly descending into neo-feudalism/dark enlightenment /whatever, and I think a lot of people don't realize it. People giving Elmo money for cybertrucks or model Y with the light bar, voting red, making christo-fascist policies, etc. And a lot people don't necessarily feel it yet. Some people have a higher salary than before the double salute incident, but those dollars don't go as far as they used to. Plus global warming acceleration with AI and rolled back policies... Looking back, I think my generation's future was already going to be troublesome, but with the choices of my own grandparents, some of my peers, and some powerful and evil people, these could be the best years of the rest of our lives.

I try not to be so doomerist on S. M., but the prompt seemed to call for it

on *Permanently Deleted* · c/asklemmy · 8 pts · 54d

The mouse was the rolly ball kind, and you hoped that you were assigned a computer where it still worked properly, or you could arrive in time to grab one where the mouse still worked. Or, if your lunch period coincided with the lab class lunch period, you came in to swap mouses with the bully in the senior class.

Yeah, you could do the thing where you remove the ball and try to clean it, but that only works so much, and for so many times

on Asking for Help · c/slaythespire · 6 pts · 58d

Do you mean help for STS1 or STS2? I think it differs b/t the two.

Some general rules of thumb I've picked up from Baalor...

Neow bonus should help you get past the first elite. e.g. if there's no merchant before the first elite, don't take the 150 gold (as an example).

For STS2: Underdocks, prioritize defense, Overgrowth prioritize damage.

For STS1: Take card rewards that help you beat the first elite. Namely, prioritize damage over skils for G-Nob. Also AoE, in general, for lower level floors to help get past sentries and other normal fights that have multiple enemies. And "big" block cards in lower level floors, like Equilibrium.

Try to avoid taking multiple high-cost cards in the early floors, unless you happened to have taken a Neow bonus that gives you extra energy.

on Messing with Void · c/linux · 1 pts · 71d

Your swapfile setup seems to be very similar to what I do on most systems. I installed void in a similar fashion as what you described (I've been meaning to try out void anyway), and swapfile is working for me.

By the system crashes, do you mean while booting, or when you try to activate swap manually, or something else? Could you provide your bootloader configuration and /etc/fstab ? I believe the swapfile line should follow the @swap subvolume mount line.

Here is mine, for example:

UUID=Y0LOY0LO-Y0LO-Y0LO-Y0LO-Y0LOY0LOY0LO       /swap           btrfs           rw,discard=async,space_cache=v2,subvol=/@swap       0 0
/swap/swapfile1         none            swap            defaults                0 0

Also, curious why use a @tmp subvolume instead of tmpfs? Are you putting large files there?

on Discussion - Lethality · c/slaythespire · 3 pts · 158d

I had this in one of my runs, upgraded, and with Swift added (The first time you play this card, draw 2 cards), paired with a Reap (3 energy cost; 27 damage; Retain), but I had put Corrupted on it (50% more damage, but lose 2HP) for 40 damage. The Retain of Reap really helps this go a long way. And, if Lethality + Swift draws Reap, and I don't have enough energy to play it, I can play it next turn. Died to Doormaker on floor 48. Fun combo though.