copygirl

u/copygirl@lemmy.blahaj.zone
38 posts · 327 comments

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Sometimes, AI isn't able to keep straight lines continuous. In this case it seemed really bad. Relying on my own ability to make out these things is something I'd like to keep doing. I also think it's important to call out. Even if I'll get things wrong occasionally. (But that's why I'd never encourage witch hunts or stuff like that.)

on Women Are Strong · c/mop · 12 pts · 2d

When you optimize for the top men vs top women, you'll often see men come out on top. (Though there likely also is an element of men being encouraged to go into sports, rather than women, so they are disadvantaged not only because of biological differences.) The part of the OP you skipped is "inherently weaker". There's a problematic viewpoint, while not taken literally most of the time, of all women being weaker than all men. Or that they should always be weaker, whether physically, or just in the "being subservient" way.

With your response having missed the point, it basically shows you're falling for that propaganda. I invite you to rethink.

on dating tips · c/linuxmemes · 41 pts · 2d

No love for YYYY-MM-DD?

If you see a date in that format, it's pretty unambiguous.

on I had so much hope for A24 · c/scp · 7 pts · 3d

I mean... if they are going through with making the movie and are okay with the creative commons licensing, I might just go out of my way to financially support the heck out of it, and encourage anyone else to do the same. Big companies embracing CC-SA (and similar) and being commercially viable doing so would be pretty amazing. Hope something comes of this.

on Cute Lady Si · c/midriffmoe · 1 pts · 16d

Anyone else get GenAI vibes from this? Could just be artist errors..

  • Is it normal for the base of the tail (where it connects to the body) to be this thin?
  • The left hand (bottom in picture) esp. the thumb looks strange.
  • When you extend the top line of the right arm to the shoulder, behind the hair, it doesn't line up with the shirt.
  • The shirt appears to have a seam on the right side (from the viewer), but not on the left side.
  • Her torso is ... looooooong.
  • The wall in the background doesn't appear to be straight.
  • If it's meant to be a building (it's pretty tall) then it appears quite thin.
  • The wall shadow doesn't make any sense whatsoever.
  • I don't think it makes sense for the tree to extend a branch so far down to the left.

Additionally, should I be suspicious in general about pictures that have a blurry background like this? How often is it used by real artists?

The point is not that pulling any project from the asset store is insecure. It is for any code you download onto your computer that can execute arbitrary code. (In fact, yeah, the asset store itself could be dangerous, as it encourages people to download a package without first being able to inspect it. Again, I personally prefer pulling from a repo, which I can check out beforehand.)

The point is that a bad actor might be able to put themselves between your repository and the exact package version you're attempting to download, and give you something you did not expect. The checksum helps ensure that what you're getting was not tampered with, whether it by a man-in-the-middle, a hacker of the asset store, a hacker of the asset owner's account, or a malicious asset owner.

OP accepted the feedback, but they appeared to be.. let's say "more emotional" than others in this thread.

But hey, I appreciate you looking out for OP. They don't deserve to be piled on. I'm just trying to explain why I said what I said.

In my second reply I pointed out why even the asset store is not a source you can blindly trust. In my third reply I meant to point out that deflecting with the project being free software is largely irrelevant, not to mention that OP asked for feedback. The "doesn't matter" part was pulled out of thin air, I'll admit, but it was based on the dismissive reply to pikl ("It’s free software mate lol").

You can do whatever you want, but another person can use their free will to point out incorrect claims. In fact, in the age of disinformation, it's pretty important to look into claims (say, about safety and performance) made by people and projects, because they're not always to be trusted.

If you really want to get into it, since you are already trusting the author of the project you're pulling code from, you don't gain any security from pulling part of the code from another source. The benefit of your package manager is having to include less code in your git repository, potentially making it smaller, and (presumably) the ease of updating to a newer version.

And I don't know how you went from reading my comment to "screw yourself". Perhaps you should reconsider the way you handle entirely neutral and well-meant feedback.

Like pikl said, you made claims, so you can't just go "oh those don't matter because I'm not being paid". I wasn't demanding anything, I was just wondering if the claims held up. I'm just as much a hobby dev as you (by choice, in my case). We won't be able to do everything, satisfy everyone, finish every project, whatever it might be... but we can accept feedback all the same. And I'm glad you're considering mine.

I don't know how the official asset store works, but some software repositories allow re-uploading binaries under the same version, often for a legitimate reason. Relatedly, for example, Vintage Story released the same version twice for Linux, because the first time it had a broken install script. Everything else stayed the same. It broke the AUR package though and required a pkgrel bump.

A bug in the asset store could be exploited or it could be hacked, a popular asset silently replaced, and then you won't know if something changed. You mentioned decentralization, but if you wanna support other unofficial sources, then again you need to either trust them (and their security), or you could have a verification check like I mentioned.