I'm more interested in the virtual screens than the AR aspect. I'm perfectly fine to do this in a VR office I really don't need to see the real world when doing this.
It’s in the published specs. The pass through cameras on the Steam Frame will be monochrome, but an expansion port exists that could support third party color cameras. They’ve said they prioritized game streaming features over AR.
Our HTC Vive (yeah, it's not made by Valve, but it's the Original SteamVR Headset and is kinda close enough) has a color passthrough camera. It's really low res and useless for fancy AR but it's great if you need to look around for a sec.
Source? I found the MR, https://invent.kde.org/plasma/kwin/-/merge_requests/8671, and nothing about that shows it's for the Steam Frame. In fact, the video shows a colored passthrough camera mode while the Steam Frame (sadly) has a black and white camera only.
Valve has announced the use of the KDE desktop on the frame, and then KDE shows this off. Couldn't give you more than that, but it seems pretty straightforward doesn't it?
You say that but so far nothing points to it being developed for that device. It seems to mostly be a personal project by the developer, especially because this is the first time a bunch of KDE developers seem to see the code. The author of the MR even updated the MR to mention they do not work for Valve.
That doesn't mean it isn't useful for that device of course, it very much makes sense to run on there. But again, the black and white cameras of that device makes this mode less interesting.
One video showing something better than the entire concept of the metaverse. Probably because this doesn't look like a way to create a space specifically to rent, sell or advertise shit.
Can we first get a functional headless KRDP though? TigerVNC + Xorg + KDE worked amazing for connecting to my headless work computer on the same LAN, but ever since switching to wayland this kind of setup is simply impossible since it needs to be implemented on Kwin level.
Is anyone working on this? Is there a feature branch I can keep track of and maybe contribute to?
34 Comments
Damage@feddit.it · 34 pts · 199d
Can't wait to try this on the Steam Frame
Yggnar@lemmy.world · 15 pts · 199d
Pretty sure steam frames cameras will be black and white
echodot@feddit.uk · 7 pts · 199d
I'm more interested in the virtual screens than the AR aspect. I'm perfectly fine to do this in a VR office I really don't need to see the real world when doing this.
Damage@feddit.it · 2 pts · 199d
It has a connector on the front for a potential color camera
shadshack@feddit.online · 1 pts · 199d
Why do you say that? Valve's last two VR headsets had full color cameras.
Thunderbird4@lemmy.world · 13 pts · 199d
It’s in the published specs. The pass through cameras on the Steam Frame will be monochrome, but an expansion port exists that could support third party color cameras. They’ve said they prioritized game streaming features over AR.
Yggnar@lemmy.world · 3 pts · 198d
"Four high-resolution, monochrome cameras" https://store.steampowered.com/sale/steamframe
PureTryOut@lemmy.world · 1 pts · 193d
My Valve Index only has black and white cameras. And what other headset are you talking about? They never made more.
forestbeasts@pawb.social · 1 pts · 157d
Our HTC Vive (yeah, it's not made by Valve, but it's the Original SteamVR Headset and is kinda close enough) has a color passthrough camera. It's really low res and useless for fancy AR but it's great if you need to look around for a sec.
Evil_Shrubbery@thelemmy.club · 9 pts · 199d
Or some AR glasses!
Some are super cheap but all use (non-standard-rgb subpixel?) oleds.
Might be more comfortable for such 2d stuff.
Whostosay@sh.itjust.works · 7 pts · 199d
You heathens and your godamn communist technology
Fabrik872@lemmy.world · 15 pts · 199d
What headset is used in the video?
clay_pidgin@sh.itjust.works · 6 pts · 199d
I don't know, but the developer mentions these in the Merge Request: Rokid Max, HP G2, Quest 3.
I've never heard of Rokid. Looks like they are $150 AR glasses.
PureTryOut@lemmy.world · 13 pts · 199d
Huh, is this something that's actively been developed? Is there a MR?
BoastfulDaedra@lemmynsfw.com · 7 pts · 199d
I understand the Steam Frame is using it
PureTryOut@lemmy.world · 8 pts · 199d
Source? I found the MR, https://invent.kde.org/plasma/kwin/-/merge_requests/8671, and nothing about that shows it's for the Steam Frame. In fact, the video shows a colored passthrough camera mode while the Steam Frame (sadly) has a black and white camera only.
BoastfulDaedra@lemmynsfw.com · 3 pts · 199d
Valve has announced the use of the KDE desktop on the frame, and then KDE shows this off. Couldn't give you more than that, but it seems pretty straightforward doesn't it?
PureTryOut@lemmy.world · 3 pts · 193d
You say that but so far nothing points to it being developed for that device. It seems to mostly be a personal project by the developer, especially because this is the first time a bunch of KDE developers seem to see the code. The author of the MR even updated the MR to mention they do not work for Valve. That doesn't mean it isn't useful for that device of course, it very much makes sense to run on there. But again, the black and white cameras of that device makes this mode less interesting.
Buddahriffic@lemmy.world · 12 pts · 198d
One video showing something better than the entire concept of the metaverse. Probably because this doesn't look like a way to create a space specifically to rent, sell or advertise shit.
Jestzer@lemmy.world · 10 pts · 199d
I would be thrilled if I could bring life back to my Oculus Rift S with this.
Allero@lemmy.today · 7 pts · 199d
Nice!
Next step is to make it not only a set of virtual flat screens, but allow the user to interact with 3D objects
Imagine having that tree in 3D and having screens around it, or something along these lines
unknownuserunknownlocation@kbin.earth · 7 pts · 199d
Getting a 403. Is it just me?
BradleyUffner@lemmy.world · 8 pts · 199d
Same. I was able to find a video of it online though. This is probably what they posted. https://invent.kde.org/plasma/kwin/-/merge_requests/8671
clay_pidgin@sh.itjust.works · 3 pts · 199d
Correct, that's the video that I see in the OP.
unknownuserunknownlocation@kbin.earth · 3 pts · 199d
OK, that's also returning a 403. Wondering if there's something with my IP address...
BoastfulDaedra@lemmynsfw.com · 5 pts · 199d
NOOOIIIICCE!!!
I mean, I'll never, ever, use it, but.... NIICE!!
fubarx@lemmy.world · 5 pts · 199d
Cries in word-processor 'focused writing' mode.
Still, pretty amazing they got full running video in one of the windows.
slothrop@lemmy.ca · 4 pts · 199d
That's great, but how do I pron with this?!?!?
lascapi@jlai.lu · 4 pts · 199d
Wow! I love it !! 🤩
jlow@discuss.tchncs.de · 3 pts · 199d
Completely forgot about Gnosia, need to pickit up again.
hodgepodgin@lemmy.zip · 2 pts · 199d
way too much content for me :(
Shayeta@feddit.org · 1 pts · 199d
Can we first get a functional headless KRDP though? TigerVNC + Xorg + KDE worked amazing for connecting to my headless work computer on the same LAN, but ever since switching to wayland this kind of setup is simply impossible since it needs to be implemented on Kwin level.
Is anyone working on this? Is there a feature branch I can keep track of and maybe contribute to?
FooBarrington@lemmy.world · 2 pts · 198d
It's very unlikely that work on this VR feature prevents work on headless KRDP, so let's not artificially delay features, OK?
NightFantom@slrpnk.net · 1 pts · 199d
So can we use this in non-vr? I just want bumptop back ...