wowbaggerip

u/wowbaggerip@lemmy.world
1 posts · 29 comments

Recent posts

Recent comments

on Who uses Meta glasses? · c/asklemmy · 6 pts · 2d

I got a pair of them a little over a year ago for filming myself skateboarding when the homies aren't around to help film. It's cool to see from a first person perspective but the novelty kinda wore off and I rarely use them now. I occasionally bring them out on nature tours to film cool shots of swimming in natural pools right up to waterfalls. I've found the best use cases are when being hands-free is important for the shot. I don't like wearing them in public places unless I forget my other sunglasses. The hands-free audio for phone calls is kinda cool, oh!! I've also done a video chat with my SO while going through her boxes in a storage unit on the other side of the country so she could tell me what to bring home. That was super helpful actually. But yeah, overall they are definitely going to be misused in awful ways by creeps a whole lot more than they'll get used for useful stuff like this so I am not advocating for their existence. Much like AI, people simply can't be trusted with having this tech.

on Japanīzu · c/microblogmemes · 127 pts · 5d

So I made a Japanese learning game on steam and I get hit with negative reviews all the time because it doesn't have enough real Japanese words in it. /facepalm

Everyone defending Nintendo in here for their online subscription fees are actually the mildly infuriating part for me personally. I'm a game developer and once attempted to develop an online game on Switch and other consoles. It was surprising to me to learn that exactly zero of the profits they rake in from their player base goes towards providing any server architecture whatsoever for developers on the platforms to use. This means that all costs associated with hosting servers for online functionality of games on the platform are the responsibility of each developer.

I fail to see what service they are providing apart from enabling players to access the Internet on a device they already paid for. I really don't think players understand this.

I also think it's important to point out that it's at least twice as difficult to get a game through Nintendo Lotcheck aka certification if you have any online features whatsoever due to their extreme requirements, which ends up costing a lot more development time. Steam on the other hand has an almost non existent certification process and charges players nothing to access the Internet.

I will end my rant with one more important point. I had my switch stolen a while back. I had been playing Animal Crossing for years, all through the pandemic and had a very nicely curated island and house. I had been paying for Nintendo Online monthly and had my island backed up. However I didn't purchase a new switch right away due to financial reasons and thought it foolish to keep paying my Nintendo Online membership so I canceled. After about 2 years I saw they announced a new update and finally had some extra money so I found a used Switch online. To my dismay, even though I reactivated my Nintendo Online subscription, Nintendo deleted my entire cloud save data repository for all my games, including Animal Crossing due to having not paid in over 12 months. This is unacceptable. Steam has not charged me a penny for online cloud service in all my years of having an account which started back on in the days of CS1.6. They have every save data file for every game I've ever played with zero threat of deletion. I cannot believe Nintendo thinks they were justified in deleting my data. I had to start Animal Crossing over from scratch. Needless to say I will not be subscribing to Nintendo Online ever again. Do not trust them with your data.

Edit: accidentally a word

on *Permanently Deleted* · c/games · 6 pts · 32d

Metal Gear Solid 5.

How can you just ditch your main character's voice actor? As a Metal Gear completionist, how do I even play this traditionally linear game now that it's open world and packed with repetitive side missions? Why am I building a strut base and hiring staff that I magically airlift to a chopper out on the battlefield? Overall a disappointment, not because of bad graphics or bad controls or bad gameplay, just a hodgepodge of content that was too much of a departure from the format of the first 4 linear games. I never finished it and probably never will. I know Konami threw multiple wrenches in Kojima's gears during development but I feel the overall direction was still flawed from the onset. Open World was just so popular at that time and maybe they forced it on Kojima, who knows. I know he didn't want to make a 5th game anyway so I'm gonna just pretend it never happened and be happy with the first 4 and the PSP titles.

Get Him To The Greek and Sonic The Hedgehog 3 + Sonic & Knuckles...

Racing through London, New York, Vegas, and LA levels in 2D as the rounder version of Jonah Hill who can somehow Spindash while Russell Brand keeps getting in your way, much like the cpu-controlled tails always does anyway. Lots of drug-based powerups that wear off after throwing up on yourself. Also picturing P-diddy as Dr. Robotnik for some reason. What a weird fucking movie. Had never seen it and was blown away when I realized it was essentially the sequel to Forgetting Sarah Marshall.

I used to love H3 back in the early days for their It's Time to Stop videos holding people to account. But then they got big and wealthy and had kids and now everything is aimed at whoever doesn't like them, and I mean who tf would given their stance on killing innocent children and journalists. Threw out the t-shirt I bought. Such a disappointment.

Cowboy Bebop (the animated ver) - Just absolute cinema the whole time. Never watched the live action, probably never will. Soundtrack goes so hard and the voice acting in both English and Japanese are unparalleled imo. Such an imaginative and realistic depiction of the future, especially for the time. Thanks a million to Adult Swim for introducing me to my fav show of all time.

on It feels good to support · c/gaming · 4 pts · 50d

LOL! I'm quite literally about to put my game on sale for 90% off next week in hopes of breaking out of the echo chamber. Spent the large part of a decade working on it and earned a whopping 3 Steam reviews. Was already planning to post about it here in hopes that lemmy appreciates local multiplayer party games.

In my experience, almost every job I've ever had was earned through making connections to people. I went to an event, introduced myself to people that looked interesting, and either asked for a job or was randomly offered one. I've also secured a couple jobs the old fashioned way applying with a resume or responding to Craigslist posts but all the jobs I really enjoyed came from talking to people IRL at events.

Just chiming in to recommend the RUIZU X52 as I've been using it probably a year or two now and absolutely love it. It's small and lightweight and has a clip on it like the old iPod shuffle. Interface takes a little getting used to like trying to get back to the main menu from the depths of the mp3 library menu requires a learned order of operations but other than that, it's perfect. I purchased it from Amazon Japan so it might not be as prevalent in online stores elsewhere.

Fun fact! PlayStation Plus, Xbox Live, and Nintendo Online subscriptions go directly to them and none of that supports the server costs game developers have to pay to host online games. This is why most online games are forced into the games-as-a-service model, which makes zero sense to me as a game developer. It's also why most indie games do not bother to add online multiplayer support as it's far too expensive to pay for server hosting, let alone the cost of development.

From the perspective of a game developer, I dislike the big 3 because they take money from consumers of their products to play games with online multiplayer features while ALSO not providing any support to the developers of those online games with regard to server costs, LET ALONE the crazy amount of work it is to add online multiplayer support to a game. I don't think a lot of consumers realize this because there are so many people flaming developers for not adding online multiplayer support to their games without considering A: How much work that is or B: How expensive server costs are. If consumers became aware of the fact that NONE of their subscriptions for online access actually went to supporting server infrastructure for online games, they would probably all move to PC/Steam.