6sphere with interactive lighting in JavaScript slicker.mec/proceduralgeneration · by monica_b1998@lemmy.world · 249d · 0 comments
22I had access to a ticket printer, so I made some kind of modempunk space scanner c/proceduralgeneration · by nemecle@jlai.lu · 349d · 3 comments
7Procedural Full-Scale Rendering of multiple planets yewtu.bec/proceduralgeneration · by matteinim@feddit.it · 2y · 0 comments
1BazaarBot: An Open-Source Economics Engine gamedeveloper.comc/proceduralgeneration · by maggoats@lemmy.world · 2y · 0 comments
3Around The World, Part 3: Hotspots and erosion - Frozen Fractal blog frozenfractal.comc/proceduralgeneration · by maggoats@lemmy.world · 2y · 0 comments
8Terrain generation using a triangulated mesh and plate tectonics - Procedural World blog procworld.blogspot.comc/proceduralgeneration · by maggoats@lemmy.world · 2y · 0 comments
3Devlog for Sigil of Kings: procedurally generated fantasy simulation roguelike (ported from Unity to Godot) byte-arcane.github.ioc/proceduralgeneration · by maggoats@lemmy.world · 2y · 0 comments
6help with large map (possible infinite) grid world map generation c/proceduralgeneration · by estebanlm@lemmy.ml · 2y · 3 comments
6Planet rendering with volumetric clouds and night time textures youtube.comc/proceduralgeneration · by wedesoft@programming.dev · 3y · 2 comments
5Procedural Generation: Creating 3D worlds with Deep Learning (MIT 6.S198) web.archive.orgc/proceduralgeneration · by maggoats@lemmy.world · 3y · 0 comments
20Red Blob Games blog, a treasure trove of inspiring posts and tutorials redblobgames.comc/proceduralgeneration · by maggoats@lemmy.world · 3y · 0 comments
7World terrain generation pixelfed.socialc/proceduralgeneration · by maggoats@lemmy.world · 3y · 4 comments