This is specifically for rhythm games, but I hate it when they don't give you a judgement error during the play (early/late indicators) or a total of early/late hits in the results screen.
Even when they do show that information, sometimes they don't even tell you by how much on average in ms, only the amount of hits that are early and late. You could be consistently late by as small as 5ms, or something stupid like 50ms but you wouldn't know. And now you just have to eyeball the offset adjustment, going back and forth, in and out between the settings menu and a song to check if you did it right.
Oh, and I hope the game uses millisecond offset instead of some esoteric arbitrary scale with no label — bonus points if it's not granular enough to set right so you end up with an offset that is either uncomfortably early or uncomfortably late no matter what you do.
And also, the offset calibration tool is useless in every rhythm game. It does not help whatsoever, and if anything it makes it more confusing to set things up :)
I mean, its kind of a given since the game is effectively a politics simulator choose your own adventure romp. But seriously, I don't think I've seen many other games be this detailed. There's wikipedia page level text for countries, individuals in your and other governments, cities, factions, and others that, while overwhelming, also shows just how many factors and information you have to understand as a president of a nation — it adds to the pressure and sense of responsibility that you have to make heads or tails on all of this.
No matter how good intentioned you are as a president, you're still just a person. You're bound to not know everything. You're bound to be overwhelmed. And your lack of knowledge, intentional or not, leads to bad stuff... Recession, losing your popularity, waning influence in your party, broken family life, assassination, all out war with a neighboring country... Worst of all, you are to blame since they're all consequences of your actions.
and its not the fancy bluetooth one on new TVs where you can point it anywhere, but good old infrared, aiming and all. All the while the batteries are half dead/not slotted correctly so you have to open it up and roll it around a bit to hit the g-spot so it works.
Definitely play the AC games. Which series am I talking about? Both.
Armored Core and Ace Combat are really good games. For the PS2 continuity of Armored Core it is arguable that the PSP versions are better due to the extra content, but otherwise it's not too big of a deal.
This is basically War Thunder. I can go on a rant, but I'll leave a single statement to sum it up: even gacha games are more respectful to their playerbase.
Not a pc game but rather on mobile. It's a really solid fantasy CYOA game and (if you wanted to) play through the next set of story chapters completely for free as long as you meet the achievement requirements. Barring that, buying books (as the game calls it) has a rather fair price. Unfortunately the game is incomplete as the solo developer has sadly passed away, but what is here is great with a decent length since there's been years of book chapters. Genuinely a hidden gem that I discovered on a whim back early in highschool, and it's sad that I won't be able to see the end they envisioned, so with that in mind I'll be replaying this game again in the near future.
Oh my mistake, when I read it I thought it was "of course you buy DLC on Steam, where else would you get it" rather than interpreting it as a hard rule they have. Oops.
Still I think my point still stands in terms of tying existing in a more substantial way. I'm not against tying because that's a good practice. I got burned by Muse Dash not syncing DLC between Steam and other platforms.
Also some quick thoughts, but I assume this tying rule is to prevent DLC duplication? Like, you get a DLC from some place and get the same one on Steam. And to my knowledge, War Thunder skirts around the issue of DLC tying by having a webstore and that's a pretty big game, though I'm not sure they necessarily count as DLC...
I wrote this at 5 am, so sorry if I don't manage to bring my point across properly.
To be fair, on point 2 it's not really a Valve issue as much as it is a problem with platforms/ecosystems as a whole. If Apple and Google can't even handshake to make messages on their OSes more compatible, then what about their competing app stores? Where they aren't incentivized to be cross-compatible with something like in-app purchases (I know that in some cases purchases carry over to other platforms, but usually it's because of a 3rd party account that keeps track of the premium currency or whatever for that game specifically or a network of games. It's not something done at a platform level). Same would apply to Steam and Epic.
And specifically with Steam and Epic cross-compatibility with DLCs, barring other storefronts for the moment like GOG, etc., I don't have trust in Epic doing so in good faith. If I'm not mistaken, Tim Sweeney made a huge stink on Twitter a long time ago about not having access to Steamworks. If anything, I feel like Epic would want this to happen just so they can piggyback on Steam's work with little effort on their part (relatively speaking) to create an actually feature rich storefront.
Unless something unprecedented happens like the EU making Steamworks an open-standard somehow or some other system be in place, then I doubt point 2 would ever happen or be a substantial argument for the suit.
Maaaan, what an episode... I expected there to be drama but that hit me more than I thought. Like, my mouth was just agape the entire time at the end when Kano just blew up. I feel bad for her :(
ehhhh, I assume the guy meant an anti-material rifle? or some sort of autocannon if it actually is like a machinegun because anti-tank rifles are very antiquated and not a thing anymore, at least as a modern term for these weapons. That kind of thing got phased out since world war 2.
Ah yes, here comes exposition dump on how derivative rpg magic system no. 2479223472 works. Wow, I did not know fire was weak to water. Oh wait, here comes the explanation for how rpg guild ranks work for the 99999999th time, great.
Hey, cool giveaway! Unfortunately I can't run any of these games yet, stuck with a potato laptop, but I'll enter for Tales of Arise just so I can finally know what that series is about. Some discord peeps I know love them so yeah. Here's to me getting a pc that can run these games in a few years.
Pretty sure i remember Harari mentioning his country Israel "not getting the memo" or something to that effect with the war thing. Double checked the book real quick and he does mention that conflict could arise in some of these countries despite us breaking the law of the jungle (conflict being natural and inevitable).
i feel like this set up would be best in a game that is very spammy with mouse clicks, say Minecraft 1.8 pvp. i don't know how those people do it, but given 2 keys to press on my left hand rather than 1 on my mouse, i could maybe stand a chance with the clicks per second.
In my experience, while osu is a good warm up it's not a substitute for a 3d aim trainer. Unless you are using mcosu with some modifications - using the fps mod and making the circle size smaller, among other things - the aim in osu doesn't transfer one to one to shooters. While it certainly helps getting the hand movements like the flicks and such ready, 2d just isn't the same as 3d since you can't even map the sens to be the same, its kind of impossible actually.
uhhh, I'm not really sure what would happen in Muse Dash. if it was a Log Horizon situation where i assume the role the character i probably can't hit anything to the beat lol
This is specifically for rhythm games, but I hate it when they don't give you a judgement error during the play (early/late indicators) or a total of early/late hits in the results screen.
Even when they do show that information, sometimes they don't even tell you by how much on average in ms, only the amount of hits that are early and late. You could be consistently late by as small as 5ms, or something stupid like 50ms but you wouldn't know. And now you just have to eyeball the offset adjustment, going back and forth, in and out between the settings menu and a song to check if you did it right.
Oh, and I hope the game uses millisecond offset instead of some esoteric arbitrary scale with no label — bonus points if it's not granular enough to set right so you end up with an offset that is either uncomfortably early or uncomfortably late no matter what you do.
And also, the offset calibration tool is useless in every rhythm game. It does not help whatsoever, and if anything it makes it more confusing to set things up :)
Suzerain.
I mean, its kind of a given since the game is effectively a politics simulator choose your own adventure romp. But seriously, I don't think I've seen many other games be this detailed. There's wikipedia page level text for countries, individuals in your and other governments, cities, factions, and others that, while overwhelming, also shows just how many factors and information you have to understand as a president of a nation — it adds to the pressure and sense of responsibility that you have to make heads or tails on all of this.
No matter how good intentioned you are as a president, you're still just a person. You're bound to not know everything. You're bound to be overwhelmed. And your lack of knowledge, intentional or not, leads to bad stuff... Recession, losing your popularity, waning influence in your party, broken family life, assassination, all out war with a neighboring country... Worst of all, you are to blame since they're all consequences of your actions.
Better get to reading those entries.
and its not the fancy bluetooth one on new TVs where you can point it anywhere, but good old infrared, aiming and all. All the while the batteries are half dead/not slotted correctly so you have to open it up and roll it around a bit to hit the g-spot so it works.
Definitely play the AC games. Which series am I talking about? Both.
Armored Core and Ace Combat are really good games. For the PS2 continuity of Armored Core it is arguable that the PSP versions are better due to the extra content, but otherwise it's not too big of a deal.
This is basically War Thunder. I can go on a rant, but I'll leave a single statement to sum it up: even gacha games are more respectful to their playerbase.
Magium
Not a pc game but rather on mobile. It's a really solid fantasy CYOA game and (if you wanted to) play through the next set of story chapters completely for free as long as you meet the achievement requirements. Barring that, buying books (as the game calls it) has a rather fair price. Unfortunately the game is incomplete as the solo developer has sadly passed away, but what is here is great with a decent length since there's been years of book chapters. Genuinely a hidden gem that I discovered on a whim back early in highschool, and it's sad that I won't be able to see the end they envisioned, so with that in mind I'll be replaying this game again in the near future.
Oh my mistake, when I read it I thought it was "of course you buy DLC on Steam, where else would you get it" rather than interpreting it as a hard rule they have. Oops.
Still I think my point still stands in terms of tying existing in a more substantial way. I'm not against tying because that's a good practice. I got burned by Muse Dash not syncing DLC between Steam and other platforms.
Also some quick thoughts, but I assume this tying rule is to prevent DLC duplication? Like, you get a DLC from some place and get the same one on Steam. And to my knowledge, War Thunder skirts around the issue of DLC tying by having a webstore and that's a pretty big game, though I'm not sure they necessarily count as DLC...
I wrote this at 5 am, so sorry if I don't manage to bring my point across properly.
To be fair, on point 2 it's not really a Valve issue as much as it is a problem with platforms/ecosystems as a whole. If Apple and Google can't even handshake to make messages on their OSes more compatible, then what about their competing app stores? Where they aren't incentivized to be cross-compatible with something like in-app purchases (I know that in some cases purchases carry over to other platforms, but usually it's because of a 3rd party account that keeps track of the premium currency or whatever for that game specifically or a network of games. It's not something done at a platform level). Same would apply to Steam and Epic.
And specifically with Steam and Epic cross-compatibility with DLCs, barring other storefronts for the moment like GOG, etc., I don't have trust in Epic doing so in good faith. If I'm not mistaken, Tim Sweeney made a huge stink on Twitter a long time ago about not having access to Steamworks. If anything, I feel like Epic would want this to happen just so they can piggyback on Steam's work with little effort on their part (relatively speaking) to create an actually feature rich storefront.
Unless something unprecedented happens like the EU making Steamworks an open-standard somehow or some other system be in place, then I doubt point 2 would ever happen or be a substantial argument for the suit.
Maaaan, what an episode... I expected there to be drama but that hit me more than I thought. Like, my mouth was just agape the entire time at the end when Kano just blew up. I feel bad for her :(
ehhhh, I assume the guy meant an anti-material rifle? or some sort of autocannon if it actually is like a machinegun because anti-tank rifles are very antiquated and not a thing anymore, at least as a modern term for these weapons. That kind of thing got phased out since world war 2.
i have a potato laptop with only 4gb of ram, safe to say most startup apps are off
Ah yes, here comes exposition dump on how derivative rpg magic system no. 2479223472 works. Wow, I did not know fire was weak to water. Oh wait, here comes the explanation for how rpg guild ranks work for the 99999999th time, great.
Hey, cool giveaway! Unfortunately I can't run any of these games yet, stuck with a potato laptop, but I'll enter for Tales of Arise just so I can finally know what that series is about. Some discord peeps I know love them so yeah. Here's to me getting a pc that can run these games in a few years.
You miss all the shots you don't take, keep rolling.
You aren't the only one, i haven't watched them either.
I'd like to add that when following this: https://answers.microsoft.com/en-us/windows/forum/all/specific-keys-on-keyboard-not-working-ctrl-alt/65ead128-a947-42ce-9c0b-8c6aa293d363
Specifically method 2, command prompt did not find any of the registry entries to delete, giving me a does not exist error.
I'll probably try doing a boot stick alongside doing a Fresh Start if all else fails.
Pretty sure i remember Harari mentioning his country Israel "not getting the memo" or something to that effect with the war thing. Double checked the book real quick and he does mention that conflict could arise in some of these countries despite us breaking the law of the jungle (conflict being natural and inevitable).
i feel like this set up would be best in a game that is very spammy with mouse clicks, say Minecraft 1.8 pvp. i don't know how those people do it, but given 2 keys to press on my left hand rather than 1 on my mouse, i could maybe stand a chance with the clicks per second.
In my experience, while osu is a good warm up it's not a substitute for a 3d aim trainer. Unless you are using mcosu with some modifications - using the fps mod and making the circle size smaller, among other things - the aim in osu doesn't transfer one to one to shooters. While it certainly helps getting the hand movements like the flicks and such ready, 2d just isn't the same as 3d since you can't even map the sens to be the same, its kind of impossible actually.
uhhh, I'm not really sure what would happen in Muse Dash. if it was a Log Horizon situation where i assume the role the character i probably can't hit anything to the beat lol