Yaky

u/Yaky@slrpnk.net
11 posts · 539 comments

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As a software developer, this has got to be one of the most original unintended usage scenarios / reasons.

No amount of planning or testing in software will prepare you for ways users will actually use it.

Sometimes manufacturers "do their own thing". Nintendo USB-C power supply can somehow power my soldering iron at 20V, but cannot charge a laptop.

Ran into the complement/opposite of this with a cheap handheld. It cannot be charged with a USB-C PD charger, but can be charged with a "dumb" USB-A to USB-C cord, all because the manufacturer cheaped out on 2 resistors.

on funny how that works · c/memes · 3 pts · 17d

In early 2010s, I worked in a city that was planning to remove a huge useless highway section. When I moved away from that city in 2025, they were still having hearings about plans to potentially start thinking about removing that highway.

Several states have Working Families Party. IMO a better name, no mention of socialism (even though they usually endorse progressive or socialist candidates) and in some states (e.g. New York) they are legally a party, so they get their own column in the ballot on state and local level (alongside Democratic and Republican parties). DSA is not legally a party afaik.

on HELLO · c/programmer_humor · 22 pts · 23d

This reminds me of "bugoga" from the olden days.

(Circa 2007 on bashorgru, there was a meme about writing "bugoga" into a text file, renaming it to exe and then running it. That made the cursor jump around the console and if you had a connected matrix printer, it would start going crazy - something about writing spaces to all available output in an endless loop)

Someone I know got screwed over when 3G shut down. Their business used an alarm system with a 3G modem (using a cheap data-only SIM card).

The "updated" version requires subscriptions, an app, and goes through manufacturer's servers, so more expensive, and several more points of failure.

a hardware feature that uses “subtle light and color on the back of your device to inform you of important activity when it’s face down.”

Notification light is back! Now with a dumb ass name, and probably restricted/incompatible API!

on *Permanently Deleted* · c/games · 5 pts · 30d

Thank you for the warning, that sounds incredibly frustrating. I see Blue Prince recommended alongside Outer Wilds as "knowledge based" puzzle games, but it does not sound fun now.

on *Permanently Deleted* · c/games · 7 pts · 30d

I also could not get through it and gave up. Some roguelites (Everspace) give you enough upgrades to at give you a better chance of making it to the end (and/or to breeze through the beginning), but weapons, upgrades and blessings in Hades seemed rather marginal, and I am not that good.

on *Permanently Deleted* · c/games · 1 pts · 30d

Destructible walls. It's possible to destroy some walls, but that is not in the manual nor hinted at in a classic way (discoloration or cracks). You can complete the game without knowing that. It simply did not occur to me to throw dynamite at blank walls.

::: spoiler spoiler But you need to destroy a wall to get to a fairy puzzle. :::

Invincibility toggle is nice to have, but even more of a statement of how bad the balance is. (Didn't need to use it though - found an exploit to instakill the quarry boss :)

on *Permanently Deleted* · c/games · 5 pts · 31d

Not an avid gamer and play mostly indie.

Tunic. Was recommended for fans of Outer Wilds (fantastic game), but I see no similarities. Tunic's cover art looks like a Zelda ripoff, world borrows from Hyper Light Drifter, and the game plays like a Zelda + Hyper Light Drifter ripoff, but very poorly tested, unfair, and misleading at times. I get the impression that game designers had zero external opinions and very little playtesting.

Exploration is "bump into every nook and cranny to find a way forward". Bosses are absurdly difficult, clearly catering to the "git gud" crowd, and do not feel fair (as a counterexample, HLD felt difficult but fair). Puzzles are all backloaded to the latter half of the game, they are mostly fun, but at least one relies on a mechanic that is never hinted at nor used in the game otherwise. The untranslated manual, main gimmick of the game, is misleading at times. Midgame apocalypse / dark world is not that, it's... Night time (not putting the spoiler because that is just absurdity)

Yes, I finished it, and got the good ending, which only elicited "Um, ok?" from me.