This is what blows my mind too. I think of if Helldivers 2 was exclusive, pretty much all of my friends own it and (as far as I know) none of them own a PS5. Locking it out of platforms is just saying that they down like money imo.
Geez after the debacle with their new DRM shit for digital purchases and rolling back their pledge to release to PC, I wonder fucking why people aren't climbing over themselves to throw money at 'em.
Not to mention general economics issues plaguing the world right now. Can't imagine many people have the disposable income to throw at video games to begin with.
Just so you're aware the DRM issue was just that they now have an expiry during the return window because they had people buying a game, downloading it, taking their console off the network, refunding on the website, finishing the game in their own time and then reconnecting to the internet when they no longer want it which then locks you out of the game. The licence is perpetual once it's past the return window. I don't quite know what a better option in solving this other than the fact they should've just been up front with the changes to begin with.
Just so you know, I absolutely give zero shits about their reasons for doing it.
Ruining the experience for everyone else because of a negligible minority of people found a clever way to cheat the system (good for them). Sony can get fucked.
But in reality it barely affects anyone who uses their PS5s normally though. It would only affect you if for whatever reason your internet is down for more than 14 days or you buy a game 13 days before they shut down services (at which I imagine they'd remove both this and the ability to refund during that period).
Like I said before it's shitty they did this without explanation but also saying that this is negatively affecting everyone else just to stop a minority is just straight up false. Heck it had been in place for a while and nobody noticed a thing. It was a modder specifically trying to find exploits that blew the whistle on it and even then it was just that he saw a timer counting down in the same way PS+ games do.
It's honestly pathetic how hard you're arguing to justify this bullshit.
Let it go and stop being a Sony's cuck. Nothing you say will justify DRM.
Is it a measure that is done in the consumer's interests? Hell no. Does this negatively affect consumers? Yes. IDC how small a percentage it affects. I care that it affects fellow consumers and their ability to use a product they paid for.
That's all there is to it. Any excuse from the company to justify it gets them a big fat finger from me. The company's interests are not my interests and they, in fact, go directly against my interests. So fuck em.
You're doing a lot of speaking for me there, and putting words in my mouth I've not said. Never once did I say I'm pro DRM. Would I prefer if they didn't do this at all? Obviously. You're arguing with me for something I'm not fighting. I was not defending Sony, only disputing your claim that it's made things noticeably worse for the general majority and my first comment was just explaining what the issue you barely described in your first comment even was.
Because of how locked down consoles are in their normal use anyway, this issue will barely, if at all affect anyone, who is using their console as intended. It's obviously a completely different story for those that will eventually tinker and use it way beyond it's eventual sunsetting. The console itself is technically already riddled with DRM anyway, even if they didn't add this new countermeasure.
Once again, not advocating for DRM. I would rather the concept not exist at all. But this most recent drama has not changed a thing when it comes to your standard use of the console. There was already DRM involved beforehand.
In the end, I agree with you on your points on DRM itself.
Hold on... Okay, so what you're saying is... Locking games behind one platform, especially a dying one, leads to significantly fewer copies sold? I'm speechless. How is that even possible? If only we could figure out a way to foresee such events...
I'm not sure we can help you if you've never heard of this game. It's been in every major gaming news site's release calendar, reviewed very well, and it's been in several of Sony's showcases.
EDIT: Folks, I don't care if you also personally never heard of it. That wasn't the point. This game had a marketing budget and was not set up to fail.
What sites do you follow for gaming news? OpenCritic aggregated 129 different outlets that reviewed it, and it's a front page sort of deal for any of them.
I just go to YouTube, Lemmy, BSky, maybe a few others. I don’t go directly to any major gaming news sites, since they’ve had declining track records for decades.
And of course, Steam. Criticize the monoculture if you like, but when Sony and MS have killed their community features in favor of EpsteinNet, it’s not surprising people will go to platforms designed to discuss games.
Your media sources aren't really indictive of monoculture. More the opposite and that's the problem for marketers. It's hard as shit to reach people because everyone can form their own niche media community. If people still treated IGN and like award shows as their mainstream trustworthy source, we'd still be in the pre-youtube monoculture
At the same time, that's not them setting the game up to fail; that's you purposely excusing yourself from everywhere that people normally hear about games. I'm not sure by what metric you're basing declining track records on, but wherever you hear about games on Bluesky or YouTube is probably still one of these outlets. Right here on this Lemmy community, we cite those same outlets for news, and Saros has been posted here four times on its own, as well as in a Sony State of Play mega thread.
Several million hits across Saros' trailers there. It definitely comes up on all the biggest gaming podcasts. So I'm not sure what the other poster's blind spot is, but Saros is definitely there.
I mean I've even heard of the specrcular failure that is Highguard but not Saros. The internet is definitely much more fragmented even within gaming niche.
I mean I only know about it because I saw a couple ads on Instagram, then I watched the sponsored (by Sony/Saros devs mind you) Iron Pineapple video.
It looks cool visually and seems like it'd be fun once you get into the flow of the game, but it's PlayStation exclusive and I'm not really a bullet hell person.
I mean, if I didn't have a standing appointment to watch game showcases with some friends, I could definitely see a scenario where I missed this. It's not the kind of thing that would pop up at all in my regular gaming feeds.
The funny thing is that I was genuinely tired of seeing it at every single State of Play for however long it's been now. It was heavily marketed within a specific media channel, and didn't stir up any controversy or buzz that reached my eyes or ears.
I’m definitely upset that influencers are more likely to talk about bombs and high profile failures than games they have moderately positive interest in. There’s a weird incentive to celebrate failure that makes game development less appealing.
Edit response time: That people interested in games did not know about it would be very indicative of a major failing and current lack of relavance of mainstream gaming media. That would seem to be very much on point, as there is no need to help us for not knowing, but it would seem Sony might need help.
The fact that I never seen or heard of this is no surprise though, the only time gaming news coverage shows up for most is when there is some sort of scandal. Its why I know more about "Mix Tape", "High Guard" and "Marathon" then this game.
I like my small indie / oddball games but I find I get more info from people steaming a game and talking about it then a "review" that had clearly been bought and paid for. And it seems I am not the only one, as clearly no one is reading the "major" gaming news sites anymore. Well at least in this case no one from their target audience is.
This is the only gaming space I've encountered on the internet that has this many people unaware of Saros' existence. The prevailing theory elsewhere for its lack of success is launching at $70, only on PS5, and people having already bounced off of its predecessor, Returnal. There aren't 130 outlets reviewing the game because no one is reading them.
What other gaming areas are you thinking of? Are they user driven for content and discourse like this?
And there are 130 outlets reviewing the game because they are in the business of reviewing games and this one was a rare exclusive for the ps5. It would be odd if they did not review it (and give it questionably high marks). If you look at a game like xenonauts 2 that also came out recently that sold about the same number of copies (very odd since one is very niche) they only have 14 critic reviews vs 130. The issue is the critic reviews clearly don't hold the same value to consumers as they once did.
That is not made by clear by comparing those two games the way we just did, no. Game review and news outlets cover the games most likely to be of value to their audiences, partially because they foster that with their own interest, and partly because the data tells them what their audience is reading or watching. Saros got 130 different outlets reviewing it because it's generally seen as a big deal for their audiences. Xenonauts 2, not so much, which is why it was only covered by 1/10th as many publications. We're here on Lemmy because we're more likely to leave a thing we don't like even if we're used to it, like reddit. If you don't like traditional games media, fair enough, but I don't think either that preference or our choice of being on Lemmy is representative of broader trends. I was just at a board game night where we had to give clues about Sabrina Carpenter, and I knew nothing about her. It doesn't mean her publicist is bad at marketing; it means I'm not the target audience for it.
Game review and news outlets cover the games most likely to be of value to their audiences, partially because they foster that with their own interest, and partly because the data tells them what their audience is reading or watching.
Have to vehemently disagree with this, it is clear that their coverage is not dictated by the value their audiences receive but from other more corporate values. And as time goes on the media coverage on games has been less and less valued. It has nothing to do with my option on the media but my observations on the industry. The reason I brought up zenonaughts 2 was that it has 1/10 the reviews but similar sales, and that is indicative of the clear decline of the main stream gaming review system not having the pull it once did.
It is very much not clearly indicative of that. It has 1/10th of the reviews because it is expected to be relevant to far fewer people than Saros. The audience tends to value games that they've had marketed to them, which is a correlation for what should be obvious reasons.
I would be all over this if it were available on a platform I actually owned. But I'm not about to pay $1k to play it (or whatever it costs after Sony's latest round of price hikes on aging hardware).
The only one I've played, completed and enjoyed was Hades. It doesn't waste your time even on a failed run. A run is like 40 minutes of real time. That's about where this shit needs to be to attract non-masochists. Even then, £70.
Be warned, it is a much shallower game than Returnal was. It is a better 3D bullet hell. More bullets in denser patterns and more bullet types. Everything else about the game is worse and not by a little.
Sometimes. Though in my experience, the best sales prices were mostly with the PS+ additional discounts. Like without PS+ you could get 10% off but with the subscription you'd get another 5-10% off. Nothing like Steam's sales.
The vast majority of sales don't even have PS+ bonuses (which used to be the main draw on PS3). And the sales are regularly sub-$10 for older games. It doesn't compare to Steam. But you can still get a lot of good deals.
Nintendo will be fine so long as they maintain control over their intellectual property and stay focused on the handheld market. Nintendo Switch (1 and 2) has sold nearly 200 million units. Steam deck, their closest competition, is closer to 10 million. Obviously the Switch has been around for nearly a decade. But handheld consoles are here to stay. Plus Nintendo is vicious when it comes to maintaining control of their properties... Which are beloved. Pokemon, Mario, Zelda.... As long as it keeps those locked down and stays ahead of the handheld competition, they will be fine.
I think the exclusive model could still work, but it requires a VERY compelling group buy-in. Remember back when there was a very wide set of games for which you had to have a PlayStation to play them. Even Nintendo still succeeds at this, albeit with a current dip due to a low number of Switch 2 exclusives. No matter how much anyone here would fuss about it being anti-consumer, eventually there'd be enough compelling reasons, and some people may just bite the bullet even if they're regularly PC gamers. From there, that's where the real money is; getting people to keep burning money on live-service games on that given platform, since people are locked in.
No way can one or two occasional console exclusives manage that wall of compulsion on their own.
I fucking loved this game, it's a shame it didn't sell better. The performance was bad in some places on my pleb PS5, but mostly fine. It would go from fine to absolute shit, only for it to go back to fine when I went further into the level. So I think it was just bugged, I hope they can fix it.
Returnal for me was the better game tho, I liked the level design better in that one and the guns felt better. Saros was still very very good.
70 Comments
mysteriousquote@lemmy.world · 86 pts · 113d
I would buy this on PC in a heartbeat. Too bad Sony doesn’t like profits
redsand@infosec.pub · 10 pts · 112d
That's alright. Can just emulate it in a few years
joelfromaus@aussie.zone · 9 pts · 112d
This is what blows my mind too. I think of if Helldivers 2 was exclusive, pretty much all of my friends own it and (as far as I know) none of them own a PS5. Locking it out of platforms is just saying that they down like money imo.
mrfriki@lemmy.world · 64 pts · 113d
It's ok, Sony doesn't like PC money anyway so 300k copies must be perfectly fine for them.
YoFrodo@lemmy.world · 47 pts · 113d
Release it on PC and watch it sell more, almost as if releasing it on more platforms allows more people to access it.
thingsiplay@lemmy.ml · 41 pts · 113d
Looks like an interesting game. Where is the link to the Steam page, so I can buy and give my money to Sony, so Sony becomes more rich?
chronicledmonocle@lemmy.world · 14 pts · 113d
That's the fun part.....
samus12345@sh.itjust.works · 10 pts · 112d
AdamBomb@lemmy.world · 2 pts · 112d
Just get Returnal instead, it’s the better game
Doc_Crankenstein@slrpnk.net · 33 pts · 113d
Geez after the debacle with their new DRM shit for digital purchases and rolling back their pledge to release to PC, I wonder fucking why people aren't climbing over themselves to throw money at 'em.
Not to mention general economics issues plaguing the world right now. Can't imagine many people have the disposable income to throw at video games to begin with.
MrScottyTay@sh.itjust.works · 1 pts · 112d
Just so you're aware the DRM issue was just that they now have an expiry during the return window because they had people buying a game, downloading it, taking their console off the network, refunding on the website, finishing the game in their own time and then reconnecting to the internet when they no longer want it which then locks you out of the game. The licence is perpetual once it's past the return window. I don't quite know what a better option in solving this other than the fact they should've just been up front with the changes to begin with.
Doc_Crankenstein@slrpnk.net · 6 pts · 112d
Just so you know, I absolutely give zero shits about their reasons for doing it.
Ruining the experience for everyone else because of a negligible minority of people found a clever way to cheat the system (good for them). Sony can get fucked.
MrScottyTay@sh.itjust.works · -6 pts · 112d
But in reality it barely affects anyone who uses their PS5s normally though. It would only affect you if for whatever reason your internet is down for more than 14 days or you buy a game 13 days before they shut down services (at which I imagine they'd remove both this and the ability to refund during that period).
Like I said before it's shitty they did this without explanation but also saying that this is negatively affecting everyone else just to stop a minority is just straight up false. Heck it had been in place for a while and nobody noticed a thing. It was a modder specifically trying to find exploits that blew the whistle on it and even then it was just that he saw a timer counting down in the same way PS+ games do.
Doc_Crankenstein@slrpnk.net · 5 pts · 112d
It's honestly pathetic how hard you're arguing to justify this bullshit.
Let it go and stop being a Sony's cuck. Nothing you say will justify DRM.
Is it a measure that is done in the consumer's interests? Hell no. Does this negatively affect consumers? Yes. IDC how small a percentage it affects. I care that it affects fellow consumers and their ability to use a product they paid for.
That's all there is to it. Any excuse from the company to justify it gets them a big fat finger from me. The company's interests are not my interests and they, in fact, go directly against my interests. So fuck em.
MrScottyTay@sh.itjust.works · -2 pts · 112d
You're doing a lot of speaking for me there, and putting words in my mouth I've not said. Never once did I say I'm pro DRM. Would I prefer if they didn't do this at all? Obviously. You're arguing with me for something I'm not fighting. I was not defending Sony, only disputing your claim that it's made things noticeably worse for the general majority and my first comment was just explaining what the issue you barely described in your first comment even was.
Because of how locked down consoles are in their normal use anyway, this issue will barely, if at all affect anyone, who is using their console as intended. It's obviously a completely different story for those that will eventually tinker and use it way beyond it's eventual sunsetting. The console itself is technically already riddled with DRM anyway, even if they didn't add this new countermeasure.
Once again, not advocating for DRM. I would rather the concept not exist at all. But this most recent drama has not changed a thing when it comes to your standard use of the console. There was already DRM involved beforehand.
In the end, I agree with you on your points on DRM itself.
DupaCycki@lemmy.world · 31 pts · 113d
Hold on... Okay, so what you're saying is... Locking games behind one platform, especially a dying one, leads to significantly fewer copies sold? I'm speechless. How is that even possible? If only we could figure out a way to foresee such events...
thermal_shock@lemmy.world · 9 pts · 113d
Magnets, how do they work!?
HeyThisIsntTheYMCA@lemmy.world · 4 pts · 113d
Fuck. How do they work
ThunderComplex@lemmy.today · 2 pts · 112d
All I know is put a magnet in some water and it works no more
dvejmz@lemmy.sgfault.com · 0 pts · 112d
PS5 a dying platform? Have you seen Sony's financial year statement from last month?
Senal@programming.dev · 6 pts · 112d
do you have a link to the breakdown by division ?
I can see general statements but nothing with breakdowns.
kryptonianCodeMonkey@lemmy.world · 26 pts · 113d
Probably doesn't help that this is the first I've heard of it.
BigBananaDealer@lemmy.world · 26 pts · 113d
if only it was available on a different platform
Katana314@lemmy.world · 23 pts · 113d
Is this some Hollywood accounting, where they set the game up to fail? I’ve literally never heard of it until this post.
ampersandrew@lemmy.world · 6 pts · 113d
I'm not sure we can help you if you've never heard of this game. It's been in every major gaming news site's release calendar, reviewed very well, and it's been in several of Sony's showcases.
EDIT: Folks, I don't care if you also personally never heard of it. That wasn't the point. This game had a marketing budget and was not set up to fail.
mysticpickle@lemmy.ca · 26 pts · 113d
I mean it's the first I've heard of it too :o
ampersandrew@lemmy.world · 2 pts · 113d
What sites do you follow for gaming news? OpenCritic aggregated 129 different outlets that reviewed it, and it's a front page sort of deal for any of them.
Katana314@lemmy.world · 18 pts · 113d
I just go to YouTube, Lemmy, BSky, maybe a few others. I don’t go directly to any major gaming news sites, since they’ve had declining track records for decades.
And of course, Steam. Criticize the monoculture if you like, but when Sony and MS have killed their community features in favor of EpsteinNet, it’s not surprising people will go to platforms designed to discuss games.
commander@lemmy.world · 5 pts · 113d
Your media sources aren't really indictive of monoculture. More the opposite and that's the problem for marketers. It's hard as shit to reach people because everyone can form their own niche media community. If people still treated IGN and like award shows as their mainstream trustworthy source, we'd still be in the pre-youtube monoculture
ampersandrew@lemmy.world · -4 pts · 113d
At the same time, that's not them setting the game up to fail; that's you purposely excusing yourself from everywhere that people normally hear about games. I'm not sure by what metric you're basing declining track records on, but wherever you hear about games on Bluesky or YouTube is probably still one of these outlets. Right here on this Lemmy community, we cite those same outlets for news, and Saros has been posted here four times on its own, as well as in a Sony State of Play mega thread.
deranger@sh.itjust.works · 7 pts · 113d
Yeah, they never talk about games on YouTube
ampersandrew@lemmy.world · -3 pts · 113d
Several million hits across Saros' trailers there. It definitely comes up on all the biggest gaming podcasts. So I'm not sure what the other poster's blind spot is, but Saros is definitely there.
Cybersteel@lemmy.world · 6 pts · 113d
I mean I've even heard of the specrcular failure that is Highguard but not Saros. The internet is definitely much more fragmented even within gaming niche.
lath@piefed.social · 6 pts · 113d
Lemmy.
Zahille7@lemmy.world · 2 pts · 113d
I mean I only know about it because I saw a couple ads on Instagram, then I watched the sponsored (by Sony/Saros devs mind you) Iron Pineapple video.
It looks cool visually and seems like it'd be fun once you get into the flow of the game, but it's PlayStation exclusive and I'm not really a bullet hell person.
Ashtear@piefed.social · 2 pts · 113d
I mean, if I didn't have a standing appointment to watch game showcases with some friends, I could definitely see a scenario where I missed this. It's not the kind of thing that would pop up at all in my regular gaming feeds.
The funny thing is that I was genuinely tired of seeing it at every single State of Play for however long it's been now. It was heavily marketed within a specific media channel, and didn't stir up any controversy or buzz that reached my eyes or ears.
Katana314@lemmy.world · 2 pts · 112d
I’m definitely upset that influencers are more likely to talk about bombs and high profile failures than games they have moderately positive interest in. There’s a weird incentive to celebrate failure that makes game development less appealing.
Senal@programming.dev · 4 pts · 112d
It was not set up to succeed, either.
BananaIsABerry@lemmy.zip · 3 pts · 112d
They definitely did a lot of sponsored YouTube content. Iron Pineapple did a sponsored video. Seemed mid, not a $700 (ps5 + game) game.
M0oP0o@mander.xyz · 3 pts · 112d
Edit response time: That people interested in games did not know about it would be very indicative of a major failing and current lack of relavance of mainstream gaming media. That would seem to be very much on point, as there is no need to help us for not knowing, but it would seem Sony might need help.
The fact that I never seen or heard of this is no surprise though, the only time gaming news coverage shows up for most is when there is some sort of scandal. Its why I know more about "Mix Tape", "High Guard" and "Marathon" then this game.
I like my small indie / oddball games but I find I get more info from people steaming a game and talking about it then a "review" that had clearly been bought and paid for. And it seems I am not the only one, as clearly no one is reading the "major" gaming news sites anymore. Well at least in this case no one from their target audience is.
ampersandrew@lemmy.world · -2 pts · 112d
This is the only gaming space I've encountered on the internet that has this many people unaware of Saros' existence. The prevailing theory elsewhere for its lack of success is launching at $70, only on PS5, and people having already bounced off of its predecessor, Returnal. There aren't 130 outlets reviewing the game because no one is reading them.
M0oP0o@mander.xyz · 3 pts · 111d
What other gaming areas are you thinking of? Are they user driven for content and discourse like this?
And there are 130 outlets reviewing the game because they are in the business of reviewing games and this one was a rare exclusive for the ps5. It would be odd if they did not review it (and give it questionably high marks). If you look at a game like xenonauts 2 that also came out recently that sold about the same number of copies (very odd since one is very niche) they only have 14 critic reviews vs 130. The issue is the critic reviews clearly don't hold the same value to consumers as they once did.
ampersandrew@lemmy.world · 0 pts · 111d
That is not made by clear by comparing those two games the way we just did, no. Game review and news outlets cover the games most likely to be of value to their audiences, partially because they foster that with their own interest, and partly because the data tells them what their audience is reading or watching. Saros got 130 different outlets reviewing it because it's generally seen as a big deal for their audiences. Xenonauts 2, not so much, which is why it was only covered by 1/10th as many publications. We're here on Lemmy because we're more likely to leave a thing we don't like even if we're used to it, like reddit. If you don't like traditional games media, fair enough, but I don't think either that preference or our choice of being on Lemmy is representative of broader trends. I was just at a board game night where we had to give clues about Sabrina Carpenter, and I knew nothing about her. It doesn't mean her publicist is bad at marketing; it means I'm not the target audience for it.
M0oP0o@mander.xyz · 2 pts · 111d
Have to vehemently disagree with this, it is clear that their coverage is not dictated by the value their audiences receive but from other more corporate values. And as time goes on the media coverage on games has been less and less valued. It has nothing to do with my option on the media but my observations on the industry. The reason I brought up zenonaughts 2 was that it has 1/10 the reviews but similar sales, and that is indicative of the clear decline of the main stream gaming review system not having the pull it once did.
ampersandrew@lemmy.world · 0 pts · 111d
It is very much not clearly indicative of that. It has 1/10th of the reviews because it is expected to be relevant to far fewer people than Saros. The audience tends to value games that they've had marketed to them, which is a correlation for what should be obvious reasons.
Prox@lemmy.world · 19 pts · 113d
I would be all over this if it were available on a platform I actually owned. But I'm not about to pay $1k to play it (or whatever it costs after Sony's latest round of price hikes on aging hardware).
Blackmist@feddit.uk · 18 pts · 112d
A £70 roguelike is a big fucking ask.
The only one I've played, completed and enjoyed was Hades. It doesn't waste your time even on a failed run. A run is like 40 minutes of real time. That's about where this shit needs to be to attract non-masochists. Even then, £70.
mellowistheyellow@lemmy.zip · 13 pts · 112d
If only we could see the reason why... jesus is everyone in modern gaming business turning into morons?
orenj@leminal.space · 5 pts · 112d
That would imply they weren't morons already
samus12345@sh.itjust.works · 12 pts · 112d
new game
roguelike
DamienGramatacus@lemmy.world · 7 pts · 112d
I will definitely play this at some point. Returnal is up there in my like, top 5 games of the past few years. I will happily wait for sale.
AdamBomb@lemmy.world · 5 pts · 112d
Be warned, it is a much shallower game than Returnal was. It is a better 3D bullet hell. More bullets in denser patterns and more bullet types. Everything else about the game is worse and not by a little.
capnbubblebuns@sh.itjust.works · 2 pts · 112d
Returnal was fantastic. That is unfortunate to hear.
winkerjadams@lemmy.dbzer0.com · 1 pts · 112d
Does ps5 have good sales?
Kolanaki@pawb.social · 1 pts · 112d
Sometimes. Though in my experience, the best sales prices were mostly with the PS+ additional discounts. Like without PS+ you could get 10% off but with the subscription you'd get another 5-10% off. Nothing like Steam's sales.
Omegamanthethird@lemmy.world · 1 pts · 112d
The vast majority of sales don't even have PS+ bonuses (which used to be the main draw on PS3). And the sales are regularly sub-$10 for older games. It doesn't compare to Steam. But you can still get a lot of good deals.
DamienGramatacus@lemmy.world · 1 pts · 112d
You have to be a very patient gamer but yes, they do.
circuitfarmer@lemmy.world · 7 pts · 112d
samus12345@sh.itjust.works · 3 pts · 112d
There is no more cheap-ass hardware, so they don't even have that going for them.
circuitfarmer@lemmy.world · 2 pts · 112d
BlackLaZoR@lemmy.world · 3 pts · 112d
Noone wants to make exclusive games these days since it cuts ~66% of the profit.
MJKee9@lemmy.world · 2 pts · 112d
Nintendo will be fine so long as they maintain control over their intellectual property and stay focused on the handheld market. Nintendo Switch (1 and 2) has sold nearly 200 million units. Steam deck, their closest competition, is closer to 10 million. Obviously the Switch has been around for nearly a decade. But handheld consoles are here to stay. Plus Nintendo is vicious when it comes to maintaining control of their properties... Which are beloved. Pokemon, Mario, Zelda.... As long as it keeps those locked down and stays ahead of the handheld competition, they will be fine.
Datz@szmer.info · 1 pts · 112d
Katana314@lemmy.world · 1 pts · 110d
I think the exclusive model could still work, but it requires a VERY compelling group buy-in. Remember back when there was a very wide set of games for which you had to have a PlayStation to play them. Even Nintendo still succeeds at this, albeit with a current dip due to a low number of Switch 2 exclusives. No matter how much anyone here would fuss about it being anti-consumer, eventually there'd be enough compelling reasons, and some people may just bite the bullet even if they're regularly PC gamers. From there, that's where the real money is; getting people to keep burning money on live-service games on that given platform, since people are locked in.
No way can one or two occasional console exclusives manage that wall of compulsion on their own.
dance_ninja@lemmy.world · 5 pts · 113d
I'm curious about it, but I'm not sure rogue-like bullet hell games are my jam.
Thorry@feddit.org · 5 pts · 113d
I fucking loved this game, it's a shame it didn't sell better. The performance was bad in some places on my pleb PS5, but mostly fine. It would go from fine to absolute shit, only for it to go back to fine when I went further into the level. So I think it was just bugged, I hope they can fix it.
Returnal for me was the better game tho, I liked the level design better in that one and the guns felt better. Saros was still very very good.
Hadriscus@jlai.lu · 2 pts · 111d
oh look, is that a gruff 30yo in armor who didn't ask to be dragged into this war ?
cheat700000007@lemmy.world · 2 pts · 111d
You're no where close to the story
GeneralEmergency@lemmy.world · -2 pts · 112d
Only fuck guys.
That's pretty average for a new game.
I know you lot have a weird hate boner for Sony. But Jesus H Christ