"It's going to be fun to play this game again!" [Azul Crescent's silly scribbles]

Azul Crescent's silly scribbles.

687 points · 97 comments · view on lemmy.world

97 Comments

DarkCloud@lemmy.world · 95 pts · 1y (9 replies)

Counterpoint, there are also games you tried and HATED as a kid, that you might now like as an adult.

As I kid I had a lot less need for quality story telling, and roll play, probably a lot less interest in gardening simulators too. There's probably lots of stuff you thought you didn't like.

fjordbasa@lemmy.world · 24 pts · 1y (3 replies)

Roll play? Role playing as a roll?

bisby@lemmy.world · 38 pts · 1y

Katamari

Atherel@lemmy.dbzer0.com · 8 pts · 1y

Marble Madness?

DarkCloud@lemmy.world · 5 pts · 1y

Addicted to Craps, I gotta throw a couple each day, butt when I think about it - it's really money down the toilet.

Paradachshund@lemmy.today · 14 pts · 1y (1 reply)

My version of this is 4X games. I always was intrigued by them as a kid, but I wasn't nearly patient enough or willing to put in the time to understand them. As an adult I've finally been able to enjoy them.

FenrirIII@lemmy.world · 8 pts · 1y

I'm the opposite. I played the hell out of 4x in college and early adulthood. Now, I just don't have the time or patience for them.

yamanii@lemmy.world · 5 pts · 1y

I remember hating Baroque on ps2 as a kid, but then I grew up, played Spelunky and finally got it what roguelites were doing, went back and liked it.

Landless2029@lemmy.world · 5 pts · 1y (1 reply)

I tried to get my nephews into pokemon nintendo games when they were like 10. Failed bad because "too much reading" and went back to Roblox...

thanks_shakey_snake@lemmy.ca · 2 pts · 1y

Kids today something something attention spans what with the social media grumble grumble back when I was that age, dammit.

Ephera@lemmy.ml · 61 pts · 1y (10 replies)

I've certainly noticed that my patience has dropped off a cliff.

When I was young, I spent hundreds of hours in RPGs. Then I got into roguelikes, which are like RPGs, but condensed down. Well, and now I'm microdosing this crack, because the condensed version of roguelikes is apparently puzzle games.

Benjaben@lemmy.world · 17 pts · 1y (4 replies)

A good rogue like is a super complex puzzle with randomness thrown in! Completely see the similarity.

Only RL I went hard for was DCSS for some reason, and it's hard to estimate how much time I put into that over the years. At least as much as other heavily played AAA or MMO type games for me. What about you?

Ephera@lemmy.ml · 6 pts · 1y (1 reply)

Ehm, well, I may or may not be moderator of a DCSS community here on Lemmy. 😅

Yeah, I decided to write "roguelikes" up there, but 99% of my roguelike time, I've also spent in DCSS. It being more puzzley than many of the more recent roguelikes has certainly played a role...

Benjaben@lemmy.world · 4 pts · 1y

Oh snap! Haha well, musta been something I sensed in your comment. DCSS sure feels like an extra fun puzzle to me. Cheers!

DragonTypeWyvern@midwest.social · 1 pts · 1y (1 reply)

I wonder if that statement applies to the original Rogue? I don't recall there being much puzzle to it.

Benjaben@lemmy.world · 2 pts · 1y

Edit: OOPS. You meant whether the statement about being puzzle like applies to OG Rogue. You said almost exactly that. My bad lol, below remains intact to display my shame (and enthusiasm).


It's a puzzle in the sense that you have a constrained number of options, both in a given combat scenario and in the general sense of building your character and attacking the dungeon. And usually all those options have some tradeoffs, beyond just the opportunity cost. Skill (and creativity! one of my favorite elements!!) of the player make the difference between a doomed run and a cakewalk. Careful marshaling of resources, knowing when it's time to spend something rare or take a gamble. Knowing what late game change might solve the weaknesses your character has and help achieve specific goals, knowing what would be folly.

Lot to learn, and then deploy in fun and creative ways. And challenging. Loss is the teacher, lol. So good!

AdamBomb@lemmy.sdf.org · 3 pts · 1y

I used to love RPGs when I was younger too, but now I find them too slow. I’ve always loved roguelikes, back when I still liked RPGs, and still to this day.

Waraugh@lemmy.dbzer0.com · 2 pts · 1y (3 replies)

That game is pretty cool, thank you for sharing. Will go well when I want a break from crosswords.

rbits@lemm.ee · 3 pts · 1y (2 replies)

You should check out all the games on that site, they're very good. There's even a free mobile app with no ads

Waraugh@lemmy.dbzer0.com · 1 pts · 1y

Wow. The phone app is awesome. I’m shocked this guy releases it for free.

smeg@feddit.uk · 1 pts · 1y

I did a little write-up on it a while back, probably my favourite app, and it'll run on anything!

naticus@lemmy.world · 31 pts · 1y

I think another part of it is that gaming as a kid and gaming as an adult are for entirely different purposes a lot of the time. I still game for entertainment, but also as a way to unwind. It's just relaxing to me and if I can get into a strongly written storyline, the stresses of my day fade away.

But as a kid, I gamed because gaming was flashy and fun and challenging, and then I wanted to talk to my friends about it after I beat yet another game.

pinkystew@reddthat.com · 27 pts · 1y (2 replies)

Crash bandicoot was written in fucking LISP

zalgotext@sh.itjust.works · 7 pts · 1y

Wait really? Man I knew those games were my favorites for a reason

ziggurat@lemmy.world · 2 pts · 1y

And they are not using a rigged skeleton for animation

confusedbytheBasics@lemmy.world · 27 pts · 1y (2 replies)

My needs changed. When I was a child I had an intense need to master new skills and show them off. Video games could meet that need in a way school never could. As an adult I can completely fill those needs with work so I have no interest in those sorts of games. Now I play games to be entertained and delighted. If I want challenge I'll put that energy towards earning a bigger bonus for Q4.

Entropywins@lemmy.world · 12 pts · 1y (1 reply)

Oh would you look at that all your effort went to your bosses bonus, better play harder next time...in all seriousness that's a fun way to look at work.

confusedbytheBasics@lemmy.world · 3 pts · 1y

I might have helped a few bosses along the way. Collateral damage. ;)

testuserpleaseupvote@lemmy.world · 26 pts · 1y (6 replies)

Some games yeah.

The game pictured in this comic, the Crash series on PS1, aged like fine wine though.

FehrIsFair@lemmy.world · 14 pts · 1y (2 replies)

Based on the title on the poster, its talking about Crash Bash which is really bad. Basically Mario Party but its just he mini games.

testuserpleaseupvote@lemmy.world · 2 pts · 1y

Oh you're right, I forgot about this one. As a PS1 household, we liked it as kids without Mario games.

I should play it again to see, and I would need to play it with other people to judge it appropriately, unlike the comic.

ChapulinColorado@lemmy.world · 1 pts · 1y

To this day crash bash is a game I really enjoy with my cousin. Especially the levels where you have to coordinate and defeat the CPU players as a team and you accidentally send the red explosive ball their direction. No one’s fault really, but we lost - ensue heated argument.

abfarid@startrek.website · 6 pts · 1y

I was going to say this, too. It definitely applies to some games, but not the original Crash trilogy. I replay those games every 5-10 years.

Lemminary@lemmy.world · 4 pts · 1y (1 reply)

Yeah, weird to have Crash in the background given the quality of the games.

DerisionConsulting@lemmy.ca · 4 pts · 1y

C*ash Slap is on the poster, which is probably supposed to be a reference to Crash Bash.

If you don't remember Crash Bash, that makes sense, it wasn't great.

Blackmist@feddit.uk · 24 pts · 1y (4 replies)

I'm playing Tomb Raider remastered right now and I'm scum saving like a little bitch.

I think young me just didn't value spare time because he had so much of it.

These Unfinished Business levels are rough as fuck though.

Katana314@lemmy.world · 2 pts · 1y (3 replies)

“If you are holding the jump button as you run off a ledge, Lara will always jump right at the edge.”

  • from the 100 biggest lies of gaming
Blackmist@feddit.uk · 1 pts · 1y (2 replies)

Yeah, you need at least to do a jump back from the edge. I think that's even in the Croft Manor tutorial tbh. It's very open about it being tile based.

I didn't even try "modern controls". I know where I am with the tank controls.

Katana314@lemmy.world · 1 pts · 1y (1 reply)

I highly doubt the intent was to always approach ledges, then walk to the edge, then step back, then run forward, EVERY single time you need to make a jump. It breaks the flow of exploration.

Theoretically, you just need enough space. But the game's coding is incredibly murky about how much space that is. I've failed jumps after running forward from the back edge of a block, just because I had landed from somewhere else, and did not then perfectly measure out one full jump-back. Ultimately, it causes plenty of annoyance and makes the controls inconsistent. If you want to read it as "You didn't correctly backstep at every single jump" then it just means the game is boring.

Blackmist@feddit.uk · 1 pts · 1y

I mean, it's from 1996. 3D games were in their infancy.

It's a very methodical and laborious game about checking every last corner and crevice for a way forward, and it's really not a game that concerns itself with flowing gameplay. Everything is awkward. It all feels very deliberate, from the block based layout to the walk button that takes you right the edge of them.

There's a few bits where you need to keep running and jumping (the timed flame puzzle for example) and those can be iffy, but there's not many. It's a game of its time, and they've preserved it all. I'm surprised how well it still holds up if anything, considering the gameplay is left as intact as I remember it.

Imgonnatrythis@sh.itjust.works · 24 pts · 1y (10 replies)

I thought altered beast was the pinnacle of two player gaming at one point. I played it recently and decided to do laundry instead.

zarkanian@sh.itjust.works · 7 pts · 1y (2 replies)

I remember Altered Beast's graphics being a lot better than they are.

tal@lemmy.today · 3 pts · 1y (1 reply)

IIRC, the sprites were pretty large for the time.

zarkanian@sh.itjust.works · 3 pts · 1y

I was impressed by them, but I was also a child. I remember them being comparable to SNES graphics and...they aren't.

Psythik@lemmy.world · 6 pts · 1y (1 reply)

I could never beat the first level when I was a kid. But I played that game over and over and enjoyed every minute of it.

Imgonnatrythis@sh.itjust.works · 10 pts · 1y

My tolerance for repetition has gone waayy down. It used to be so common to die and then start over in a game, trying to make it just a little further at each go. It never seemed boring to me, but I have very little tolerance for games that make me do this now.

Iheartcheese@lemmy.world · 4 pts · 1y (2 replies)

RISE FROM YOUR GRAVE

Imgonnatrythis@sh.itjust.works · 2 pts · 1y (1 reply)

Was down-right haunting for me to hear a game console actually talking!

Iheartcheese@lemmy.world · 2 pts · 1y

SEEEEEEEGGGGAAAAAAA

limelight79@lemm.ee · 2 pts · 1y

Lol I'm working on a MAME emulator system and saw the roms for Altered Beast yesterday, and I wondered if I should bother, because I remember playing it some in the arcade. Sounds like I should skip it!

ColeSloth@discuss.tchncs.de · 1 pts · 1y

It was cool to waste a few quarters on at the arcade, but the entire game is actually only 15 minutes long, has terribly unrewarding gameplay beyond going beast mode, and is super repetitive.

MKII is still sweet. So is killer instinct, Mike Tysons punchout, tecmo bowl, super dodge ball, most of the Mario games, ff 6 and 7, chrono trigger, the first Mario kart, some of the zelda's, and a ton more.

Kolanaki@yiffit.net · 23 pts · 1y (5 replies)

Going back and playing games I never liked the gameplay of and only played for the story now, as an adult, I think the stories are poorly written and cringe as fuck. 😬

Though for some games, that doesn't make them bad. It just makes them good in a different way. Like how you might enjoy a crappy B movie because it's crappy.

thatKamGuy@sh.itjust.works · 4 pts · 1y (4 replies)

Random stab in the dark, but I could easily take this statement to be about Final Fantasy 7… 🤣

Even if it isn’t, it’s safe to accept that a lot of modern game tropes can have their origins traced back to 8/16/32 bit origins.

Basically what I’m trying to get at is that a lot of the time, the narrative was able to be seen as less cringey, and more cutting. Time has dulled the more sharp edges, or even moves public perceptions well beyond what was presented.

AngryCommieKender@lemmy.world · 5 pts · 1y (1 reply)

Chrono Trigger, and Secret of Mana on my shelf like

chatokun@lemmy.dbzer0.com · 2 pts · 1y

I still replay those and enjoy them. Final Fantasy Tactics, War of the Lions as well. Personally I think they hold up, with maybe Secret of Mana being the worst of the three. I'm extremely positively biased toward Secret of Mana though as it was the first game me, my brother, and my sister could play at the same time on SNES, and was the first game we got with the system for that exact reason (we first experienced it visiting another house, before we even had a SNES, and they had a splitter. They showed us Secret of Mana and some multi-player basketball game I can't quite recall).

It's such a positive memory of us all being able to enjoy the same activity together without fighting over controllers etc(though maybe some fight over characters :P)

zarkanian@sh.itjust.works · 2 pts · 1y (1 reply)

The unskippable animations in that game. They didn't bother me at the time, but once somebody pointed them out, I had to agree they were terrible. I don't think I could play the original again because of that. (Fortunately, I've heard that newer versions do allow you to skip.)

thatKamGuy@sh.itjust.works · 1 pts · 1y

W-Summon Knights of the Round; perfect time to go take a toilet break - except against maybe Ruby and Emerald weapons.. 😅

Grandwolf319@sh.itjust.works · 21 pts · 1y

The issue is, as a kid, you had lots and lots of time, and also little access to Internet forums for general game info.

Back then, you got a game and that became your whole focus for a few days instead of a few weeks/months.

Games in general were less complex and less forgiving so you were more used to playing simple platformers in which you could die and lose 20 mins of progress.

So overall, the attitude was to put effort, invest and challenge yourself (not with online play) when it came to gaming.

So given all these factors, your attitude towards games and the type of games were difference, hence why a simple platformer without much story and repetitive gameplay was the shit back then.

EABOD25@lemm.ee · 14 pts · 1y (1 reply)

This is how I felt when I played Kindgom Hearts 3. It was a true sign to me that I didn't have as many interests as I did as a kid

LucidNightmare@lemm.ee · 2 pts · 1y

I think part of that is also that KH3 actually sucks compared to KH2, and even KH1 in some areas. Yeah, KH3 is flashy, but the story beats were just awful compared to the previous numerical games. I still haven’t played through the plethora of tie in games, simply because I think the director lost the fucking plot after KH2.

Pirky@lemmy.world · 13 pts · 1y (2 replies)
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Bread@sh.itjust.works · 8 pts · 1y (1 reply)

Nope, that's just how it is. I would argue that smash ultimate is their best version by many regards. It is very fluid. My only complaint is there is no subspace emissary like plot in it. Instead prompting for a bunch of matches.

LucidNightmare@lemm.ee · 3 pts · 1y

I also feel like Ultimate is the pinnacle of the formula. Besides the mods that people are making for it, you just can’t get better than Ultimate in my opinion!

spankmonkey@lemmy.world · 12 pts · 1y (2 replies)

It is far more likely that their expectations have changed.

PhobosAnomaly@feddit.uk · 10 pts · 1y (1 reply)

I think that's a fair comment, and to extend it a bit further, people expect a standard quality of life in games now that either have emerged over the years a a positive gameplay trait (regenerating health, accessibility customisation, the yellow paint guide) or a technical innovation (auto save, autoaim, customisable graphics etc).

I find it really tough going back to play Perfect Dark (the original, not the excellent remaster) and really struggling to play through the brilliant game at sub-20fps; or playing Metal Gear on the NES without the ability to return to the same room on death, seeing as the password system was a bit clunky.

We've come a long way, largely for the better.

MutilationWave@lemmy.world · 4 pts · 1y

There's a free PC remaster that is said to be excellent. I'm trying to learn how to get it to work. It's been years since I fucked with emulators.

Maalus@lemmy.world · 11 pts · 1y

Never had that, sorry. I come back to games I was obsessed with and begin obsessing over again. Games I found incredibly funny are still incredibly funny. I sometimes find games shorter than I expected them to be.

umbrella@lemmy.ml · 11 pts · 1y
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MisterNeon@lemmy.world · 10 pts · 1y

That hit a little too hard.

PugJesus@lemmy.world · 9 pts · 1y

Most games I loved as a kid I still love as an adult. Some I even love more - especially those with stories I didn't fully understand at the time. What do you mean Tactics Ogre was about genocide and ethnic conflict? I thought it was about turning everyone into the ninja or swordmaster class??

Fighting games I've lost my taste for, I suppose, though I played those more because they were on every damn demo disc. Though I still remain strangely good at them. A friend of mine picked up some esoteric modern indie fighting game two years ago or so and I fucking crushed them without even knowing the controls while they had several hours of practice under their belt, lmao.

De_Narm@lemmy.world · 8 pts · 1y (5 replies)

I don't think this ever happend to me. I started on the GBA and to this day every single RPG I played on there holds up - might be specific to the genre. I never played much else.

brsrklf@jlai.lu · 5 pts · 1y

Yeah, I am not sure I can relate either. My favourite games on the NES and SNES when I was a kid are still games I sometimes replay and enjoy today.

Closest thing to the comic I could find would be Ecco the Dolphin, maybe. I had the PC version, and I finished it a few times back then, I was stubborn and a bit bored. Not that long ago I tried returning to it, and maybe try the second game... And wow, it feels like a chore to play.

But even back then, it was not a game I liked that much. I liked how it looked, the creatures you'd meet and the crazy plot, but gameplay already felt tedious and stupidly unforgiving.

CatZoomies@lemmy.world · 4 pts · 1y (3 replies)
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De_Narm@lemmy.world · 4 pts · 1y (2 replies)

Final Fantasy Tactics Advance, I'm a sucker for SRPGs. But Golden Sun is up there for sure.

CatZoomies@lemmy.world · 2 pts · 1y (1 reply)
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De_Narm@lemmy.world · 3 pts · 1y

You might want to know that FF Tactics and FF Tactics Advance are different games entirely, unlike FF V and FF V Advance for example. They couldn't even keep a consistent naming scheme for ports/new games within the FF franchise.

Now, depending on who you ask, only one of these two is good. I firmly believe FF Tactics Advance is the better game, most ofher people will sing the praise of FF Tactics.

Having played both, just between you and me: FF Tactics has so much jank, I couldn't finish it despite FF Tactics Advance remaining in my Top 10 since release. It has an awesome story, but there are just so many battles you simply have to restart over and over because the NPC you should be protecting dies before you get a single turn in. And don't even get me started on the two occasions you get prompted to save your game inbetween two missions - soft-locking your game if you cannot win the second one.

And, SRPG fans are firmly separated by perma-death. Some think the genre needs it and FF Tactics has it. Others, including me, dislike perma-death and FF Tactics Advance doesn't have it (with few exceptions).

JoMiran@lemmy.ml · 7 pts · 1y (1 reply)

Then there is the flip side. I have been playing Galaga for over forty years.

Rhaedas@fedia.io · 2 pts · 1y

If I ever run across an arcade I will first search out for a Galaga to play. Usually is one, which says something. No, I'm not as good as I used to be, but it's okay. I can lose even a few levels in of brief play and still feel I had fun.

Tattorack@lemmy.world · 7 pts · 1y

Me with Bionicle: The Game.

GrymEdm@lemmy.world · 5 pts · 1y (2 replies)

I'd find it odd if I enjoyed the same things as much now as I did when I was say, 6-12 years old. Games and shows for kids are meant for a child-like mind. You can still appreciate them for what they are - I've watched Lazy Town with my nieces and enjoyed the quality of the music and Stefán Karl Stefánsson as Robbie Rotten. But I'm not sitting down to watch it on my own.

Plus game design and definitely graphics can improve over time. E.g. I loved Golden Eye on N64 as a kid, but if I replayed it I think nostalgia would be doing a lot of heavy lifting. I replayed FF7 Classic a year or two ago and did not find it nearly as compelling as I did when I was 16. It was still alright, but it didn't amaze me the way it did in PS1 days.

yamanii@lemmy.world · 4 pts · 1y (1 reply)

I loved Golden Eye on N64 as a kid, but if I replayed it I think nostalgia would be doing a lot of heavy lifting

This one probably only needs a more intuitive control scheme, I have zero nostalgia for it since I only played FPS games on PC, but I loved the Agent 64 demo that is on steam, do give it a try!

tigeruppercut@lemmy.zip · 2 pts · 1y

I played Doom before Goldeneye but I was still able to get into it at the time. Going back to it again in recent years I found the controls were like muscle memory. They're still not great but it worked well enough back in the day.

Linktank@lemmy.today · 5 pts · 1y (4 replies)

I'm having this problem with old RTS games. I remember having SO much fun and they're just boring as fuck now.

TheLowestStone@lemmy.world · 2 pts · 1y (3 replies)

I felt that when I installed Command and Conquer a few years ago. Everything was much smaller than I remembered.

MutilationWave@lemmy.world · 5 pts · 1y (2 replies)

Command and Conquer: Generals was and remains the shit.

TheLowestStone@lemmy.world · 2 pts · 1y (1 reply)

Don't think i ever played that one but the original and its sequel were formative gaming experiences for me.

MutilationWave@lemmy.world · 1 pts · 1y

You gotta try it. It's so cool. The scale is smaller and you can occupy buildings. Playing as the rebel faction you have suicide bombers and technicals that can upgrade in the field from scavenged parts. The fuel air bomb from the other faction is very satisfying. It's my all time favorite RTS.

yamanii@lemmy.world · 4 pts · 1y

I'll probably feel this when I start playing the new Croc remaster, since tank controls are hard to go back to, but I remember playing a ton of Croc 2 as a kid, getting lost in the hub all the time.

fne8w2ah@lemmy.world · 4 pts · 1y

This hurts so much as an adult 😪

Wistful@discuss.tchncs.de · 4 pts · 1y

I had that happen to me when I tried playing MDK recently :D

Draconic_NEO@lemmy.world · 3 pts · 1y

You played shitty games as a kid, it's not exactly an uncommon or unrepeatable experience, I mean if it wasn't as common or relatable as it is, AVGN (and creators like them) wouldn't have been nearly as popular and successful as they are.

jordanlund@lemmy.world · 3 pts · 1y (2 replies)

I love seeing this happen in real time!

"We want Conker back!"

"You know Conker wasn't a good game, right?"

"You don't know what you're talking about! Conker was GREAT!"

https://www.metacritic.com/game/conker-live-and-reloaded/

See also:

Perfect Dark:

https://www.metacritic.com/game/perfect-dark-zero/

Banjo Kazooie in 3-2-1...

https://www.gamingbible.com/news/platform/xbox/banko-kazooie-revival-happening-at-xbox-insider-337288-20240219

PhobosAnomaly@feddit.uk · 3 pts · 1y

Oh wow, Perfect Dark Zero had much higher metacritic scores than I expected.

I thought it would literally be a 50 - I didn't think it was a good game, I didn't think it was a bad one either - it was the most middle-of-the-road competent shooter I had played in years. I remember it getting largely hammered at release though, I suspect that had more to do with having Perfect Dark in the title and not meeting unreasonably high expectations than actually being a poor game though.

That ending song about a sex act was really weird though. The song was an absolute banger but the lyrics just had little to no context to them.

yamanii@lemmy.world · 2 pts · 1y

Yeah, xbox conker wasn't a good game, but N64 was.

LordKitsuna@lemmy.world · 3 pts · 1y

There is no reason both can't be true at the same time

sirico@feddit.uk · 3 pts · 1y

Me knowing I'd probably like defender of the crown when I got older but it's still boring yet probably set ground we work for mount and blade

Mostly_Gristle@lemmy.world · 2 pts · 1y

I went back and replayed some of the OG Metroid games (Metroid, Super Metroid, Fusion, and Zero Mission), and I'm happy to report that they are still rad a/f.

zarkanian@sh.itjust.works · 2 pts · 1y

If you had very low standards, and your standards are different now...then your tastes have changed.

Doolbs@lemmy.world · 2 pts · 1y

This is me with books.

Stalinwolf@lemmy.ca · 1 pts · 1y

Nah. Crash Bandicoot has always been trash.

Etterra@lemmy.world · 1 pts · 1y

Sounds like you played shitty games as a kid.