Help me, please! My gripe with games that force me into “starting over” is that they suddenly aren’t fun.
Does this do it better? I’m tempted to buy it based on this conversation but I’m worried I’ll drop it within 20 minutes because of my preference for progression.
For reference, I can’t stand Souls games because of the “lose everything” mechanic. Yet I’ll start a New Game+ for a game I really enjoyed. I suppose it helps if I get to keep stuff from my previous playthrough.
Ok so, I also hate Souls games. I do like rougelites however because there's progression between runs.
In Outer Wilds you don't get to keep anything but knowledge - so as you explore you get to new, exciting locations or solve some puzzle.
I had a lot of literal, real world jaw dropping moments in this game. A lot of my forehead being wrinkled so hard I had to consciously force myself to relax or I'd give myself a headache.
It just hit me in that perfect way. At the end of the day it's an exploration/puzzle game that you can attack in many different ways.
If you want to play it then throw on headphones, turn out the lights and just send it.
I'm currently doing a playthrough as I never finished it back on the day and now I know why. There's just no way you would think of every solution to every required puzzle on your own.
I've actually played the start of Stars and Time, but I spent most of my time trying to change the font as I hated the default one and never came back to it after I worked out how. I'll push it to the top of my 'play next' pile (well, after Outer Wilds given what others here have said).
The Forgotten city, for sure. Really hit a sweet spot of both uncovering the mystery and also interacting with other characters in new and different ways each loop.
Outer wilds is also right up there, but thw time loop was IMO, less impactful than the rest of the gameplay.
21 Comments
piyuv@lemmy.world · 26 pts · 218d
Outer Wilds
Dimand@aussie.zone · 6 pts · 218d
If I ever have completed amnesia, the existence of this game would probably be the only silver lining.
I haven't found anything that comes close to the experience and it is completely impossible to play it again with the same nativity and wonder.
flamingos@feddit.uk · 5 pts · 218d
Huh, I've heard a lot of praise for Outer Wilds but no one's ever mentioned it's a time loop.
lime@feddit.nu · 21 pts · 218d
because the outer wilds community is extremely strict about spoilers and everything about the game is a spoiler.
go play it, don't read anything else about it.
piyuv@lemmy.world · 2 pts · 218d
I think the time loop aspect can be forgiven, it’s explained in the first 10 mins
lime@feddit.nu · 2 pts · 218d
depending on how thourough you are with the intro it can take almost two hours.
psycotica0@lemmy.ca · 1 pts · 218d
For sure, for sure. But if you don't know it's a time loop, then after 30 minutes or so you get thrown a hell of a curveball! And we love that!
pishadoot@sh.itjust.works · 1 pts · 218d
Yeah I had no idea when I first played. Doop dee dooped around, and then I was like OMGWTF IS HAPPENING.
Man I wish I could replay that game with no knowledge... More than any other.
Jumbie@lemmy.zip · 1 pts · 19d
Help me, please! My gripe with games that force me into “starting over” is that they suddenly aren’t fun.
Does this do it better? I’m tempted to buy it based on this conversation but I’m worried I’ll drop it within 20 minutes because of my preference for progression.
For reference, I can’t stand Souls games because of the “lose everything” mechanic. Yet I’ll start a New Game+ for a game I really enjoyed. I suppose it helps if I get to keep stuff from my previous playthrough.
pishadoot@sh.itjust.works · 2 pts · 19d
Ok so, I also hate Souls games. I do like rougelites however because there's progression between runs.
In Outer Wilds you don't get to keep anything but knowledge - so as you explore you get to new, exciting locations or solve some puzzle.
I had a lot of literal, real world jaw dropping moments in this game. A lot of my forehead being wrinkled so hard I had to consciously force myself to relax or I'd give myself a headache.
It just hit me in that perfect way. At the end of the day it's an exploration/puzzle game that you can attack in many different ways.
If you want to play it then throw on headphones, turn out the lights and just send it.
apotheotic@beehaw.org · 17 pts · 218d
Outer Wilds, for fucking sure.
Menschlicher_Fehler@feddit.org · 8 pts · 218d
Deathloop, Minit, The Forgotten City
If I had to name just one: Deathloop. But I've got a weakspot for Arkane Studios games (RIP).
Onyxonblack@lemmy.zip · 7 pts · 218d
PriorityMotif@lemmy.world · 2 pts · 218d
I'm currently doing a playthrough as I never finished it back on the day and now I know why. There's just no way you would think of every solution to every required puzzle on your own.
Berin@discuss.tchncs.de · 5 pts · 218d
apotheotic@beehaw.org · 2 pts · 218d
In stars and time was so insanely good i wish literally any of my friends had played it so i could actually talk about this shit
flamingos@feddit.uk · 2 pts · 218d
Damn, Gnosia looks right up my street, thanks.
I've actually played the start of Stars and Time, but I spent most of my time trying to change the font as I hated the default one and never came back to it after I worked out how. I'll push it to the top of my 'play next' pile (well, after Outer Wilds given what others here have said).
CXORA@aussie.zone · 4 pts · 218d
The Forgotten city, for sure. Really hit a sweet spot of both uncovering the mystery and also interacting with other characters in new and different ways each loop.
Outer wilds is also right up there, but thw time loop was IMO, less impactful than the rest of the gameplay.
Coelacanth@feddit.nu · 2 pts · 218d
Alan Wake 2 (kinda).
Kertyna@feddit.nl · 2 pts · 218d
Chronoquartz, maybe? It's mainly a puzzle story game. It's quite good.
bridgeenjoyer@sh.itjust.works · 1 pts · 113d
Life is strange (first one)
glimse@lemmy.world · 1 pts · 218d
Cobalt Core! Cute roguelite deck builder game with spaceships