It's just cheaper to have a one screen that can be configured with a code change to do everything rather than physical buttons that need a full hardware change to do something else.
Though, why the hell everything has to get smaller, thinner, lighter. Like whats wrong with size and weight? Heavier and bigger things have more tactile feel to it. I can feel I'm actually using something rather than just pretending to be a mime.
Somewhere along the line we lost the virtue of do one thing well. Do it right, move on, do something else right. If you need complexity plug some right things together.
Now is the time of jack of all trades, master of none, stuff it into a phone whether appropriate or not. Get the job done as cheap as possible with the same generic crap. Do you want your airplane pilot using only a touchscreen ? Why should it be different for a spaceship, a car, an audio engineer ?
A steering wheel, once learned, is a wonderfully flexible interface that meshes with human intuition, throw rock left, rock go left, we have brain circuits devoted to this stuff, it works. Tactile interfaces can and should speak to our evolutionary core. Let's take a step back, economic imperative be damned.
Partially probably yes. However, there's also the issue of dealing with dynamic information. If you just need volume and AC controls, use physical buttons please. If you need GPS, media library controls, phone controls, texting, etc, which you don't need at the same time, they can all use one screen, and that screen can have dynamic controls. A touch screen makes a whole lot of sense for that.
I love physical controls. There are some things that should never be replaced by touch controls. There are places where touch controls make sense though. Anyone who doesn't realize this is choosing to be ignorant.
It’s just cheaper to have a one screen that can be configured with a code change to do everything rather than physical buttons that need a full hardware change to do something else.
....you can remap your buttons to do other things....
Problem is, they look cool, so once the technology arrived to make them real, everyone went overboard.
Isn't the problem they're also cheaper in real life? Like in the car industry the only benefit is that it's saving time and money for the manufacturer.
You just need one touch screen that does everything. Radio, climate control, navigation, car settings etc etc. even with cheap nobs you needed separate ones for everything, you needed the mounting for them and everything you can't see behind them. It might not be cheaper than replacing one thing, but once you combine everything into it it becomes cheaper.
I HATE the automation in my '14 Lincoln. The environment control use ambient temperature settings. So if it's hot as balls inside the car and you set the temp to 68, it'll blast some cold air until it detects that temp, then start spitting "room temperature" air which is absolutely miserable in the dead ass middle of summer.
Give me back a knob with controls the temperature of air it's spitting out! Which means if the AC at Max starts getting too cold then I'll turn the knob a click or 2.
I've been driving a lot of rental vehicles lately. The safety hazard of a big infotainment system is a real problem, some are worse than others. Also when it glitches it's a real pain in the ass because the only way to fix it some times is to restart the car, sometimes it will clear the settings too.
Touchscreens are a real hazard and impractical during an emergency because you need the muscle memory to be able to grab an anchored point for control.
It's also easy for real life. They don't have to produce different parts or maintain them, or update them. All of that is just changing software and what it displays, that makes it easier for them to develop.
But as we're realizing it, it's harder to use and less safe.
I think it's because manufacturers value slick UI over usable UI.
LCARS is a great example. In universe, the buttons are likely programmed to the users specifications, macros and automations that have been developed over their career or even lifetime.
But when present day people tried to create LCARS for their own apps, it's a fucking nightmare. Too much wasted space and buttons that only look like Star Trek but don't actually do anything impressive.
Touchscreens in a car could work if they were user tested but they aren't. And not only that, but they are rent-seeking devices that companies use to lock out features like fucking heated seats!
What I'd love to see is a completely open-source infotainment system. Android could have been a great OS if they didn't fuck their users.
Touchscreens in cars can't work properly for anything that needs to be operated while in motion. Everything the driver touches while in motion should be tactile.
In the context of star trek thats no excuse. They could easily integrate a little replicator into the panels for customizable tactile interfaces. Like you get on duty, select your specific customized interface profile, wait the ∼5 seconds for the old one to be reclaimed and the new one to materialize and you're good to go. They can keep the standard panel interface right next to it just in case.
This is kind of how DynamicLand is. They use a system of projectors to create images next to objects, and color patterns to track object position and identity with cameras:
So, for example, you can place a keyboard next to a block of text to edit it.
There's more to DynamicLand than that, but that's what I'm reminded of.
I remember an officer chastising another crewman for using a non-standard interface. I think it was Worf in TNG.Edit: Worf, yes, but DS9. S04E07, "Starship Down"
I also remember a blinded Tuvok activating a tactile interface at his station. (VOY, S04E08, "Year of Hell")
In my headcanon the touch interfaces in Star Trek also provide tactile feedback, pressure sensitivity, etc. The flat panel look is only when they're idle.
When Tuvok is blinded in Voyager's Year of Hell, he explicitly activates the tactile interface for his console. So it's definitely something that LCARS supports.
My head canon for the tactile controls in TOS/TMP is that they are more reliable and easy to repair/replace during years-long exploration missions versus touchscreens.
We, as a species, don't differ too much from our apish ancestors. We grab things. We hurl tings. We smack things. We crank things.
It's in our DNA. We need that to function and be healthy. We're not Octopi. An octopus swipes.
65 Comments
ummthatguy@lemmy.world · 51 pts · 138d
Let's not leave out toggles and joysticks.
RampantParanoia2365@lemmy.world · 4 pts · 137d
Completely superfluous according to the Vulcan.... checks notes security Chief.
Shellofbiomatter@lemmus.org · 41 pts · 138d
He's right, but the reason is money.
It's just cheaper to have a one screen that can be configured with a code change to do everything rather than physical buttons that need a full hardware change to do something else.
Though, why the hell everything has to get smaller, thinner, lighter. Like whats wrong with size and weight? Heavier and bigger things have more tactile feel to it. I can feel I'm actually using something rather than just pretending to be a mime.
MalReynolds@slrpnk.net · 19 pts · 138d
Somewhere along the line we lost the virtue of do one thing well. Do it right, move on, do something else right. If you need complexity plug some right things together.
Now is the time of jack of all trades, master of none, stuff it into a phone whether appropriate or not. Get the job done as cheap as possible with the same generic crap. Do you want your airplane pilot using only a touchscreen ? Why should it be different for a spaceship, a car, an audio engineer ?
A steering wheel, once learned, is a wonderfully flexible interface that meshes with human intuition, throw rock left, rock go left, we have brain circuits devoted to this stuff, it works. Tactile interfaces can and should speak to our evolutionary core. Let's take a step back, economic imperative be damned.
zelahdieliekeis@piefed.blahaj.zone · 5 pts · 137d
Counterpoint: if enough people die while adjusting their AC then humans will evolve to love touchscreens
Hazel@piefed.blahaj.zone · 11 pts · 138d
Phone are getting bigger though, wish they were smaller again.
Shellofbiomatter@lemmus.org · 8 pts · 138d
Screen is getting bigger, but not much heavier. Written from 500g rugged 1cm+ thick brick
Though yeah there should be different options for everyone, not the most basic popular stuff that looks exactly the same.
MalReynolds@slrpnk.net · 4 pts · 138d
With a battery that lasts a week, horses for courses...
Th4tGuyII@fedia.io · 7 pts · 138d
Exactly. It's the same reason they're being forced into new cars despite the fact that an awful lot of people don't like them
DagwoodIII@piefed.social · 5 pts · 138d
Cheaper to ship.
I agree. I want heft.
Cethin@lemmy.zip · 4 pts · 138d
Partially probably yes. However, there's also the issue of dealing with dynamic information. If you just need volume and AC controls, use physical buttons please. If you need GPS, media library controls, phone controls, texting, etc, which you don't need at the same time, they can all use one screen, and that screen can have dynamic controls. A touch screen makes a whole lot of sense for that.
I love physical controls. There are some things that should never be replaced by touch controls. There are places where touch controls make sense though. Anyone who doesn't realize this is choosing to be ignorant.
FuglyDuck@lemmy.world · 3 pts · 138d
....you can remap your buttons to do other things....
hzl@piefed.blahaj.zone · 2 pts · 137d
Physical buttons can also be remapped to do whatever you want. You can even make macros to get a button to do a sequence of things.
deadbeef79000@lemmy.nz · 41 pts · 138d
Touch style interfaces in sci-fi are a production cheat. Print/paint a sheet and stick it on a back-lit panel: instant set piece.
Problem is, they look cool, so once the technology arrived to make them real, everyone went overboard.
Now we get the shittiest physical UI's ever imagined.
bobo@lemmy.ml · 16 pts · 138d
Isn't the problem they're also cheaper in real life? Like in the car industry the only benefit is that it's saving time and money for the manufacturer.
deadbeef79000@lemmy.nz · 5 pts · 138d
Given how cheap and nasty every craptastic plastic control is in every 'cheap' car I've had: I doubt it.
Everything goes stupid when you're getting luxury or premium models. E.g. standard wheels are way cheaper than alloy wheels.
then_three_more@lemmy.world · 7 pts · 138d
You just need one touch screen that does everything. Radio, climate control, navigation, car settings etc etc. even with cheap nobs you needed separate ones for everything, you needed the mounting for them and everything you can't see behind them. It might not be cheaper than replacing one thing, but once you combine everything into it it becomes cheaper.
Thebeardedsinglemalt@lemmy.world · 2 pts · 137d
I HATE the automation in my '14 Lincoln. The environment control use ambient temperature settings. So if it's hot as balls inside the car and you set the temp to 68, it'll blast some cold air until it detects that temp, then start spitting "room temperature" air which is absolutely miserable in the dead ass middle of summer.
Give me back a knob with controls the temperature of air it's spitting out! Which means if the AC at Max starts getting too cold then I'll turn the knob a click or 2.
deadbeef79000@lemmy.nz · 1 pts · 137d
Indeed. It might not be cheaper to manufacture, it might just be cheaper to assemble.
kboos1@lemmy.world · 14 pts · 138d
I've been driving a lot of rental vehicles lately. The safety hazard of a big infotainment system is a real problem, some are worse than others. Also when it glitches it's a real pain in the ass because the only way to fix it some times is to restart the car, sometimes it will clear the settings too.
Touchscreens are a real hazard and impractical during an emergency because you need the muscle memory to be able to grab an anchored point for control.
thevoidzero@lemmy.world · 12 pts · 138d
It's also easy for real life. They don't have to produce different parts or maintain them, or update them. All of that is just changing software and what it displays, that makes it easier for them to develop.
But as we're realizing it, it's harder to use and less safe.
CosmicTurtle0@lemmy.dbzer0.com · 11 pts · 138d
I think it's because manufacturers value slick UI over usable UI.
LCARS is a great example. In universe, the buttons are likely programmed to the users specifications, macros and automations that have been developed over their career or even lifetime.
But when present day people tried to create LCARS for their own apps, it's a fucking nightmare. Too much wasted space and buttons that only look like Star Trek but don't actually do anything impressive.
Touchscreens in a car could work if they were user tested but they aren't. And not only that, but they are rent-seeking devices that companies use to lock out features like fucking heated seats!
What I'd love to see is a completely open-source infotainment system. Android could have been a great OS if they didn't fuck their users.
Rivalarrival@lemmy.today · 6 pts · 138d
Touchscreens in cars can't work properly for anything that needs to be operated while in motion. Everything the driver touches while in motion should be tactile.
Rcklsabndn@sh.itjust.works · 29 pts · 138d
All the knobs and cranks are busy in politics.
#heyoooo
aeronmelon@lemmy.world · 10 pts · 138d
“Haha! Yes, Johnny!”
FauxLiving@lemmy.world · 25 pts · 137d
Kids with their buttons, this is how we used to send ICQs back in the day:
(fun fact: You can tile this gif) e: ah I'll just do it in the comment
chunes@lemmy.world · 5 pts · 137d
Ahhhh that takes me back. I haven't seen that gif for like 20 years.
FauxLiving@lemmy.world · 4 pts · 137d
There were a lot of these tiling loopable gifs at one point, I wish I had saved them.
chunes@lemmy.world · 3 pts · 137d
Maybe we can find more on ytmnd. Here's the original one of the above.
FauxLiving@lemmy.world · 2 pts · 137d
You're the man now, dawg
hansolo@lemmy.today · 22 pts · 137d
I want more brass levers with porcelain handles. I want my car to look like the Nautilus on the inside.
_stranger_@lemmy.world · 17 pts · 137d
A gentleperson of extraordinary taste I see.
hansolo@lemmy.today · 5 pts · 137d
I'll take three!
mavu@discuss.tchncs.de · 20 pts · 138d
As usual, thinking way short.
why not buttons that change color/labeling/shape.
why not dials that shrink and grow.
why not levers that pop up when needed.
make scifi scifi again.
marcos@lemmy.world · 10 pts · 137d
The far-future panels from Discovery can totally do that. It's too bad they just don't do it.
charonn0@startrek.website · 6 pts · 137d
The alternate future in DS9's The Visitor implies through dialog that they have 3-D controls on newer starships.
NoForwadSlashS@piefed.social · 18 pts · 137d
Squirrelanna@lemmy.blahaj.zone · 12 pts · 137d
Wait I want a wall-mounted hardware charcuterie board.
GreenKnight23@lemmy.world · 3 pts · 137d
what have you done?!!
we don't don't talk about Bruno!
SARGE@startrek.website · 17 pts · 138d
applebusch@lemmy.blahaj.zone · 10 pts · 137d
In the context of star trek thats no excuse. They could easily integrate a little replicator into the panels for customizable tactile interfaces. Like you get on duty, select your specific customized interface profile, wait the ∼5 seconds for the old one to be reclaimed and the new one to materialize and you're good to go. They can keep the standard panel interface right next to it just in case.
SARGE@startrek.website · 5 pts · 137d
magic_smoke@lemmy.blahaj.zone · 8 pts · 138d
Remember Microsoft's surface dial?
Just make a touch screen and a bunch of those.
You can make your own interface outta touchscreen and attachable doodads.
drosophila@lemmy.blahaj.zone · 2 pts · 137d
This is kind of how DynamicLand is. They use a system of projectors to create images next to objects, and color patterns to track object position and identity with cameras:
So, for example, you can place a keyboard next to a block of text to edit it.
There's more to DynamicLand than that, but that's what I'm reminded of.
Rivalarrival@lemmy.today · 7 pts · 137d
I remember an officer chastising another crewman for using a non-standard interface.
I think it was Worf in TNG.Edit: Worf, yes, but DS9. S04E07, "Starship Down"I also remember a blinded Tuvok activating a tactile interface at his station. (VOY, S04E08, "Year of Hell")
mojofrododojo@lemmy.world · 13 pts · 137d
you ever tried to clean red shirt grey matter out of a bunch of push button interfaces?
the reasoning for touch interfaces is obvious.
mizule@lemmy.blahaj.zone · 10 pts · 138d
one of the reasons i absolutely LOVE the TARDIS in Doctor Who, so many knobs, levers, buttons, ...
highrfrequenc@lemmy.world · 4 pts · 138d
Right? like guess what, I've got good news for you Tom. Also, stick your hands in this psychic jelly to help navigate
Smoogs@lemmy.world · 10 pts · 138d
drives off cliff while trying to turn literally anything on
Yeah voice commands don’t work as a functional workaround either.
‘Can you repeat that’
lemmyng@piefed.ca · 9 pts · 138d
In my headcanon the touch interfaces in Star Trek also provide tactile feedback, pressure sensitivity, etc. The flat panel look is only when they're idle.
surewhynotlem@lemmy.world · 13 pts · 138d
This is why Riker sits on then so often
charonn0@startrek.website · 2 pts · 137d
When Tuvok is blinded in Voyager's Year of Hell, he explicitly activates the tactile interface for his console. So it's definitely something that LCARS supports.
FreddiesLantern@leminal.space · 7 pts · 138d
Likewise I hate haptic feedback or whatever they call it. If you’re gonna be a touchscreen button then own it and act like one.
If I want a vibrator I’ll just get one of those.
Smoogs@lemmy.world · 4 pts · 138d
Every. Single. Game.
Why does that shit need to be on by default. It’s literal shit experience.
Onomatopoeia@lemmy.cafe · 2 pts · 138d
Early days of Android haptic slowed things down so much the phone would lag when typing.
So I turned it off 15 years ago and haven't looked back.
Tmiwi@lemmy.world · 6 pts · 138d
gravitas_deficiency@sh.itjust.works · 4 pts · 138d
I mean it could hardly be more annoying than having to repack all the rocks into the consoles after they explode every Tuesday
IndiBrony@lemmy.world · 3 pts · 138d
Given the tech we have even nowadays, it's probably cameras/sensors tracking whether or not the operator is looking at the controls they're using.
FuglyDuck@lemmy.world · 2 pts · 138d
this is solved by seatbelts.
Jiral@lemmy.org · 2 pts · 138d
You think touch screens are better under those conditions? They are worse.
the_mighty_kracken@lemmy.world · 5 pts · 137d
I've got a bunch of old midi equipment with knobs and buttons. None of them work any more, because the knobs and buttons failed.
marlowe221@lemmy.world · 4 pts · 137d
My head canon for the tactile controls in TOS/TMP is that they are more reliable and easy to repair/replace during years-long exploration missions versus touchscreens.
bilgamesch@feddit.org · 3 pts · 137d
We, as a species, don't differ too much from our apish ancestors. We grab things. We hurl tings. We smack things. We crank things. It's in our DNA. We need that to function and be healthy. We're not Octopi. An octopus swipes.
GreenKnight23@lemmy.world · 3 pts · 137d
hzl@piefed.blahaj.zone · 2 pts · 138d
So use a computer and buy a macro pad and mechanical keyboard ya goof.
It is not hard or prohibitively expensive to make your desktop feel enough like the past to feel like a satisfying version of the future.
FauxLiving@lemmy.world · 1 pts · 137d
The problem is never that it can't be done...
... it is that people find it easier to complain about the lack of a solution than to put in the work to create a solution for themselves.
Sam_Bass@lemmy.world · 1 pts · 137d
I hear those German uboats are plum full of them
amino@lemmy.blahaj.zone · 1 pts · 138d
the Andor tech was fucking amazing. wouldn't mind more of that in Trek