The licence over 100 pages long, with deliberately convoluted language no one ever expects you to read. Some services even block you from accepting if you haven't scrolled to the end, but then most give a "Skip to bottom" button!
And since most EULAs are not grounded in reality and as such unworkable, they're pretty much just a scare tactic.
I'd rather pay more money for a freer system but that option isn't offered. Either I'm too niche or locking users down is more valuable than raw sales profit (or both).
I've not bought a console since they got internet and needed updates. Been Windows-free for a while too.
Some of those on PC are under Denuvo, are different versions than console releases, not to say PS5 plays PS4 games too.
One of my main gripes with PC releases is that they almost never translate offline co-op playability, from GTA San Andreas (yeah) to recent Borderlands titles.
Besides, I do love a chance to deny temporal/permanent exclusives and half-baked ports my money, not for I'd play them, but for Sony and the likes knowing this tactic is not working anymore.
Ah, and Bloodborne. I hated Dark Souls, but the drive of that game is wild.
Ah, and Bloodborne. I hated Dark Souls, but the drive of that game is wild.
If you aren't aware, ShadPS4 is advancing at a bonkers rate. I did a full Bloodborne playthrough last month at 4K60 with very little friction. You can even turn off the chromatic aberration and replace the FXAA(?) with TAA
I'm not particularly deep into the emulation scene or even a dev with actual knowledge. But from what i've read over the years X86 doesnt have to be a beneficial because the instruction set is ridiculously big and complex. While the chips are based off of PC hardware there still is a lot of custom fuckery going on which isnt publicly documented.
Prominent example is to look at the state of OG XBOX emulation vs PS2. Based on a Pentium 3 and some semi custom Nvidia GPU of that time and you would expect it to be perfectly emulateable. But even after almost 25 years xbox emulation is still in a rough spot. While PS2 emulation with its weird custom architecture thrives.
Widespread interest in a plattform is probably a far more important factor.
With that said PS4 emulation is already pretty mature considering how young the shad4 project is. Even though its also x86, but they're using an approach more like WINE i think(!).
PS5 has almost no exclusives though. Like GT7, Astrobot aaand uh? I dont see put effort into it too soon.
Tbh, modern consoles are less about hardware level accuracy anyway.
More the gist of what it's trying to draw and then translating that to modern GPU hardware. Where things like the SNES or Amiga had a lot of weird timing things going on.
It's hard to say until we have a working emulator. You don't need CPU instructions translation, so it should not be 20X as the case with NES, however even with the same CPU architecture it takes 1.0 GHz host CPU to emulate 66 MHz machine, so it's actually 15x multiplier.
I wonder if now is the time to get a PS5, under the assumption that ones produced in the future will have a different root key and thus be non-exploitable. I have a Xbox now but that platform is dead in the water. And Steam Machines will be hideously expensive due to insane hardware prices.
42 Comments
tabular@lemmy.world · 172 pts · 218d
How dare users have control of their own hardware!
TemplaerDude@sh.itjust.works · 44 pts · 218d
Silly consumer, you don’t own anything! You’ll take your license and follow these terms.
unwarlikeExtortion@lemmy.ml · 4 pts · 216d
The licence over 100 pages long, with deliberately convoluted language no one ever expects you to read. Some services even block you from accepting if you haven't scrolled to the end, but then most give a "Skip to bottom" button!
And since most EULAs are not grounded in reality and as such unworkable, they're pretty much just a scare tactic.
FlowerFan@piefed.blahaj.zone · 9 pts · 217d
tbf, most Consoles sold at a Loss, so Consoles would have to become more expensive if that wasn't the case.
Just join the PC Masterrace
tabular@lemmy.world · 7 pts · 217d
I'd rather pay more money for a freer system but that option isn't offered. Either I'm too niche or locking users down is more valuable than raw sales profit (or both).
I've not bought a console since they got internet and needed updates. Been Windows-free for a while too.
FlowerFan@piefed.blahaj.zone · 2 pts · 217d
One of us! One of us!
You have to start with that, I was about to preach about PCMR and Linux!
Squizzy@lemmy.world · 5 pts · 217d
The raised the price after market to make more money
kittenzrulz123@lemmy.dbzer0.com · 2 pts · 217d
Not really anymore, these days consoles are sold at a profit
ArsonButCute@lemmy.dbzer0.com · 7 pts · 217d
If Cory Doctorow's talk on Post US tech is accurate I suspect users may be able to take quite a bit of control back from corpos soon enough.
ATS1312@lemmy.dbzer0.com · 3 pts · 216d
Accurate? Certainly. Politically Feasible? That's another story.
altkey@lemmy.dbzer0.com · 80 pts · 218d
I wonder if PS5 emulation would be less troublesome than PS3 due to it being closer to the regular PC iirc.
ShinkanTrain@lemmy.ml · 108 pts · 218d
That's a lot of work to play the like two games that aren't already on PC
altkey@lemmy.dbzer0.com · 36 pts · 218d
Some of those on PC are under Denuvo, are different versions than console releases, not to say PS5 plays PS4 games too.
One of my main gripes with PC releases is that they almost never translate offline co-op playability, from GTA San Andreas (yeah) to recent Borderlands titles.
Besides, I do love a chance to deny temporal/permanent exclusives and half-baked ports my money, not for I'd play them, but for Sony and the likes knowing this tactic is not working anymore.
Ah, and Bloodborne. I hated Dark Souls, but the drive of that game is wild.
ShinkanTrain@lemmy.ml · 30 pts · 218d
If you aren't aware, ShadPS4 is advancing at a bonkers rate. I did a full Bloodborne playthrough last month at 4K60 with very little friction. You can even turn off the chromatic aberration and replace the FXAA(?) with TAA
Anivia@feddit.org · 9 pts · 217d
We already have PS4 emulation thanks to Bloodborne enthusiasts.
https://youtu.be/McimlYZpByY
Hond@piefed.social · 33 pts · 218d
I'm not particularly deep into the emulation scene or even a dev with actual knowledge. But from what i've read over the years X86 doesnt have to be a beneficial because the instruction set is ridiculously big and complex. While the chips are based off of PC hardware there still is a lot of custom fuckery going on which isnt publicly documented.
Prominent example is to look at the state of OG XBOX emulation vs PS2. Based on a Pentium 3 and some semi custom Nvidia GPU of that time and you would expect it to be perfectly emulateable. But even after almost 25 years xbox emulation is still in a rough spot. While PS2 emulation with its weird custom architecture thrives.
Widespread interest in a plattform is probably a far more important factor.
With that said PS4 emulation is already pretty mature considering how young the shad4 project is. Even though its also x86, but they're using an approach more like WINE i think(!).
PS5 has almost no exclusives though. Like GT7, Astrobot aaand uh? I dont see put effort into it too soon.
boaratio@lemmy.world · 18 pts · 218d
When I was in grad school, I had to take an Intel assembler class, and the manual for their x86 instructions was over 1000 pages. It's insane.
tauonite@lemmy.world · 9 pts · 218d
4 volumes, 5000 pages now. Also distributed in a much more manageable 10 volumes if you so wish.
boaratio@lemmy.world · 7 pts · 218d
I'm not sure if I should feel better that I only had to deal with 1000 pages, or worse about how long ago I went to grad school.
Appoxo@lemmy.dbzer0.com · 5 pts · 217d
There has been attempts to do an emulation layer for Xbox One games on Windows with XWine1.
Will be interesting.
vacuumflower@lemmy.sdf.org · 2 pts · 216d
That. Plenty of very good games were made for PS2.
pelya@lemmy.world · 11 pts · 218d
PS5 emulation is a long ways off, because you generally need 2X faster processor to emulate any console processor.
PS5 has the same x86-64 CPU architecture as PC, but you still need 2X faster graphics card to emulate those fancy raytracing units.
KittyCat@lemmy.world · 13 pts · 218d
Not necessarily, you can do it with equivalent hardware power if you have a good translation layer like proton
NotSteve_@piefed.ca · 12 pts · 218d
We also only just recently got a capable PS4 emulator. I'd imagine it'll be a decade or two before the PS5 can be emulated in any sense
Hond@piefed.social · 5 pts · 218d
I dont think you can put a general number on that. But even if you do 2x is way to slow. Try maybe atleast 5-10x.
You can emulate a SNES so accuratly that you need atleast 2,4ghz to run the emulator at all.
Blackmist@feddit.uk · 4 pts · 218d
Tbh, modern consoles are less about hardware level accuracy anyway.
More the gist of what it's trying to draw and then translating that to modern GPU hardware. Where things like the SNES or Amiga had a lot of weird timing things going on.
altkey@lemmy.dbzer0.com · 4 pts · 218d
Would there still be a 2x multiplier? PS3 was weird, but does it translate to future Sony systems too?
pelya@lemmy.world · 6 pts · 218d
It's hard to say until we have a working emulator. You don't need CPU instructions translation, so it should not be 20X as the case with NES, however even with the same CPU architecture it takes 1.0 GHz host CPU to emulate 66 MHz machine, so it's actually 15x multiplier.
stupidcasey@lemmy.world · 26 pts · 218d
Blood born remastered PC port 2027?
v4ld1z@lemmy.zip · 1 pts · 218d
One can wish
ksh@aussie.zone · 1 pts · 217d
Dream
baggachipz@sh.itjust.works · 15 pts · 218d
I wonder if now is the time to get a PS5, under the assumption that ones produced in the future will have a different root key and thus be non-exploitable. I have a Xbox now but that platform is dead in the water. And Steam Machines will be hideously expensive due to insane hardware prices.
joyjoy@lemmy.zip · 8 pts · 218d
I think it's a bit early to assume traditional consoles won't be effected by hardware prices.
Peruvian_Skies@sh.itjust.works · 5 pts · 218d
Another potential reason to buy a PS5 now, I guess?
Lfrith@lemmy.ca · 4 pts · 218d
ScoffingLizard@lemmy.dbzer0.com · 3 pts · 217d
Don't forget to firewall it or you'll get a patch anyways
ftbd@feddit.org · 8 pts · 217d
What does this have to do with security? Do they expect evil maid attacks on the PS5 people carry around to do their online banking on?
Bane_Killgrind@lemmy.dbzer0.com · 10 pts · 217d
That's a particularly narrow view of what security means.
https://www.playstation.com/en-ca/accessories/#camerasremotes
Peripherals can be used for surveillance, gaining bank account details that way, or to dox content creators, kids, etc.
This is assuming this leak can pivot into malware for userspace in the console, I haven't read yet.
AlboTheGuy@feddit.nl · 4 pts · 217d
Is this a good moment to buy a cd reader for ps5 slim?
eleijeep@piefed.social · 4 pts · 218d
Does anyone else get a certificate warning when visiting this site?
q5VtXnYt@infosec.pub · 2 pts · 218d
I did not get a warning
DFX4509B@lemmy.wtf · 1 pts · 215d
This is probably going to encourage Sony to go the Apple route and start making their own silicon so they have full control.
ziggurat@lemmy.world · 1 pts · 213d
That wouldn't solve the problem