I've had religious people ask me (am atheist) "without God what is stopping you from being evil?" and holy shit, I can't believe people think like that
A good answer is "I rape and murder exactly as much as I want to, which is none. If eternal hellfire is the only think keeping you from doing those things then I hope you never lose your faith."
That and the "without the Bible, how do you know what's right or wrong" crowd. They have become so externally reliant on direction that they dont even have an independent sense of morality anymore. Also, they must think, in turn, that that non-Christian cultures and people are inherently amoral or immoral. The irony.
Unfortunately, you hit the nail on the head there. When you're so used to having someone tell you what to do, for every little action from how to dress to how to speak, you become dependent on it for everything.
Source: Left a cult. Had to relearn 'good' and 'bad' in therapy.
It's part of the overarching authoritarian worldview, that fear of consequences from someone above you on the food chain is the primary motivation for anyone to be "good".
The problem comes from it being extremely time consuming to explain how "being good" benefits you personally, even if all possibility of consequences are removed. Essentially you have to explain the entire concept of the word "honor" to them. What are the benefits of being honorable, and how do these benefits (for you personally) outweigh the benefits of being dishonorable?
But if someone wasn't raised that way, then it really does need to be explained to them. Otherwise it's unrealistic to expect them to just somehow figure it out for themselves.
edit for grammar
edit2: To elaborate a little bit, the benefit of honor boils down to efficiency and the advantages of cooperation. People can perceive patterns, and when someone is dishonorable, even if people won't come attack them somehow, they'll still be reluctant to ever cooperate with that person. An honorable person thus has far more resources from their community that they can draw on in the pursuit of their own personal goals. In addition, it simplifies their lives. Instead of having to, say, track the lies you've told so you don't mess up and create inconsistencies, if you live honorably you free up all that energy to devote to your goals in other ways.
Note, my summary argument is not overly compelling just on its own. I had to boil it down too much to make it a reasonable length. You need many examples, or preferably actual life experience on how it works, for the argument to actually become somewhat convincing.
Personal preference is fine too. For many people, though, they will require a personal benefit. They won't just enjoy it. Especially if they see other people who aren't good and are doing better than them.
Everyone needs to watch the 90s movie Clifford, it explains this awesomely. Clifford is an annoying and manipulative brat who only cares about one thing. He gets it, and then he decides that he'd rather be well behaved, because he wants people to like him.
Can confirm, how corrupt does one have to be to think like that? Isn't it logical to just think to behave towards others as one would like them to behave towards oneself?
There’s a surprise quick time event in Assassin’s Creed 2 where Leonardo Da Vinci goes in for a hug, and if you don’t press X reasonably quickly he pulls back looking a little bummed out.
I ripped my power cord out of the wall to make sure it didn’t save.
Back in like 2008 I was playing the single player campaign for the first COD: Modern Warfare and I almost failed the first mission because I didn't want to kill noncombatants on a boat.
Meanwhile in 2025 that's what our military is doing these days in Venezuelan waters.
Whenever I've played an evil character in any RPG, I've always decided what their code is, and their internal motivation for their actions. Makes it more fun in my opinion.
Hitler loved his dog, and was obviously a piece of shit.
I see no reason why your playthrough of Henry can't be a real bastard to everyone except for dogs!
(Never played the game and don't know who Henry is)
Honestly, most games with a good/evil dichotomy (or even good/evil/neutral) just don't make evil make sense, it's always about senseless violence and backstabbing people like it's a sport. Yet even people who would never kill the dog in a game usually still steal from commoner NPCs and often happily murder NPCs that were a bit of a dick to them.
It saddens and frightens me, that so many people in the world are so open about how the only reason they don't commit violence is fear of consequences. I bummed out both by how many people like that there are, and how normal they feel uttering psychohorrors like that
It saddens and frightens me, that so many people in the world are so open about how the only reason they don’t commit violence is fear of consequences.
It's actually truly not human nature to hurt another human, but because it is forbidden people don't understand themselves at all.
Remember, in all wars since the dawn of time, we have had to first train the shit out of every single soldier to not reflexively miss with their weapons over months using sleep and agency deprivation to remove that threshold.
Very few people have disorders that makes them capable of violence of that level
When I first played GTA 4, and hit an NPC with a taxi... The ragdolling was so realistic, I felt bad for the old grandma... But only for a moment. Soon after, I was running people over, shooting people in the face, mowing them down with the helicopter...
If you can't let your dark-side out to play in a safe environment, you risk not knowing it well enough to keep it coming out in ways you didn't plan for.
Reference : The majority of murder and violent crime.
Some people just genuinely don't have those kinds of dark impulses and actually are repulsed to take such actions even in a simulated environment. But I'll grant you, non-destructive, safe outlets for those impulses and frustrations is, indeed, healthier than the alternative.
I assure you everyone has them. There's an abundance of evidence for this, no one is above the possibility of then coming out in the right circumstances.
I don't know how anyone else does it. I've tried an evil run in Fallout 3 so I could recruit a particular follower. I had to restart multiple times because I kept accidentally being nice to people, and on my last attempt, I couldn't even make it to the first town before I stopped playing because it was way too painful to be mean. It felt the same even just watching someone else play Durge on BG3.
You are wrong. I do not doubt that many suppress such thoughts, but some at least also do not have them.
And I'd like to make a distinction here about intrusive thoughts and things I actually phantasize about doing. I have intrusive thoughts, but I know that I wouldn't want to act out on any that hurt another living being, even if guaranteed to have no consequences.
Are you suggesting murders and violent crime would be reduced if the perpetrators had s safe outlet for this?
I’m not sure I believe that. I’d guess most murder and violent crime in the US is gang related. Those people have plenty of opportunity to play GTA and COD as a safe outlet. I think it has more to do with the environment they grow up in, and the culture it fosters. Which mainly relates to poverty and lack of opportunity.
Similarly, cops who abuse their power have access to the same games and media.
Some will argue it’s the games and media that contribute to causing this, but I’m not sure I believe that either. That always seemed a bit pearl clutchy.
Disagree. Not everyone has horrible urges that need safe outlets, and some actions in games are repugnant, even virtually. I remember reading a comment on reddit about someone who played RDR 2 and just randomly decided to kidnap a civilian by hog tying them and loading them up on a horse. They took them to a cliff bound, and tossed them off. For no reason whatsoever. And expected people to relate. It was repulsive, and made me feel extremely uncomfortable even reading about.
I love video games, but I don't like realistic violence generally. It's why I don't play games like GTA and Manhunt, and why I only enjoy FPS games that involve fictional stuff like aliens and monsters (Doom, Halo).
Plus, multiple studies have proven that indulging in violent urges in games like Call of Duty and such actually leads to more aggression and violent impulse, not less.
Your suggested "safe outlet" is anything but. Young people need to be taught empathy and how to engage with their emotions and address them in a healthy fashion. Not indulge in virtual depravity when they feel bad.
Capable, yes, but why indulge it intentionally? That seems counterintuitive, and the studies I linked agree.
How does denial and repression represent “engaging with their emotions”?
We don't teach young people, young men in particular, to engage with their feelings in healthy ways, and in many cases rely on violent outlets. In a sense, young men only learn two viable feelings: horny, and angry. Just look at what's going on these days with young men, incels, red pillers, etc. We need to teach men that it's okay to feel things, take time to process it, understand that having negative or painful feelings doesn't make you weak, or bad. Repression is the opposite of what I'm talking about. Western society has practiced repression to the ill of men (and the adverse affect to women who engage with them, willfully or otherwise).
I didn't mention anything about denial or repression in my original comment. Your response inferring that tells me more about you than the topic.
Of course we wanna believe in a world of good guys and bad guys. But that’s only real in Hollywood.
I didn't mention good guys or bad guys, this isn't hollywood shit. I'm talking about engaging with feelings and emotions in healthy, productive ways. It's nothing to do with black and white thinking, it's about mental health.
The only “evil power fantasy” I would want would be to continue doing good, while breaking the no-killing/bring them to courts rule; especially if it could be shown that the bad guys ignore/pay off courts.
It’s not fitting for Superman, but it’s basically why the Yakuza series feels compelling.
The problem with taking people's lives is that it erodes your soul. Once you submit to the grisley work of judge, jury, and execution, you lose the ability to see people as people.
You could also just show up to a board meeting or similar and keep pushing them to the ground until they stopped trying to stand up, then tell them to give all their money away or you'll just keep bullying them in increasingly humiliating ways.
Because there's no such thing as no consequences. If I have the ability to rob a bank and get away with no consequences, there are still consequences for the bank guard that loses his job (or that I have to hurt in order to get into the vault). There are consequences for the people whose money I've taken. Just because there are no consequences on me personally, doesn't mean there are no consequences.
Doing good comes from having empathy for other people, not because you're afraid of personal consequences.
As someone who works at a bank, tbh the only consequences would be trauma inflicted on the tellers and customers. Taking money out of the vault doesn't take money out of accounts, and no decent institution would fire anyone for being robbed. Most banks don't have armed guards, so if someone comes in with a gun, we're expected to follow their demands and hit the panic button if it's safe to do so.
In a world of no consequences, my 'helping' people would inevitably result in hurting others, because there are some people out there that deserve to be hurt. As a result, I would make for a terrible Superman. I don't like being the villain in games, but I'm 100% certain if I got power IRL, I would abuse it and use it to destroy people.
Yeah to be completely honest, I would have good intentions but also probably leave this world a burning wreck afterwards. To use the latest movie for an example, I would probably be part Superman and part Hawkgirl. I would be trying to do good but also I'm not an alien trying to get people to accept me and like me, I'm a native that's sick of this shit. So I would also be dropping certain people from high places.
And I definitely wouldn't not interfere with world politics. I've even thought about it. My first move before introducing myself to the world would be to find where all the nukes are, and hit everywhere as quickly as possible and leave them on the moon or something until I figure out what to do with them. Then I would get all of the 'strong' men and nazis and religious despots and traitors of the free world together in front of cameras and make a human centipede out of them without any surgery, and without a mouth or backside so that it's just an ouroborous of its own shit.
Then I would just stick to crime fighting and ruining Lex Luthor's day and shit and keep an eye as people chose new leaders. And if leaders that aren't there to serve the people start taking over again, it's ouroborous of shit time again. Or something worse.
This is idiotic. Good is only in the eye of the user. Red son is an example of this. There was a recent what if Superman landed in 40k that was great. You are a product of your surroundings. Clark is neither good, not bad. He is a terrible representation of what some consider good. And I say this as someone that is a Superman fan.
Sounding more like a Snyderman fan than a Superman fan, to be honest. An elseworld story now and then, or an edgelord deconstruction or two is great but the fantasy is that Superman has all this power but still uses it for good.
Turning into a dictator is weak and easy shit. It's probably what every fucking manosphere clown would do. While going "don't blame me, it's just my biology! Hurr durr! I'm simultaneously logic and rational and superior but also a fucking ape that can't control myself! Hurr durr."
What makes Superman special is that he has all of this power but still has actual morals and values and empathy without the only thing holding him back being the law.
81 Comments
arrow74@lemmy.zip · 103 pts · 300d
It's scary how much of the population views moral problems by "what's in it for me and what are the consequences"
Very little altruism
Dagnet@lemmy.world · 95 pts · 300d
I've had religious people ask me (am atheist) "without God what is stopping you from being evil?" and holy shit, I can't believe people think like that
SkyezOpen@lemmy.world · 56 pts · 300d
A good answer is "I rape and murder exactly as much as I want to, which is none. If eternal hellfire is the only think keeping you from doing those things then I hope you never lose your faith."
kryptonianCodeMonkey@lemmy.world · 12 pts · 300d
Please do not stop believing in the dumbest thing I've ever heard. [Jump to 2:28]
Malfeasant@lemmy.world · 1 pts · 298d
I can hear Penn Jillette saying this...
kryptonianCodeMonkey@lemmy.world · 32 pts · 300d
That and the "without the Bible, how do you know what's right or wrong" crowd. They have become so externally reliant on direction that they dont even have an independent sense of morality anymore. Also, they must think, in turn, that that non-Christian cultures and people are inherently amoral or immoral. The irony.
GalacticGrapefruit@lemmy.world · 16 pts · 299d
Unfortunately, you hit the nail on the head there. When you're so used to having someone tell you what to do, for every little action from how to dress to how to speak, you become dependent on it for everything.
Source: Left a cult. Had to relearn 'good' and 'bad' in therapy.
Dagnet@lemmy.world · 5 pts · 299d
Damn, that takes a lot of courage, good job. Not many people can handle it
Carrolade@lemmy.world · 15 pts · 300d
This is a real problem we're facing.
It's part of the overarching authoritarian worldview, that fear of consequences from someone above you on the food chain is the primary motivation for anyone to be "good".
The problem comes from it being extremely time consuming to explain how "being good" benefits you personally, even if all possibility of consequences are removed. Essentially you have to explain the entire concept of the word "honor" to them. What are the benefits of being honorable, and how do these benefits (for you personally) outweigh the benefits of being dishonorable?
But if someone wasn't raised that way, then it really does need to be explained to them. Otherwise it's unrealistic to expect them to just somehow figure it out for themselves.
edit for grammar
edit2: To elaborate a little bit, the benefit of honor boils down to efficiency and the advantages of cooperation. People can perceive patterns, and when someone is dishonorable, even if people won't come attack them somehow, they'll still be reluctant to ever cooperate with that person. An honorable person thus has far more resources from their community that they can draw on in the pursuit of their own personal goals. In addition, it simplifies their lives. Instead of having to, say, track the lies you've told so you don't mess up and create inconsistencies, if you live honorably you free up all that energy to devote to your goals in other ways.
Note, my summary argument is not overly compelling just on its own. I had to boil it down too much to make it a reasonable length. You need many examples, or preferably actual life experience on how it works, for the argument to actually become somewhat convincing.
Dagnet@lemmy.world · 10 pts · 300d
I don't need any benefit though, I just like being good
Carrolade@lemmy.world · 6 pts · 300d
Personal preference is fine too. For many people, though, they will require a personal benefit. They won't just enjoy it. Especially if they see other people who aren't good and are doing better than them.
Best_Jeanist@discuss.online · 5 pts · 300d
Everyone needs to watch the 90s movie Clifford, it explains this awesomely. Clifford is an annoying and manipulative brat who only cares about one thing. He gets it, and then he decides that he'd rather be well behaved, because he wants people to like him.
Passerby6497@lemmy.world · 8 pts · 299d
Nothing like them being flabbergasted at the response of "I don't need an external threat of eternal punishment to be a good person"
Strider@lemmy.world · 5 pts · 300d
Can confirm, how corrupt does one have to be to think like that? Isn't it logical to just think to behave towards others as one would like them to behave towards oneself?
prole@lemmy.blahaj.zone · 7 pts · 300d
Modern conservatism necessitates that society is a zero sum game. And we are seeing exactly how that plays out in the US.
etherphon@midwest.social · 5 pts · 299d
binarytobis@lemmy.world · 42 pts · 300d
There’s a surprise quick time event in Assassin’s Creed 2 where Leonardo Da Vinci goes in for a hug, and if you don’t press X reasonably quickly he pulls back looking a little bummed out.
I ripped my power cord out of the wall to make sure it didn’t save.
ngdev@lemmy.zip · -56 pts · 300d
your first instinct for missing a hug from a completely fake video game character was to risk permanent damage to expensive hardware? seek help
FooBarrington@lemmy.world · 67 pts · 300d
Best_Jeanist@discuss.online · 24 pts · 300d
Well hugging Leonardo DaVinci sounds like the experience of a lifetime.
explodicle@sh.itjust.works · 12 pts · 300d
What is even the point of that hardware
exasperation@lemmy.dbzer0.com · 41 pts · 300d
Back in like 2008 I was playing the single player campaign for the first COD: Modern Warfare and I almost failed the first mission because I didn't want to kill noncombatants on a boat.
Meanwhile in 2025 that's what our military is doing these days in Venezuelan waters.
mlg@lemmy.world · 19 pts · 300d
Hey to be fair "civilian collateral" has been a favorite pass-time of the US military long before 2025.
Shrubbery@piefed.social · 13 pts · 300d
in the distance Fortunate Son can be heard
SGforce@lemmy.ca · 2 pts · 299d
Xerxos@lemmy.ml · 38 pts · 299d
Perhaps Superman has cheat days? You know, to stay sane?
Police Chief: "So we release these people and you hunt them for sports?"
Superman: "Pretty much, yeah. It's my cheat day!"
Police Chief: "But with your super speed and x-ray vision they really have no chance!"
Superman: "Do the animals have a chance when you hunt them? It's just for fun!"
Police Chief: "But why Republican politicians?"
Superman: "Even on my cheat day, I still like to do good."
Kolanaki@pawb.social · 36 pts · 300d
Me in my second run through KCD2: "I'm gonna make Henry a real bastard this time."
Ignatius the Knacker: "Kill that dog."
Me: "Noooooooo!"
MisterFrog@lemmy.world · 5 pts · 299d
Whenever I've played an evil character in any RPG, I've always decided what their code is, and their internal motivation for their actions. Makes it more fun in my opinion.
Hitler loved his dog, and was obviously a piece of shit.
I see no reason why your playthrough of Henry can't be a real bastard to everyone except for dogs!
(Never played the game and don't know who Henry is)
rumschlumpel@feddit.org · 2 pts · 299d
Honestly, most games with a good/evil dichotomy (or even good/evil/neutral) just don't make evil make sense, it's always about senseless violence and backstabbing people like it's a sport. Yet even people who would never kill the dog in a game usually still steal from commoner NPCs and often happily murder NPCs that were a bit of a dick to them.
Flickerby@lemmy.zip · 25 pts · 299d
I'm glad I'm not the only one who just can't do evil playthroughs because I feel like such a monstrous dick
morrowind@lemmy.ml · 19 pts · 300d
The opposite also applies. If there's no actual power or reward or suffering, what's the point of being bad?
plyth@feddit.org · 1 pts · 299d
There always is a reward because resources are limited.
morrowind@lemmy.ml · 3 pts · 299d
It's a video game, the only actual reward is the satisfaction or pleasure playing the game will give you.
Which you might get more if you play as a good character?
plyth@feddit.org · 1 pts · 299d
Of course. But resources are zero sum games. So if somebody wants more, somebody else gets less. That inevitably creates bad feelings somewhere.
Nalivai@lemmy.world · 18 pts · 299d
It saddens and frightens me, that so many people in the world are so open about how the only reason they don't commit violence is fear of consequences. I bummed out both by how many people like that there are, and how normal they feel uttering psychohorrors like that
FosterMolasses@leminal.space · 9 pts · 299d
Christian society in a nutshell.
UnderpantsWeevil@lemmy.world · 2 pts · 299d
Anyone who claims they could casually commit violence if they felt like it hasn't tried.
You really need to beat the natural empathy out of people from a young age before they're willing to do more than talk shit
KeenFlame@feddit.nu · 1 pts · 298d
It's actually truly not human nature to hurt another human, but because it is forbidden people don't understand themselves at all.
Remember, in all wars since the dawn of time, we have had to first train the shit out of every single soldier to not reflexively miss with their weapons over months using sleep and agency deprivation to remove that threshold.
Very few people have disorders that makes them capable of violence of that level
kittenzrulz123@lemmy.blahaj.zone · 14 pts · 299d
In Fallout NV I tried to do a Caesar's legion playthrough, it made me feel to bad and I quit halfway through :c
luciferofastora@feddit.org · 12 pts · 299d
Me, every time I try to do an evil run:
Malfeasant@lemmy.world · 3 pts · 298d
When I first played GTA 4, and hit an NPC with a taxi... The ragdolling was so realistic, I felt bad for the old grandma... But only for a moment. Soon after, I was running people over, shooting people in the face, mowing them down with the helicopter...
essell@lemmy.world · 11 pts · 300d
If you can't let your dark-side out to play in a safe environment, you risk not knowing it well enough to keep it coming out in ways you didn't plan for.
Reference : The majority of murder and violent crime.
kryptonianCodeMonkey@lemmy.world · 25 pts · 300d
Some people just genuinely don't have those kinds of dark impulses and actually are repulsed to take such actions even in a simulated environment. But I'll grant you, non-destructive, safe outlets for those impulses and frustrations is, indeed, healthier than the alternative.
essell@lemmy.world · -6 pts · 300d
I assure you everyone has them. There's an abundance of evidence for this, no one is above the possibility of then coming out in the right circumstances.
howrar@lemmy.ca · 3 pts · 299d
I don't know how anyone else does it. I've tried an evil run in Fallout 3 so I could recruit a particular follower. I had to restart multiple times because I kept accidentally being nice to people, and on my last attempt, I couldn't even make it to the first town before I stopped playing because it was way too painful to be mean. It felt the same even just watching someone else play Durge on BG3.
raspberriesareyummy@lemmy.world · 1 pts · 299d
You are wrong. I do not doubt that many suppress such thoughts, but some at least also do not have them. And I'd like to make a distinction here about intrusive thoughts and things I actually phantasize about doing. I have intrusive thoughts, but I know that I wouldn't want to act out on any that hurt another living being, even if guaranteed to have no consequences.
essell@lemmy.world · -1 pts · 299d
You say I'm wrong and then explain that I'm right. Thanks
raspberriesareyummy@lemmy.world · 1 pts · 299d
You are wrong about this. If you read properly, you would have understood this.
essell@lemmy.world · 1 pts · 299d
Well, I've got you this thread on one side of this point.
And I've got decades of research, history and professional experience on the other side.
You've not convinced me yet! 😀
raspberriesareyummy@lemmy.world · 1 pts · 299d
I don't need to convince you for you to be wrong.
jaybone@lemmy.zip · 10 pts · 300d
Are you suggesting murders and violent crime would be reduced if the perpetrators had s safe outlet for this?
I’m not sure I believe that. I’d guess most murder and violent crime in the US is gang related. Those people have plenty of opportunity to play GTA and COD as a safe outlet. I think it has more to do with the environment they grow up in, and the culture it fosters. Which mainly relates to poverty and lack of opportunity.
Similarly, cops who abuse their power have access to the same games and media.
Some will argue it’s the games and media that contribute to causing this, but I’m not sure I believe that either. That always seemed a bit pearl clutchy.
explodicle@sh.itjust.works · 8 pts · 300d
Coincidentally, violent crime has been going down ever since the release of Mortal Kombat. Before then video games were less violent IMHO.
At least in the similar case of porn, it's been around long enough to be studied and has no significant casual/preventative effect on sex crimes.
essell@lemmy.world · 2 pts · 300d
Well, my suggestion is a bit more complex than that!
I'm talking about using outlets as ways to become familiar with our darkness so we can make informed choices about how it shows up in the world.
A process a lot more complex than "just play GTA"
tomkatt@lemmy.world · 6 pts · 299d
Disagree. Not everyone has horrible urges that need safe outlets, and some actions in games are repugnant, even virtually. I remember reading a comment on reddit about someone who played RDR 2 and just randomly decided to kidnap a civilian by hog tying them and loading them up on a horse. They took them to a cliff bound, and tossed them off. For no reason whatsoever. And expected people to relate. It was repulsive, and made me feel extremely uncomfortable even reading about.
I love video games, but I don't like realistic violence generally. It's why I don't play games like GTA and Manhunt, and why I only enjoy FPS games that involve fictional stuff like aliens and monsters (Doom, Halo).
Plus, multiple studies have proven that indulging in violent urges in games like Call of Duty and such actually leads to more aggression and violent impulse, not less.
Your suggested "safe outlet" is anything but. Young people need to be taught empathy and how to engage with their emotions and address them in a healthy fashion. Not indulge in virtual depravity when they feel bad.
essell@lemmy.world · -2 pts · 299d
How does denial and repression represent "engaging with their emotions"?
Everyone is capable of darkness.
The worst things humans have done through all of history have been in the name of doing the right thing.
The reason seeing that darkness in others makes people so uncomfortable is it threatens their conceit that they're above such things.
Of course we wanna believe in a world of good guys and bad guys. But that's only real in Hollywood.
tomkatt@lemmy.world · 5 pts · 299d
Capable, yes, but why indulge it intentionally? That seems counterintuitive, and the studies I linked agree.
We don't teach young people, young men in particular, to engage with their feelings in healthy ways, and in many cases rely on violent outlets. In a sense, young men only learn two viable feelings: horny, and angry. Just look at what's going on these days with young men, incels, red pillers, etc. We need to teach men that it's okay to feel things, take time to process it, understand that having negative or painful feelings doesn't make you weak, or bad. Repression is the opposite of what I'm talking about. Western society has practiced repression to the ill of men (and the adverse affect to women who engage with them, willfully or otherwise).
I didn't mention anything about denial or repression in my original comment. Your response inferring that tells me more about you than the topic.
I didn't mention good guys or bad guys, this isn't hollywood shit. I'm talking about engaging with feelings and emotions in healthy, productive ways. It's nothing to do with black and white thinking, it's about mental health.
MonkderVierte@lemmy.zip · 3 pts · 299d
The reverse is true. If you train your brain to give in to the urges, you're more likely to do so IRL too.raspberriesareyummy@lemmy.world · 3 pts · 299d
I would say that depends:
I can blast opponents to bits in a fast paced shooter without becoming a homocidal maniac
I would probably be affected negatively by being cruel as a habit in a story driven game environment
MonkderVierte@lemmy.zip · 2 pts · 299d
Ok, i agree, it depends.
essell@lemmy.world · 2 pts · 299d
Yeah, but why would you do that?
The point of getting to know, to understand and accept your shadow urges is so you have a choice in them, not to give in to them.
boonhet@sopuli.xyz · 10 pts · 299d
Besides it feeling nice to do good, it also fosters a better world around you. It'll be paid back to you in subtle ways you might not even realise.
This is why I can be a fairly good person without believing in eternal damnation for one
captainlezbian@lemmy.world · 1 pts · 299d
Katana314@lemmy.world · 9 pts · 299d
The only “evil power fantasy” I would want would be to continue doing good, while breaking the no-killing/bring them to courts rule; especially if it could be shown that the bad guys ignore/pay off courts.
It’s not fitting for Superman, but it’s basically why the Yakuza series feels compelling.
“…Who said that? Who told you I never kill?”
UnderpantsWeevil@lemmy.world · 5 pts · 299d
The problem with taking people's lives is that it erodes your soul. Once you submit to the grisley work of judge, jury, and execution, you lose the ability to see people as people.
mad_lentil@lemmy.ca · 2 pts · 299d
You could also just show up to a board meeting or similar and keep pushing them to the ground until they stopped trying to stand up, then tell them to give all their money away or you'll just keep bullying them in increasingly humiliating ways.
Adderbox76@lemmy.ca · 9 pts · 299d
Because there's no such thing as no consequences. If I have the ability to rob a bank and get away with no consequences, there are still consequences for the bank guard that loses his job (or that I have to hurt in order to get into the vault). There are consequences for the people whose money I've taken. Just because there are no consequences on me personally, doesn't mean there are no consequences.
Doing good comes from having empathy for other people, not because you're afraid of personal consequences.
JandroDelSol@lemmy.world · 8 pts · 299d
As someone who works at a bank, tbh the only consequences would be trauma inflicted on the tellers and customers. Taking money out of the vault doesn't take money out of accounts, and no decent institution would fire anyone for being robbed. Most banks don't have armed guards, so if someone comes in with a gun, we're expected to follow their demands and hit the panic button if it's safe to do so.
turmacar@lemmy.world · 2 pts · 299d
Absolutely, but this understanding requires more than a 6th grade reading level.
UnderpantsWeevil@lemmy.world · 7 pts · 299d
Trigun also has this vibe
peteypete420@sh.itjust.works · 6 pts · 299d
This is so DCentric. Gosh we cant even get a daredevil reference....
whotookkarl@lemmy.dbzer0.com · 12 pts · 299d
RedFrank24@lemmy.world · 5 pts · 299d
In a world of no consequences, my 'helping' people would inevitably result in hurting others, because there are some people out there that deserve to be hurt. As a result, I would make for a terrible Superman. I don't like being the villain in games, but I'm 100% certain if I got power IRL, I would abuse it and use it to destroy people.
Secret_Music@piefed.blahaj.zone · 0 pts · 298d
Yeah to be completely honest, I would have good intentions but also probably leave this world a burning wreck afterwards. To use the latest movie for an example, I would probably be part Superman and part Hawkgirl. I would be trying to do good but also I'm not an alien trying to get people to accept me and like me, I'm a native that's sick of this shit. So I would also be dropping certain people from high places.
And I definitely wouldn't not interfere with world politics. I've even thought about it. My first move before introducing myself to the world would be to find where all the nukes are, and hit everywhere as quickly as possible and leave them on the moon or something until I figure out what to do with them. Then I would get all of the 'strong' men and nazis and religious despots and traitors of the free world together in front of cameras and make a human centipede out of them without any surgery, and without a mouth or backside so that it's just an ouroborous of its own shit.
Then I would just stick to crime fighting and ruining Lex Luthor's day and shit and keep an eye as people chose new leaders. And if leaders that aren't there to serve the people start taking over again, it's ouroborous of shit time again. Or something worse.
Geobloke@aussie.zone · 5 pts · 299d
And i love the way "the boys" subverts this.
Isa@feddit.org · 4 pts · 300d
Plus: to be(come) an asshole is, respectively would be a very huge consequence in my book.
zeca@lemmy.ml · 3 pts · 299d
Its impossible to be good or bad when your actions have no consequences.
plyth@feddit.org · 6 pts · 299d
For you or for others? I would say doing things with bad consequences for others makes one bad.
DarrinBrunner@lemmy.world · 2 pts · 299d
"I'll take 'Things a Billionaire Would Certainly Say' for two billion dollars, Alex."
titanicx@lemmy.zip · -2 pts · 299d
This is idiotic. Good is only in the eye of the user. Red son is an example of this. There was a recent what if Superman landed in 40k that was great. You are a product of your surroundings. Clark is neither good, not bad. He is a terrible representation of what some consider good. And I say this as someone that is a Superman fan.
Secret_Music@piefed.blahaj.zone · 8 pts · 299d
Sounding more like a Snyderman fan than a Superman fan, to be honest. An elseworld story now and then, or an edgelord deconstruction or two is great but the fantasy is that Superman has all this power but still uses it for good.
Turning into a dictator is weak and easy shit. It's probably what every fucking manosphere clown would do. While going "don't blame me, it's just my biology! Hurr durr! I'm simultaneously logic and rational and superior but also a fucking ape that can't control myself! Hurr durr."
What makes Superman special is that he has all of this power but still has actual morals and values and empathy without the only thing holding him back being the law.