What's your opinion on post-game content? do you do it? or are you done with the game when the credits roll?

40 points · 35 comments · view on lemmy.world

35 Comments

bjoern_tantau@swg-empire.de · 27 pts · 153d (3 replies)

Depends on the game now, doesn't it? I did 100 % of all content on Spider-Man. For some reason I didn't finish Spider-Man: Miles Morales and I didn't even start Spider-Man 2.

Hmm, maybe I should at least try Spider-Man 2. But I'd have to finish Miles Morales first to get the full story. Spider-Man 1 was so good, maybe I'll play that again. Spider-Man

What were we talking about?

MisshapenDeviate@lemmy.dbzer0.com · 10 pts · 153d (1 reply)

As somebody who enjoys all 3 games immensely, you don't strictly have to play Miles Morales. You'll be missing some of his character growth that continues throughout 2, but a lot of the broad strokes you can pick up from context.

That said, I highly recommend playing Miles Morales.

mushroommunk@lemmy.today · 2 pts · 153d

Seconded. You don't need to have played Miles Morales at all, but I personally think it's the best story of the three

Sabin10@lemmy.world · 3 pts · 153d

I haven't done 100% on any of those, I burned out on them around the 90% mark. All three games are great, you should play them.

mushroommunk@lemmy.today · 18 pts · 153d (6 replies)

It's got to be one hell of a game for me to do it. Maybe one in 100 will I touch post game content and I don't think I've finished any

ergonomic_importer@piefed.ca · 3 pts · 153d (5 replies)

Outer Wilds, for example, is a game you can only play once.

That has not stopped me from downloading a randomizer mod to squeeze more hours out of it.

early_riser@lemmy.world · 2 pts · 153d

Been sitting on this one for over a year. I really enjoyed Tunic, and it seems Outer Wilds is a similar experience, relying on the player not knowing what's coming.

Weirdfish@lemmy.world · 1 pts · 153d (3 replies)

Still haven't played this one through, just downloaded it for like the third time.

I don't know why it hasn't hooked me, it's just the sort of game I should enjoy.

ergonomic_importer@piefed.ca · 4 pts · 153d (1 reply)

The solution to the puzzles are extremely clever and you're given just enough hints to be able to solve them, but this game demands your attention and every bit of your concentration to be able to fit it all together. The payoff is massive though, the final 30-40 minutes is one of the most memorable and emotional moments I have ever had playing video games.

Soupbreaker@lemmy.world · 1 pts · 151d

It's a great game, but the hoops you have to jump through in the last loop to get the "good" ending are a massive pita. After my 6th or 7th try, I got burned out, uninstalled, and moved on to something else. At some point, I'll go back and give it another shot.

Malix@sopuli.xyz · 1 pts · 153d

Friend of mine recommended it to me, and it was already on my radar as it did look very interesting. Bought it, played about an hour and proceeded to ask for a refund. It didn't do it for me at all.

The funny thing is that on paper it should have been a slam dunk for me, but literally nothing in-game felt like I liked doing it. Weird.

Welp, not every game is for me, and in this case I know I'm a rare outlier. :P

Rhynoplaz@lemmy.world · 12 pts · 153d

Usually once I hit the end, I hold on to see if finishing the game opened up anything new to investigate.

Some games it's hard to tell where "the end" is.

Borderlands 2 required finishing the story twice before you could BEGIN the end game.

As I get older, I care less about doing EVERYTHING.

QuadratureSurfer@piefed.social · 12 pts · 153d (1 reply)

Depends on the game, depends on the content.

For example, Skyrim, I could easily continue playing (or just ignore most of the main storyline).

Compared to something like Assassins Creed 1, where any "additional content" would be the most boring/repetitive task. I was done with this as soon as the credits rolled.

Agrivar@lemmy.world · 0 pts · 153d

Does Skyrim even have an ending? Like, a roll credits and play music ending? (I've got ~10k hours in that game and I can't say that I've ever "finished" it!)

DarkFuture@lemmy.world · 11 pts · 153d (1 reply)

Depends on the game.

One thing I usually won't do is reinstall a game to play content added later.

RightHandOfIkaros@lemmy.world · 1 pts · 153d

I am the same unless the content added as either years later or is a massive nearly game changing update.

balgruuf@nord.pub · 8 pts · 153d

Depends on the game. Often post-game there's just a checklist of chores and I'm not doing that.

carotte@lemmy.blahaj.zone · 7 pts · 153d (1 reply)

i think it depends on the game, imo post-game stuff is especially cool in sandbox-y games where there’s many things to do, whereas games that are more linear don’t really need it

but what i hate more than anything is a game that won’t acknowledge you finished it. credits roll, you load your save and you’re back in front of the final boss. i hate that, it makes me feel like the game is in a perpetual state of never being completed. at least put a pretty medal on my save file or something

DamienGramatacus@lemmy.world · 3 pts · 153d

Completely agree. It's a very immersion breaking move. Looking at you, Cyberpunk.

silverchase@sh.itjust.works · 5 pts · 153d

Path of Exile runs credits at the end of act 3, but the whole campaign goes to act 10. And soon after that, you receive the quest line that leads to the game's famously vast endgame. The endgame is what Path of Exile fans play for.

Multiplexer@discuss.tchncs.de · 4 pts · 153d

Currently playing Morrowind.
Had to even remind myself recently to do some main quest for a change.

Completely and immersively lost myself in sidequests before. :-)

Sooo... post-game-content seems to be just game content here...

HubertManne@piefed.social · 4 pts · 153d

Im one of those folks who tend to not finish games. I sorta actively avoid the ending if there is more side quests that I have not done and such.

Pika@sh.itjust.works · 3 pts · 153d

I treat postgame content the same as I treat new game+

It's super unlikely I will look into it unless the game rocked my world.

Many games treat post game content as a grindfest for people who really liked the game but didn't want it to end, I usually have no interest in it.

The last games I looked into both NG+ and post game content on was final fantasy XV and God of War (the ps4 one), and I didn't finish it on either of them.

Malix@sopuli.xyz · 3 pts · 153d (1 reply)

Entirely up to the game & how interesting the post-game stuff is.

I have 100%'s eg. Batman: Arkham Asylum (on normal, not gonna try-hard it). The amount of collectibles was within the toleranse and it was fairly fun to hunt the items with the hints provided.

Now, few years forward with Arkham City and Arkham Knight? Hard nope. Too many collectibles/activities/timewasters, stupendously huge areas, too obscure hints, nah, nopety-nope-nope. And the good ending in AK was tied to finishing "optional activities" which I just could not be bothered with, watched the ending on youtube and uninstalled.

Diablo-likes I can grind for hundreds, if not thousands of hours, as the "click go brrrr, get item of +1 betterness" after campaign is fun for surprisingly long periods for me. But at the moment I have the problem that I have pretty much played all of the available ones (edit: ones that I'm willing to buy, that is).

dogslayeggs@lemmy.world · 2 pts · 153d

I played the Hogwarts game and beat the final boss or whatever?? I don't remember now because it was rather forgettable. Anyway, the gameplay itself was pretty fun with casting spells and stuff, so I kept playing after the main quest was complete. I started doing some of the side achievements like solving all the Merlin puzzles and performing specific spell attack combos. Then I looked into what some of the achievements actually required and noped out fast. Turned off the game and never looked back. Some were crazy things like "perform this 4 spell attack combo on a group of 3 people with at least one rogue... 10 times." Or "find all 86 hidden carrots in Hogwarts," which even if I could find a tutorial walk through on that I wouldn't which ones I'd already found and would have to go step by step. That's awful design.

Then there are games like Elden Ring or Ghosts of Tsushima where I played post-credits A LOT.

kahjtheundedicated@lemmy.world · 3 pts · 153d

If it was a really great game and I’m not ready for it to be over, I’ll play the post-game until I’m out of content or over it. Mostly jrpg’s

horse@feddit.org · 3 pts · 153d

I rarely even finish the main part these days. There just aren't that many games that can hold my attention for the time they take to beat. Especially since I just don't have as much time, as I get older, so beating a big narrative game could take months.

gegil@sopuli.xyz · 2 pts · 153d

It depends. If it some kind of side quests, additional events or cut-scenes, then it may be worth playing for past main campaign. If its just some weird achievements or collection completion, then i will not do it.

Jaegeras@piefed.social · 2 pts · 153d
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TrojanRoomCoffeePot@lemmy.world · 2 pts · 153d

Always, always, always. Ever since beating my first game in '93, Kirby's Adventure (NES), I've watched the full credits every time that I finish a game. It might be the only time that I ever see the developer's and other miscellaneous team members' names, and I want to know who they were, having just dedicated 30-1000+ hours to their labour of love.

Ryanmiller70@lemmy.zip · 1 pts · 153d

Only games I can think of that I still playing after rolling credits is a multiplayer game that also has a single player campaign.

bigchungus@piefed.blahaj.zone · 1 pts · 153d

I'm one to buy the version of the game with all of the DLC and never open it again after the credits roll.

Kolanaki@pawb.social · 1 pts · 151d

Post game content? Like NG+? Other than NG+, I've seen maybe a cutscene after the credits roll, like a bonus scene in a movie. How many (and which ones) have playable content post-credits that isn't just NG+? 🤨

I rarely do NG+. It has to be significantly different to warrant it. The first ever game I played with NG+ cycles just turned me off to it. Oh sure, I could get a sick ass laser sword... After beating the game like 12 times already tho. At that point, it wasn't fun anymore. Especially when that laser sword made the game easy as shit since it one shot everything.

Nier Automata has been pretty much the only game I can think of that required playing NG+ to get the entire story, with each new cycle being almost totally different. Either playing as a different character and seeing new areas, or doing old areas in a new order with new enemy placement.

Coelacanth@feddit.nu · 1 pts · 153d

For me it mostly depends on what the ending of the main story is like, and how invested I was in the narrative. If I was really invested and the game ended in a satisfying way my overwhelming impulse tends to be to immediately uninstall. A kind of "snapping the finished book shut and placing it on the bookshelf" thing that is satisfying in and of itself.

Katana314@lemmy.world · 1 pts · 153d

I remember a game called Outriders; it was a little bit of a generic RPG-shooter with abilities and a dismally apocalyptic world. I played through it, I enjoyed the campaign, but I was confused because many reviews were lamenting how "The postgame is terrible and it's lacking content". I didn't really understand the point, since I just enjoyed the base elements.

I identify a bit more with Breath of the Wild's lampshading of 100% completion, where they reward you for stumbling across a significant number of these things to find, but only hand you a golden turd for getting "ALL" of them.

RightHandOfIkaros@lemmy.world · 1 pts · 153d

Highly dependant on the game and the content.

NieR Automata has you get 5 endings and see the credits roll at least twice in order to actually get all of the story, and the content is actually very different. Like the credits rolling isnt treated as the end of the game, just a way to break up the pacing.

But if the game is highly repetitive, extremely linear, and exactly the same on subsequent playthroughs? Nah.